Update - 2/17
13 pages • Page 8
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Is it just me or does no one else get the "/deaths" thing? or am I just having a blonde moment? because I'm rather confused via that one... tried gaining some XP including a mini vanq to see if its affected in any way afterwards and there's nothing in title section nor the actual command. :/
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Dervish was already a OP class at PvE before the update. It only became obsolete because W/D and A/D were totally better.
This update is extremely good because it nerfs the hell out of scythe warriors, scythe sins and dervishes damage, while at the same time making dervishes extremely good at other things.
Dervish became an extremely versatile and fun profession, while at the same time stopped being both a OP damaging profession and a OP damaging profession obsolete by better options.
This update is extremely good because it nerfs the hell out of scythe warriors, scythe sins and dervishes damage, while at the same time making dervishes extremely good at other things.
Dervish became an extremely versatile and fun profession, while at the same time stopped being both a OP damaging profession and a OP damaging profession obsolete by better options.
K
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One of the things that's jumped in my mind now is how the new Scythe mobs will be like to fight against. Like the various bosses on HM and DoA.
Getting through all the mobs on Drakkar Lake to kill Myish will probably be a completely new experience... |
Vow of Strengh, Sand Shards, Mystic Sandstorm, Mirage Cloak. AoE nightmare!
*throws away Tormented Scythe customized to Assassin*
Onslaught is pre-nerf Primal Rage that can be removed but also doesn't need a cancel. Vow of Strength is a nearly 100% maintainable Hundred Blades with a weapon that can strike multiple times. Vow + Whirlwind will be rape.
And several others. Interesting update. Unlike Mesmer, where I could see builds popping up in my head, I think I'll just wait and see what the rest of the community makes out of this one. Should be fun.
Onslaught is pre-nerf Primal Rage that can be removed but also doesn't need a cancel. Vow of Strength is a nearly 100% maintainable Hundred Blades with a weapon that can strike multiple times. Vow + Whirlwind will be rape.
And several others. Interesting update. Unlike Mesmer, where I could see builds popping up in my head, I think I'll just wait and see what the rest of the community makes out of this one. Should be fun.
t
I'm going to assume BUH will only affect dead party members when this skill is first activated. It would be pretty funny to see the same SOB die then auto res a few moments later only to die again within the 30 second duration...even funnier to see an entire party die/res/die/repeatedly. Let's equip a full party with this skill and sit on top of the res shrine outside Ember Light Camp and see how long and how many times we can die/res as a collective group. LOL. Post it on youtube. 

K
Avatar of Dwanya/Heart of Fury/Sand Shards/Whirling Charge/Save Yourselves/Asuran Scan/By Urals Hammer/Intimidating Aura
That should be pretty ridiculous when you run multiples together. 8 of these output almost 100 health healed per second (just by spamming flash enchants) while under completely untouchable coverage of SY. Intimidating Aura and Asuran scan are mostly for the lulz of over the top invincibility, you can easily take more effective skills in their place and abuse BUH more without IA.
More realistically, throw in 1/2 characters covering Strength of Honor/GDW/Splinter weapon and whatever other crap you have. Perhaps have a Melandru dervish to give condition invincibility.
It works because where BUH says it only affects party members, it should say that it affects party members and allied spirits. Does not work with minions, though. Yes, this lets Anguish hit for well over 100 damage when combined with SoGM.
That should be pretty ridiculous when you run multiples together. 8 of these output almost 100 health healed per second (just by spamming flash enchants) while under completely untouchable coverage of SY. Intimidating Aura and Asuran scan are mostly for the lulz of over the top invincibility, you can easily take more effective skills in their place and abuse BUH more without IA.
More realistically, throw in 1/2 characters covering Strength of Honor/GDW/Splinter weapon and whatever other crap you have. Perhaps have a Melandru dervish to give condition invincibility.
It works because where BUH says it only affects party members, it should say that it affects party members and allied spirits. Does not work with minions, though. Yes, this lets Anguish hit for well over 100 damage when combined with SoGM.
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Sorry, I'm not wrapping my brain around it just yet. How does it work with Spirits?
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Such as the asura summons, summoning stones, ebon vanguard support.
They are revived and then boosted.
Can it resurrect unofficial allies though?
Like Togo, Mhenlo and other npc assistants?
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Sorry, I'm not wrapping my brain around it just yet. How does it work with Spirits?
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http://imageshack.us/photo/my-images/266/gw975.jpg/
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Abusing that ASAP.
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EDIT: Just Farmed 150k xp worth of vaettirs without dying and still no rank 1 survivor so don't get your hopes up yet.


