Update - 2/17

Malchior Devenholm

Malchior Devenholm

Krytan Explorer

Join Date: Nov 2005

The Dragon Arena!!!

Pshycho Ninjas [oGod] | Vent Rage [vR] | Zealots of Shiverpeak [ZoS]

Quote:
Originally Posted by Lex View Post
Meh. I hoped for stable 33% IAS on my derv. They should correct these notes then.
The 33% would be too much with the 1.5s attack speed now.

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by Wrath of m0o View Post
Don't know if this is a bug with the new update..but how did a level 1 monk get to Ring of Fire?
It has to be a sign of the five gods showing you can get to GW2 from the fire islands..
Unless it is a glitch, low level chars getting to RoF or some other high-level areas is nothing new. Create a new char, do the 2-3 quests to get out of pre-seering then get a run to Thunderhead Keep, do the mission. I recall there was a discussion here some 2-3 years about on how to handle the exp rewarded at the completion of missions -- something to do with "zoning out" or exiting out of GW just as the mission is (or about to be) completed -- with luck when your load your char it should be at the next town/area that's after the mission. (GW may not even register that you have completed the mission.)

Snuggles Galore

Snuggles Galore

Academy Page

Join Date: Nov 2009

Alaska.. yep.

[RP]

Mo/

I think the only thing I can gripe about is Signet of Pious Light having a recharge on it. I wish there were a few more viable way to strip enchantments other then just scythe attacks. :/

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

I want to try the other elites but...I just can't find it in myself to take avatar of lyssa off my bar. Balthazars rage going off every 5 seconds, really eases any issue with adrenaline and the 3/5th uptime for burning is nice.

awry

Krytan Explorer

Join Date: Dec 2008

holy cow, I'm kinda dizzy after reading all that. What I gather has happened,

-an army of infinite spirits and super damage
-infinite summon army
-faster better 100b with vos
-rangers got gimped, the scythes on my war and sin are now worthless
-So y'all need to hide your kids, hide your wife, and hide your husband cause them dervs rapin' everybody out here in pvp. It's not safe anymore. Men in dresses are prowling around the neighborhood.
-Dervs are even faster runners now
-Some /death trickery is happening
-It has officially become harder to lose in pve than win now with the buh buff

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Quote:
Originally Posted by awry View Post
holy cow, I'm kinda dizzy after reading all that. What I gather has happened,

-an army of infinite spirits and super damage
-infinite summon army
-faster better 100b with vos
-rangers got gimped, the scythes on my war and sin are now worthless
-So y'all need to hide your kids, hide your wife, and hide your husband cause them dervs rapin' everybody out here in pvp. It's not safe anymore. Men in dresses are prowling around the neighborhood.
-Dervs are even faster runners now
-Some /death trickery is happening
-It has officially become harder to lose in pve than win now with the buh buff
Dogs and Cats living together... Mass Hysteria!

Life Bringing

Life Bringing

Wilds Pathfinder

Join Date: Jul 2008

Fissure of Woe

[LOD]/[GS]/[DL]/[LOD*]

N/P

Quote:
Originally Posted by awry View Post
holy cow, I'm kinda dizzy after reading all that. What I gather has happened,

-an army of infinite spirits and super damage
-infinite summon army
-faster better 100b with vos
-rangers got gimped, the scythes on my war and sin are now worthless
-So y'all need to hide your kids, hide your wife, and hide your husband cause them dervs rapin' everybody out here in pvp. It's not safe anymore. Men in dresses are prowling around the neighborhood.
-Dervs are even faster runners now
-Some /death trickery is happening
-It has officially become harder to lose in pve than win now with the buh buff
Buh was nerfed, not buffed. It is yet to be seen if d/a beats out w/a for 100b. Apparently warriors are abusing onslaught. The duplicate spirits only deal damage through Painful Bond and Spiritleech aura.

Olle

Olle

Furnace Stoker

Join Date: Aug 2008

Ign: Miniature Julia

Teh Academy[PhD]

W/

*And so the QQing about nerfed skills begin.*

A skill that removes DP?

apart from Spirit form in UW, Thats new,but oh so useless...
Sure, +75% more damage with your attacks seems rather OP, but it wasnt.

Instead, why not nerf it just a tad bit, i.e:

Quote:
Asuran Scan
Hex Spell. For 9...12 seconds your attacks against this foe deal an additional 25..50% damage
Or eaven lower the additional +% damage.

This skill is at the moment as efficient as an Honeycomb,And the only people that is going to benefit from it is bad wammos.

So, what do you think?

