Petition to Demand a Response from Anet on Botting
tagMaverick
Right now we can only hope Botting is an even Bigger problem in GW2, just to Spite Anet.
R_Frost
Quote:
Still no response from Anet, huh?
Well, I guess they're too busy over at GW2Guru telling people which race they're going to play first. Good job, Anet staff. We really appreciate the end-game work Zzz. |
or the response they cant give. "we are sorry for screwing up the game by introducing so much grind. we did that thinking it would help keep everyone interested until GW2 comes out. no one here at Anet ever thought the player base would be smart enough to come up with ideas to make the grind easier and be able to do it in a way that its hard to identify if its a real player or bot. we are sorry and will be un-doing loot scaling, reducing many of the title caps to more realistic levels, giving an option to obtain 7 hero's. and reverting a few select skill nerfs in a future update. by reducing the title caps we hope more of you will take the time to play different characters, as the rep titles will become easier to get. thanks again for your support."
Jeydra
/sign
Number of bots is way frustrating. Nonetheless, to paraphrase Div when I asked him why he hasn't kicked the botters out of dR, it's like police (ANet) walking past an underage party (bots) and doing nothing. It may be against the law, but if the police don't care, nobody else can do anything.
Number of bots is way frustrating. Nonetheless, to paraphrase Div when I asked him why he hasn't kicked the botters out of dR, it's like police (ANet) walking past an underage party (bots) and doing nothing. It may be against the law, but if the police don't care, nobody else can do anything.
Killed u man
Holy shit, send in a file report on an obvious botter in HA who bots +- 6 hours a day whilst trashing everyone he "beats":
Send in about 5 screenshots and requested them to review his logs as proof he was botting. (Using an interrupt and hitting it litteraly every second)
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Hello N****, I was able to find a violation by reviewing the game logs of the incident and the player's account has been terminated. Thank you for submitting your report and helping keep Guild Wars a fun and safe place to play. Regards, GM ********** The Guild Wars Support Team |
Mangione
Quote:
Holy shit, send in a file report on an obvious botter in HA who bots +- 6 hours a day whilst trashing everyone he "beats":
Send in about 5 screenshots and requested them to review his logs as proof he was botting. (Using an interrupt and hitting it litteraly every second) |
Very well done!
II Lucky Charm II
Quote:
Holy shit, send in a file report on an obvious botter in HA who bots +- 6 hours a day whilst trashing everyone he "beats":
Hello N****,Send in about 5 screenshots and requested them to review his logs as proof he was botting. (Using an interrupt and hitting it litteraly every second) |
Mini Vizu
Said HA Botter sends email to anet claiming he was either hacked or not cheating and gets unbanned. Your victory will be short lived.
Drake Slasher
Quote:
Holy shit, send in a file report on an obvious botter in HA who bots +- 6 hours a day whilst trashing everyone he "beats":
Send in about 5 screenshots and requested them to review his logs as proof he was botting. (Using an interrupt and hitting it litteraly every second) |
Masta Panda
/sign I'm tired of the stupid ass rupt bots in HA.
Shayne Hawke
Quote:
Said HA Botter sends email to anet claiming he was either hacked or not cheating and gets unbanned. Your victory will be short lived.
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Gaile's predicted response: player's account has been tainted with illegitimately earned points, so the account will not be re-activated.
cantalus
signed, also sick to death of it
Mini Vizu
I know of people who botted and got unbanned. One was a lucky botter who was unbanned within a week so that Gaile response fails.
OoO Rift OoO
Phaern Majes
/signed
If you don't care about botters, then you shouldn't care about botters getting banned.
It's clearly stated in the EULA as a violation.
It completely undermines the point of Player vs Player... Let me emphasize that more >>>>PLAYER<<<< not bot.
Having to cancel cast is a waste of energy. Not to mention that 1/4 cast skills can be interrupted by bots, but I personally haven't been able to cancel them. Even if I could I wouldn't be able to do so before the bot reacted. And yes I've been in RA matches where I've had three or more 1/4 cast skills interrupted in a matter of seconds.
I quit pvp because it wasn't fun to play against botters. Yes I understand on rare occasion someone is that good, but to say it isn't a problem means you either don't pvp, play only physical characters, or don't have a shred of common sense. I don't care how good your ping is you're not going to interrupt perfectly against 1/4 and 1/2 second casts every time.
