Quote:
Originally Posted by Andi DeMorte
Soooo not excited about GW2. Why? It is not RPG. It’s sold as an RPG but really there is no RP. I have never seen a person in a town or been in a group of players that has been IC... everything is OOC. I purchased GW with the intention of actually RPing.... Maybe I am just to hardcore DnD... Maybe I’m just gullible on the loose interpretation of RP... I dunno... ya’ll are good at calling names so go for it.
|
I'll agree with you here. Most MMORPG's don't have much in the way of RP though honestly from what I've seen, so I don't really see that as huge difference. There have been petitions for roleplaying only town districts around for months, for what its worth.
Quote:
Originally Posted by Andi DeMorte
I hate the lvl cap... I would like to see the lvl cap lifted to gain a few more lvls. Better solution would have been to make lvling harder and not required to be lvl 20 before the last 2 stages of the game. I know it’s been a while since I did my doppelganger but I’m fairly sure that you had to be lvl 20 to do that. The game is now stagnant for me. The new area & quests are fun but there is no new character development and I would like to see my character grow.... I want to be absorbed into the world... not just be a person sitting at my pc and controlling a PC.
|
I could be mistaken here, but don't your average D&D campaigns typically have lower levels than what we have in Guild Wars anyway? Yes, you level more quickly in GW than in other games, but Anet's reasoning on the matter is more or less sound, just different from your typical RPG.
The doppleganger has been beaten at level 3, by the way.
Quote:
Originally Posted by Andi DeMorte
GW is also too balanced... yes... too balanced. Life is not balanced and I would hate it if it were... it’s the differences in us that make life exciting. Only hard core PvPers want things completely balanced and “fair” but as someone who has belonged on NWN servers that catered to both PvP & RP... the PvP was so much more fun when it wasn't nerfed to become “balanced”. As my fiance likes to call it, GW is a FAG - Fantasy Action Game.
The great thing about not having everything so balanced is that we really had to work as a team to make up for each other’s faults... and in a way the imbalances is what balanced us. I don’t PvP on GW cause there is no real point to it unless you are trying to climb the ladder. *sighs*
|
In many ways, GW is more of a strategy game than an RPG in the classical sense. A flexible sort of balance is crucial, since, otherwise many classes are simply obsolete. Since you brought up Neverwinter, I'll draw a point from that: in NWN (the original at least, it's been awhile since I've played, for all I know, the classes have been "nerfed" since then), there was no point to play the warrior class (barbarian?), pretty much ever. Why? Because a sorceror had better armor, could do more damage than the warrior could ever hope to be able to do, etc. Basically, there was an option available that was superior in every facet of play, at pretty much every level. From what we've seen of Anet, one of their objectives is to try to make not only every class, but every class combination, viable to play. Are some better than others? Of course. But the advantages aren't astronomical. And, more importantly, this means that the player strategy is more important than some enormous innate advantage one class has over another.
Quote:
Originally Posted by Andi DeMorte
I feel that GW is trying too hard to cater a little bit to everyone or to many genres of gamers and therefore not really pleasing any of them. Despite my post here I really like GW... really I do... when I want to play a game that doesn't ask to much of me and I don’t have to use my brain to play... hell... half the population of GW don’t use their brains... they can’t even figure out how to use the trade channel to buy and sell...
*hugs and kiss... runs away giggling*
Andi DeMorte
|
When it comes to the internet, courtesy and intelligence are the first things that go out the window. That applies to pretty much any game you play, I don't think that is a problem in GW any more or less than any other online game.
Rico