Shenro

Lion's Arch Merchant

Join Date: Jan 2010

P/

No this isn't a Q.QIng thread about the Dervish Update Infact i love Alot of the Changes they did to make dervish More interesting to Play such as perma Avatar without Eternal Aura but even still Eternal Aura is rather Useful.

But there are a Few things that they Have changed i Wished they Didn't for example such as Ermite's Attack Or is it that i just Havn't messed around with the Dervish Builds yet?

Azuran Scan is another Example But why did they Change BuH+Intensity?

Well the Discussion is:
What Skill had you wished they didnt Change? And why?

Life Bringing

Life Bringing

Wilds Pathfinder

Join Date: Jul 2008

Fissure of Woe

[LOD]/[GS]/[DL]/[LOD*]

N/P

BUH+Intensity was basically a stealth nerf to speedclears

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

Ugh I don't have onslaught, feel too lazy to capture it, hows the adrenaline gain on that thing?

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

I like what they did with Mystic Twister and Mystic Sandstorm! I'm looking forward to going out and playing with them. Making Heart of Fury a 4-adrenaline IAS stance was a great change, also. Nice update, I think!

Also, obligatory QQ about the BUH bug abuse posts in this thread. Split 'em out, pls?

Kunder

Desert Nomad

Join Date: Nov 2010

Quote:
Originally Posted by ensoriki View Post
Ugh I don't have onslaught, feel too lazy to capture it, hows the adrenaline gain on that thing?
25% extra adrenaline is almost completely marginal. Its the fact that its a maintainable IAS/IMS that you can stack with stances that is cool. Not too sure whether its good enough to be worth the elite slot along with the energy cost/attribute points, but its certainly nifty.

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

The change to Body Blow was kind of a surprise change, but after running it on my new W/D a bit, I kinda found out why.

Ascended Furling

Ascended Furling

Academy Page

Join Date: Dec 2010

Netherlands

Shiro Utsuri[Koi]

Mo/

Wow this update came faster that i thought. lots of reading for me but Asura Scan is a shock ill better use my 10 stacks candy cane i have. By Urial's Hammer is a skill i never have to use again i see. But happy with the derv update. The Avatars are fun to use now.
The update did not change much for me but thought the smite and imba para had a little fix coming with this build but maybe later.

Hyaon

Lion's Arch Merchant

Join Date: May 2005

P/W

"Vow of Strength: increased recharge to 20 seconds; changed functionality to: "Elite Enchantment Spell. For 15 seconds, whenever you attack a foe with your scythe, you deal 10...25 slashing damage to all adjacent foes."

thats just 100 blades...lazy redesign.

Grumpy Bear

Grumpy Bear

Krytan Explorer

Join Date: Nov 2008

England

[FAPd]

Mo/

An 'of enchanting' wep doesn't effect the flash enchantments, is this how its supposed to be?

asb

asb

Frost Gate Guardian

Join Date: Apr 2008

Europe

Me/

Aww, BuH isn't affected by Vocal was Sogolon...

edit: Also, Eternal Aura doesn't resurrect you if you die from saccing.

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

Quote:
Originally Posted by Grumpy Bear View Post
An 'of enchanting' wep doesn't effect the flash enchantments, is this how its supposed to be?
On that note, the Flash Enchantments don't get stripped by disenchantment spells. Tried against Master of Axe's Strip Enchantment skill (or whatever it's called) and it had no effect on the derv enchants. They were still there.

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

Quote:
Originally Posted by Grumpy Bear View Post
An 'of enchanting' wep doesn't effect the flash enchantments, is this how its supposed to be?
o.O I would not have expected that to be a choice they'd make.

Lex

Lex

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by Malchior Devenholm View Post
The 33% would be too much with the 1.5s attack speed now.
For scythe, yes, but I'm using spear on my D/P.

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

16 Mysticism

roughly 150% increase in dervish enchantments from Extend Enchantments spell. thinking combine that with Mirage Cloak for some sort of perma.

Ext. Enchantments, Mirage Cloak, Dusk Cloak, Mystic Sandstorm, Balth Spirit, SpellBreaker

AndrewSX

AndrewSX

Jungle Guide

Join Date: May 2010

Italy, Turin

Lake

E/

When i've seen the list of the skils changed, and the new a-scan and buh, i was able to said only...."OMFG".
Well, at least i haven't to re-learn to play derv, cause mine is one week old.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Dervish hero needs some AI improvements with the Flash Enchantments. I can fill half their bar with flash enchantments and watch them use a teardown skill with nothing up.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

Anyone noticed a slight update to /deaths about experience..oh no theyre gunna change survivor title god forbid make it easier for people ;(

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Quote:
Originally Posted by Owik Gall View Post
On that note, the Flash Enchantments don't get stripped by disenchantment spells. Tried against Master of Axe's Strip Enchantment skill (or whatever it's called) and it had no effect on the derv enchants. They were still there.
Going to have to disagree with this. I spent some time in Kourna earlier and those Mesmers and Necromancers plucked me like a chicken.

