Quote:
Originally Posted by Axel Zinfandel
Uhh, you're speaking as if the Test Krewe has the final word or something.
The way I understand it, the Live team comes up with the skill balance ideas, bounces it off the Test Krewe, lets them tinker around with the skills in actual play, then give their feedback as to what could be better, what is potentially OP about the skills, ect.
In all, the Live Team still has the final say, and Frankly, with the amount of people on the team, and them working on an entirely new game along with security issues and regular stuff over the years, it's no surprise that the team has become detached from the current state of the game.
So naturally, since they aren't gods and can to 1000 things at once, they got a crew together that actually knows more about the current state of the game to help bounce advise.
Time can only tell how well the Test Krewe will effect balances, but I like the fact that Anet can admit their flaws and work around them.
That being said, I think there's been way more then enough time here with the skills. 5+ month gap between skill balances are absolutely ridiculous, and yet another delay (which is what I assume from Regina's post) is not a good sign.
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The Test Krewe was made for one reason and one reason only: to assure quality updates. I don't give a shit if it takes them 2 whole years to perfectly balance this game. What I would love is to not be kept in the dark about things. On previous occasions, they have given us a preview of what to expect from the updates, and once we gave them our professional and experienced views and opinions on them, they were changed accordingly.
For example, do you remember what Disarm was going to be like before we put our word in? Imagine an easy Blackout that any char could use without any spec into Strength and would shit all over Adrenaline warriors. We prevented that from ever happening.
I'm not asking for quick and perfect skill updates at all, just frequent updates on what they will look like before and after testing. Why? Because it shows many things:
1)That they are actually working diligently on them.
2)They care enough about their customers to give them a heads up.
3)They are accepting constructive criticism.
4)They are taking the issue seriously.
Trust me, nothing bad will happen from this idea. Some people believe that it will give everyone a head start on builds, but how is that any different from now? It takes an hour, or at the very most a day, for someone with half a brain to come up with a build after an update. And even if the build is only known to a select few before others, then the glorious obs mode will show it to everyone, who will then put it up on pvxwiki. And the cycle continues.