But that said, I've moved back to other games. And unless I see evidence of something concrete being done in GW1, I won't be buying GW2. The simple fact is if they are botting in GW1 they will be botting in GW2. I enjoyed both PvE and PvP, but after clearing dungeons and getting various titles the only thing I still enjoy is pvp... oh wait used to enjoy.
If you don't care about botters, then you shouldn't care about botters getting banned.
It's clearly stated in the EULA as a violation.
It completely undermines the point of Player vs Player... Let me emphasize that more >>>>PLAYER<<<< not bot.
Having to cancel cast is a waste of energy. Not to mention that 1/4 cast skills can be interrupted by bots, but I personally haven't been able to cancel them. Even if I could I wouldn't be able to do so before the bot reacted. And yes I've been in RA matches where I've had three or more 1/4 cast skills interrupted in a matter of seconds.
I quit pvp because it wasn't fun to play against botters. Yes I understand on rare occasion someone is that good, but to say it isn't a problem means you either don't pvp, play only physical characters, or don't have a shred of common sense. I don't care how good your ping is you're not going to interrupt perfectly against 1/4 and 1/2 second casts every time.
But that said, I've moved back to other games. And unless I see evidence of something concrete being done in GW1, I won't be buying GW2. The simple fact is if they are botting in GW1 they will be botting in GW2. I enjoyed both PvE and PvP, but after clearing dungeons and getting various titles the only thing I still enjoy is pvp... oh wait used to enjoy.
II Lucky Charm II
Quote:
/signed
If you don't care about botters, then you shouldn't care about botters getting banned. It's clearly stated in the EULA as a violation. It completely undermines the point of Player vs Player... Let me emphasize that more >>>>PLAYER<<<< not bot. Having to cancel cast is a waste of energy. Not to mention that 1/4 cast skills can be interrupted by bots, but I personally haven't been able to cancel them. Even if I could I wouldn't be able to do so before the bot reacted. And yes I've been in RA matches where I've had three or more 1/4 cast skills interrupted in a matter of seconds. I quit pvp because it wasn't fun to play against botters. Yes I understand on rare occasion someone is that good, but to say it isn't a problem means you either don't pvp, play only physical characters, or don't have a shred of common sense. I don't care how good your ping is you're not going to interrupt perfectly against 1/4 and 1/2 second casts every time. But that said, I've moved back to other games. And unless I see evidence of something concrete being done in GW1, I won't be buying GW2. The simple fact is if they are botting in GW1 they will be botting in GW2. I enjoyed both PvE and PvP, but after clearing dungeons and getting various titles the only thing I still enjoy is pvp... oh wait used to enjoy. |
Happy
Trying to figure out which is more sad. People that bot (why even bother playing at all then?) or people that QQ about someone getting a title through a bot.
An accomplishment ascertained without doing anything for it is worthless. And PvE titles are basically ye olde grind and worthless besides they rarely convey any in game advantage and in GW2 they won't give you any real advantage either (if they did GW2 would not be a game worth playing anyway).
The only bots that are a problem (imho) are the ones that give players an unfair advantage in PvP the 'assist' bots if you will, but only because they ruin the game for the rest of us, not because they farm a tittle.
HA rank hasn't ever said anything about skill and r9 has been the rule (not the exception) ever since Power's days (does he even still play?).
Title's have no value to start with, I don't see why people would worry about bots that get something that has no value.
An accomplishment ascertained without doing anything for it is worthless. And PvE titles are basically ye olde grind and worthless besides they rarely convey any in game advantage and in GW2 they won't give you any real advantage either (if they did GW2 would not be a game worth playing anyway).
The only bots that are a problem (imho) are the ones that give players an unfair advantage in PvP the 'assist' bots if you will, but only because they ruin the game for the rest of us, not because they farm a tittle.
HA rank hasn't ever said anything about skill and r9 has been the rule (not the exception) ever since Power's days (does he even still play?).
Title's have no value to start with, I don't see why people would worry about bots that get something that has no value.
Lord Sojar
Has it occurred to any of you that they are working on it? They introduced a method to stop account hacks from occurring as often via the Character Name entry... they will fix this. You need to have patience; fixing major exploits in code isn't easy.