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

Meta is gonna suck.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

This is balls awesome!

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

it is having tough time pick skills to use, just soo many good ones, idk which to choose.

Balthazar Blessed

Lion's Arch Merchant

Join Date: Jun 2006

R/Mo

Grenth's Grasp
Elite Flash Enchantment Spell. (20 seconds.) Inflicts Crippled condition (3...13...15 seconds) with your attack skills. No effect unless wielding a cold weapon.

This on ranger = bb Crippling Shot.

thedukesd

Frost Gate Guardian

Join Date: Nov 2009

Another update that strikes even more the ele in hm.

No more damage buff from buh, intensity ends after you casted 1 spell...
So now the poor ele stay in glyph of elemental power and ebon ward...

I will need to test something cause atm I think intensity is actually better for another class then for ele, maybe for an secondary if u are an ele.

Vulturion

Academy Page

Join Date: Aug 2009

Interesting indeed; I can deifnitely see some dervishes in my future once 7-hero parties land - group healing N/Rt + group healing Dwaynan dervishes...

So many fun-sounding styles though; I suspect I'll try all out AoE on my actual dervish character.

Lufina

Ascalonian Squire

Join Date: Feb 2011

Undines of Aria Company

D/W

Woah... I had to make a cafe mocha to drink while reading through the update. So many new skill descriptions to process--I'm suffering from skill indigestion. It'll be exciting experimenting with the new combinations. It's like playing an entirely new class--exciting times ahead!

Devil Bringer

Devil Bringer

Ascalonian Squire

Join Date: Feb 2011

ok, this time it's really time to say good bye GW. For the love of god, who the hell decided to kill Asuran Scan? And: WHY did he decide to do that? There was absolutely no reason to do that. Can somebody explain to me how warriors, assassins and especially rangers are supposed to deal damage in hard mode now?
The devs must have really lost their freakin' mind this time.
I was really looking forward to the FB-Update and Winds of Change. But both are dead now for me. Congratulations to the people responsible for this update, once again another player less and a dead account more. I'm done with guild wars.
Thanks A-Net

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Ah lovely update Thanks!

Apok

Apok

Frost Gate Guardian

Join Date: Apr 2010

Quote:
Originally Posted by Devil Bringer View Post
ok, this time it's really time to say good bye GW. For the love of god, who the hell decided to kill Asuran Scan? And: WHY did he decide to do that? There was absolutely no reason to do that. Can somebody explain to me how warriors, assassins and especially rangers are supposed to deal damage in hard mode now?
The devs must have really lost their freakin' mind this time.
I was really looking forward to the FB-Update and Winds of Change. But both are dead now for me. Congratulations to the people responsible for this update, once again another player less and a dead account more. I'm done with guild wars.
Thanks A-Net
K, bye.


Anyway, the only problem I see is the condi-spam and perma-avatars. Flashments are fine and needed, and adrenaline is a great way to balance attack skills.

I'd like to point out that Flashments will stop your movement if you hit are moving towards an ally or item, such as an NPC and a flagstand. I don't know if this was intended, but could be worth the look at.

Lex

Lex

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by Devil Bringer View Post
how warriors, assassins and especially rangers are supposed to deal damage in hard mode now?
In the same way as they did before, just replace AS with other skill. Also, for PvE most frontliners should be treated more as tanks, and team damage goes from midline. It was ok before when GW started, and it is ok for me now.

chrisbendsurmind

Ascalonian Squire

Join Date: Apr 2009

In pre, where Gwen wasn't so mean

[GamE]

E/N

Does anyone else agree that Sand Shards should no longer cause scatter? For convenience I will list the skill description:

"For 30 seconds, the next 1...5 times you hit with a scythe, all other adjacent foes take 10...60 earth damage."

Davros Uitar

Wilds Pathfinder

Join Date: Jan 2006

Fool Wolves

W/Mo

Love a good update and the passion and inventiveness it stimulates.

There will always be those that just rail against change because it impacted a cookie cutter build they ran. Some will weep and moan and stay in bed, and others will get up and go to work and learn to adapt to what comes their way.

Thanks for the update Anet - and keep them coming .

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Come on those who think Asuran scan and BUH got hit hard. We all know the PVE skills are OP and these two combined give insane damage buffs.