We're not talking about MINOR bugs tough. Dhumm had half of his skillbar not working when released, and that was clearly noticeable. Costumes had obvious glitches. There was probably little testing on those in the urge of introducing content in a timely manner.
But hey, that's ok, I'm an IT engineer and I know bugs are pretty much the norm. They were acceptable since I though their focus was on "pressing issues" like balance, PvP bots, security issues, while Dhumm, Wintersday Costumes and the Jingle Moa were secondary projects. Yet those secondary projects seem to be the only ones to advance, and this leaves me wondering about their organization. Indeed. That's it. I really wonder why they felt the need to put EVERYTHING they had in mind in a cumulative update, when they themselves called some of those issues "pressing". Isn't their fix urgent? Shouldn't those "pressing issues" receive a solution now, even before they focus on making Tactics more viable for Warriors, or whatever? |
Of the latter part: This could be in part to them missing their own timetable, and also in part to lay the foundation for changes later on. This is their first time working with the TK, so a lot of things may have come up in feedback that normally would have taken a few months if it were just changed and put in the game like previously. Who knows.
Originally Posted by Turbo Ginsu
Don't worry about it dude. If they screw up this update too bad, they'll only have to cater for a small fraction of the playerbase..
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