Basically, if they come out and say that they are fixing it, and what they plan to do... it's something like doing this:
"We are fixing botting issues by introducing X thingy that has Y effect. This will go through in about Z days/weeks"
Why thank you ANET for telling all the botters when and how you plan to fix this so they can find workarounds. GG
Basically, if they come out and say that they are fixing it, and what they plan to do... it's something like doing this:
"We are fixing botting issues by introducing X thingy that has Y effect. This will go through in about Z days/weeks"
Why thank you ANET for telling all the botters when and how you plan to fix this so they can find workarounds. GG
Missing HB
It's being a huge joke in HA now , some people form teams like 3 sins 2 pblockers and 3 monks. But , the point is most people who do play it are those who will use bots on mesmer ( else it won't be that good ) . But ,what you want to do when both monks are pblocked/rupted whole game , while 3 sins just attacking randomly others. This is really getting pathetic.
The same situation occurs in gvg ( looking last mat ), and although its a bit easier to handle than in HA , because you can split , on some maps it's just unplayable .
So , if we could get HB back , at least 1 format where you won't face annoying bots would be nice ( if nothing is done ofc..)
The same situation occurs in gvg ( looking last mat ), and although its a bit easier to handle than in HA , because you can split , on some maps it's just unplayable .
So , if we could get HB back , at least 1 format where you won't face annoying bots would be nice ( if nothing is done ofc..)
AtomicMew
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It's being a huge joke in HA now , some people form teams like 3 sins 2 pblockers and 3 monks. But , the point is most people who do play it are those who will use bots on mesmer ( else it won't be that good ) . But ,what you want to do when both monks are pblocked/rupted whole game , while 3 sins just attacking randomly others. This is really getting pathetic.
The same situation occurs in gvg ( looking last mat ), and although its a bit easier to handle than in HA , because you can split , on some maps it's just unplayable . So , if we could get HB back , at least 1 format where you won't face annoying bots would be nice ( if nothing is done ofc..) |
RhanoctJocosa
bring back gaile grey, none of this would happen if she were here!
Jbrown
^
What makes you think it would be any different. The reason for the explosion of bots is because everyone realized anet wouldn't ban them for it as evident by all the people running mesmers with 6 interrupts on there bar and never missing a single one ON OBS MODE.
The only way I can tell to stop botters is to make it so you can't inject files into the gw.exe. But then, texmod would go down also, and we all the pve'ers would be pissed about that.
What makes you think it would be any different. The reason for the explosion of bots is because everyone realized anet wouldn't ban them for it as evident by all the people running mesmers with 6 interrupts on there bar and never missing a single one ON OBS MODE.
The only way I can tell to stop botters is to make it so you can't inject files into the gw.exe. But then, texmod would go down also, and we all the pve'ers would be pissed about that.
tasha
I won't comment on PvP bots as the people I would want to play with don't play in enough concurrent numbers to do this and I don't enjoy RA.
What I will say is in relation to PvE: Whatever solution may be implemented, it should not make any activity disproportionately difficult so as to require specific builds to complete by ordinary players (the people who have maybe 1-2 titles under their belt, who haven't really grasped how to approach Hard Mode).
What I will say is in relation to PvE: Whatever solution may be implemented, it should not make any activity disproportionately difficult so as to require specific builds to complete by ordinary players (the people who have maybe 1-2 titles under their belt, who haven't really grasped how to approach Hard Mode).
lemming
wilebill
Sure, ban the bots. But how to remove them? The expense would be enormous and ANet is not going to spend the money to do it. MMOs with monthly fees and multiple servers with game masters can greatly reduce the number of botters, but even they cannot eliminate botting.
The only way to eliminate botting is to build a game where there is nothing to steal. Perhaps GW2 will be that game.
The only way to eliminate botting is to build a game where there is nothing to steal. Perhaps GW2 will be that game.
Killed u man
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Sure, ban the bots. But how to remove them? The expense would be enormous and ANet is not going to spend the money to do it. MMOs with monthly fees and multiple servers with game masters can greatly reduce the number of botters, but even they cannot eliminate botting.
The only way to eliminate botting is to build a game where there is nothing to steal. Perhaps GW2 will be that game. |
Kattar
Stay on topic.
Fay Vert
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Injection is something that can be detected. Anet could autoban anyone who attempts to inject into GW. It can be an automated process. Concidering injection is the definition of hacking, there shouldn't be any "if's" or "but's". Anyone attempting to inject into GW.exe is a hacker...
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Mangione
Quote:
While I agree that hacking the exe should result in a ban, many (most?) bots don't use injection, they use the same interface as a player does.
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I agree with Borat on this one, you can't use double standards.
He was banned and ANet has taken a firm stance on that. I would like to see an equally firm stance on bots. PVErs will have to deal with it.
Tramp
Can they really detect injection? I am not computer programmer, but I remember from this same thread a couple months ago that the computer nerds were saying that you could not detect it without another program running alongside gw similar to Punkbuster checking the files. If that is the case AND they have a skeleton crew at gw1 now, then it aint gonna happen.
Another thought just occured to me too, let's just say I might own a pirated copy of some photo editing software (not saying I do, not saying I dont). But that software supposedly checks the cdkey vs. some database at their company. Well, all the hacker/crackers/smackers (whatever they are) did was to tell the checking part of the program to verify against a file on my computer instead of the company's database, and surprise! it comes back good everytime. So let's say the people at gw1 come up with some checking device, how long would it take for these guys to inject into the checking program, or algorithm if it was part of gw.exe, to change it so that it gives back a positive result everytime? As long as the game resides on our computers, I do not see how you can ever stop these smart programmers from hacking into any verification checkpoint and circumventing it. That means gw1, and I would bet gw2, is toast.
Please tell me I am stupid because it is Monday and I am depressed again.
Another thought just occured to me too, let's just say I might own a pirated copy of some photo editing software (not saying I do, not saying I dont). But that software supposedly checks the cdkey vs. some database at their company. Well, all the hacker/crackers/smackers (whatever they are) did was to tell the checking part of the program to verify against a file on my computer instead of the company's database, and surprise! it comes back good everytime. So let's say the people at gw1 come up with some checking device, how long would it take for these guys to inject into the checking program, or algorithm if it was part of gw.exe, to change it so that it gives back a positive result everytime? As long as the game resides on our computers, I do not see how you can ever stop these smart programmers from hacking into any verification checkpoint and circumventing it. That means gw1, and I would bet gw2, is toast.
Please tell me I am stupid because it is Monday and I am depressed again.
Killed u man
I have just been told by someone who knows of this matter that Anet could, in fact, detect the current version of bots within the same process.
But this person also mentioned that it is also possible to make all these bots completely undetectable, but the current versions are far from. The truth is that it would only require very few changes for Anet to detect who is injecting into GW. As mentioned before, this would bring Texmod users on the same page as botters.
And yes, every security measure can be circumvented, but the truth is that Anet won't have to do it.
Simply one mass-ban on whoever is using the current version would be enough to guarantee the majority of players never doing it again. Right now, they're taking no action. By taking no action, they're sending out the message they don't mind these bots.
One mass-ban on all the current botters is all they need.
But this person also mentioned that it is also possible to make all these bots completely undetectable, but the current versions are far from. The truth is that it would only require very few changes for Anet to detect who is injecting into GW. As mentioned before, this would bring Texmod users on the same page as botters.
And yes, every security measure can be circumvented, but the truth is that Anet won't have to do it.
Simply one mass-ban on whoever is using the current version would be enough to guarantee the majority of players never doing it again. Right now, they're taking no action. By taking no action, they're sending out the message they don't mind these bots.
One mass-ban on all the current botters is all they need.
Mangione
@Tramp:
I'm no programmer either, but while for offline software and games can be easier to fake a check, it would be harder for an online game, since you can still refuse to allow the login to those who fail the online check.
Your example would have an hard time working with an online game:
In you example the server receives nothing, since the test it is verified against a file on your computer, for an offline program that is not a problem, for an online game the server would refuse connection.
In the end is the server who has the last word on access, and even if the client is manipulated in a way to tell "I'm legit", if the server thinks it is not, then the server who kicks the client out.
BTW, this is speculation, but I think that given enough thought it can be done.
It all depends on the resources ANet is willing to invest in this.
This sets a precedent on how they will treat their future products. From how the situation will develop on GW1 we will know how it will be GW2 once they start working for GW3.
That's right.
Security measures can be circumvented, but who will try to bot, if as soon as ANet finds a way to detect the new bot, the botter's account is terminated?
I'm no programmer either, but while for offline software and games can be easier to fake a check, it would be harder for an online game, since you can still refuse to allow the login to those who fail the online check.
Your example would have an hard time working with an online game:
In you example the server receives nothing, since the test it is verified against a file on your computer, for an offline program that is not a problem, for an online game the server would refuse connection.
In the end is the server who has the last word on access, and even if the client is manipulated in a way to tell "I'm legit", if the server thinks it is not, then the server who kicks the client out.
BTW, this is speculation, but I think that given enough thought it can be done.
It all depends on the resources ANet is willing to invest in this.
This sets a precedent on how they will treat their future products. From how the situation will develop on GW1 we will know how it will be GW2 once they start working for GW3.
Quote:
Originally Posted by Kulled u man
Simply one mass-ban on whoever is using the current version would be enough to guarantee the majority of players never doing it again. Right now, they're taking no action. By taking no action, they're sending out the message they don't mind these bots.
One mass-ban on all the current botters is all they need. |
Security measures can be circumvented, but who will try to bot, if as soon as ANet finds a way to detect the new bot, the botter's account is terminated?
Coverticus
Quote:
But this person also mentioned that it is also possible to make all these bots completely undetectable, but the current versions are far from. The truth is that it would only require very few changes for Anet to detect who is injecting into GW. As mentioned before, this would bring Texmod users on the same page as botters.
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Fay Vert
Quote:
Well, let's start banning the ones with injection.
I agree with Borat on this one, you can't use double standards. He was banned and ANet has taken a firm stance on that. I would like to see an equally firm stance on bots. PVErs will have to deal with it. |
I think ANet have been very clear on what they regard as acceptible and unacceptible when it comes to player aids. Borat seems very confused both on Anet's stance, the resources available, the technology used by cheats, and the difference between right and wrong.
lishi
Quote:
While I agree that hacking the exe should result in a ban, many (most?) bots don't use injection, they use the same interface as a player does.
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But even if that wasn't really the case, when you will have luxon bots, speedbooker bots, vanquishing bots, chest runner's bot, ecto bot, etc running around 24/24 i think textmod is a small price to pay.
And of course, in pvp the effect its even more clear to the poor guy who endure direct botting.
oscarmk
Sadly all this bot crap, is going to end in every single game having some modded and improved "captcha" thing were the pattern changes weekly, so that is is not easy to figure out using computer vision basics.
Additionally every single game will also be running a service on the background like the "Warden", to monitor everything else you are running while you are also running the game, invasion of privacy?. yes, but It will be in the EULA anyway, so eventually every game will have to be like this and you will have to agree to it in order to play it.
Anyway
/signed
Additionally every single game will also be running a service on the background like the "Warden", to monitor everything else you are running while you are also running the game, invasion of privacy?. yes, but It will be in the EULA anyway, so eventually every game will have to be like this and you will have to agree to it in order to play it.
Anyway
/signed
snaek
^i don't mind the anti-cheats running in the background when playing games... but have you seen the new punkbuster? it now runs as a windows service 24/7, even if your not playing games. ridiculous.
in regards to the last page of posts: passive solutions such as preventing the functionality of bots can only go so far. like many have said, there still needs to be an active "policing" or enforcement of the rules, i.e. banning. im glad that you were able to get one of the botters banned, i would certainly hope that this will happen more often. i tried using the in-game /report function god knows how many times, with absolute 0 success in the past.
in regards to the last page of posts: passive solutions such as preventing the functionality of bots can only go so far. like many have said, there still needs to be an active "policing" or enforcement of the rules, i.e. banning. im glad that you were able to get one of the botters banned, i would certainly hope that this will happen more often. i tried using the in-game /report function god knows how many times, with absolute 0 success in the past.
Fay Vert
Quote:
Textmod change texture while a dll injection is quite a different thing as it add bits of code.
But even if that wasn't really the case, when you will have luxon bots, speedbooker bots, vanquishing bots, chest runner's bot, ecto bot, etc running around 24/24 i think textmod is a small price to pay. And of course, in pvp the effect its even more clear to the poor guy who endure direct botting. |
Fluffy Kittens
!not signed
I farm better than farm bots and I interrupt better than interrupt bots so I don't care whos botting and whos not, they're just nerds I pwn any time )))
I farm better than farm bots and I interrupt better than interrupt bots so I don't care whos botting and whos not, they're just nerds I pwn any time )))
lemming
Grj
What are people expecting to happen, a mass banning of accounts of the people that bot?
Whatever solution anet come up with is going to met with a generic from this point forward if you get caught botting we will ban you just like the HFFF bot.
In another way this is great, this issue is really highlighting what might be expected once gw2 comes out or when they decide to ditch it for gw3
Whatever solution anet come up with is going to met with a generic from this point forward if you get caught botting we will ban you just like the HFFF bot.
In another way this is great, this issue is really highlighting what might be expected once gw2 comes out or when they decide to ditch it for gw3