[MERGED] New Storage Options for Guild Wars
Snowman
This wont help me, I sell all materials I get and buy them when I need them, which is rare because its not like im buying a new suit of armor everyday,
so I dont use Xunlai to store any materials! and now ive got some useless extra storage!
Thanks anet, you suck.
so I dont use Xunlai to store any materials! and now ive got some useless extra storage!
Thanks anet, you suck.
CartmanPT
Quote:
Originally Posted by Snowman
Thanks anet, you suck.
|
If Anet didnt listen to players and dont care to improve storage you will complain, now they are trying to do something and you complain anyway.
I will only gain 5 slots in my storage, but im happy to be able to stock some comum materials for future armor ill need.
Its amazing how people allways find something to whine about
Thnks a lot Anet, and keep the good work
Lady Lozza
Actually this frees up a stack of storage space for me I've 250+ of all common materials and 250+ of many (but not all) rares. Simply being able to shift half of that to another location is great!
Thank you Anet!
EDIT: I'd love to be able to store dyes and keys here
Thank you Anet!
EDIT: I'd love to be able to store dyes and keys here
RTSFirebat
This is truely a step in the right direction. However we really need a armor tab!
I have 3 sets of armor for my Ranger alone. 3 sets for my monk/55 monk.
I have 3 sets of armor for my Ranger alone. 3 sets for my monk/55 monk.
GranDeWun
Excellent start. But if they only add 1 tab per chapter, could be a long time until I have enough storage!
TAZTG
I honestly don't understand why there are so many Whiners in these forums. To some ANET can't do anything right. They are adding more Spaces for Materials and if you need more storage then that Tough Sht Get rid of some of your stuff!!..
You can have 6 charactors if merged or 4 if only Cantha. You can only play 1 at a time so transfering items and materials to other charactors isn't that hard. Sure its a bit time consuming to clear one out to play but its not hard.
I think ANET does a pretty good job, and wish folks would appreciate their effort more.
You can have 6 charactors if merged or 4 if only Cantha. You can only play 1 at a time so transfering items and materials to other charactors isn't that hard. Sure its a bit time consuming to clear one out to play but its not hard.
I think ANET does a pretty good job, and wish folks would appreciate their effort more.
WasAGuest
This is a really bad update on storage for many of us. The only reason I can think of putting something like this in would be so players are forced to sell sell sell rather than hang on to what they find. Problem is, if I can't sell at a profit within a 5 minute window to someone or an NPC the item is trashed or sold for ~40 gold (yes that includes green items). Lack of a proper trade system kills any purppose this kind of update might have been useful for.
I, like others here maybe have 2 spots in storage for crafting materials. Not just for lack of space, but for lack of need. One is for ectos and the other is full of steel which I still haven't bothered trading to the merchant yet (just been lazy about it). What's in the storage? Armor, weapons (I use shared between several characters) and dyes.
If Anet's purpose for limiting the amount of things we can hold on too is indeed to keep the economy moving, then this update came backwards. A trade system should have come first, then an update on storage.
I'm not complaining here, just saying what I see it as.
PS. A guildie made a hopeful thought to me on this; I don't see it happening, but maybe: Perhaps this is the sign of finally having a real time sink in the game. Crafting skills. New crafting materials storage + a title system in play? Players crafting weapons/armor gain new titles for crafting items/weapons.
I, like others here maybe have 2 spots in storage for crafting materials. Not just for lack of space, but for lack of need. One is for ectos and the other is full of steel which I still haven't bothered trading to the merchant yet (just been lazy about it). What's in the storage? Armor, weapons (I use shared between several characters) and dyes.
If Anet's purpose for limiting the amount of things we can hold on too is indeed to keep the economy moving, then this update came backwards. A trade system should have come first, then an update on storage.
I'm not complaining here, just saying what I see it as.
PS. A guildie made a hopeful thought to me on this; I don't see it happening, but maybe: Perhaps this is the sign of finally having a real time sink in the game. Crafting skills. New crafting materials storage + a title system in play? Players crafting weapons/armor gain new titles for crafting items/weapons.
RTSFirebat
Quote:
Originally Posted by TAZTG
I honestly don't understand why there are so many Whiners in these forums. To some ANET can't do anything right. They are adding more Spaces for Materials and if you need more storage then that Tough Sht Get rid of some of your stuff!!..
You can have 6 charactors if merged or 4 if only Cantha. You can only play 1 at a time so transfering items and materials to other charactors isn't that hard. Sure its a bit time consuming to clear one out to play but its not hard. I think ANET does a pretty good job, and wish folks would appreciate their effort more. |
We just having a dicussion about what we really need. And this type of storage is not what we need.
just one more
Quote:
Originally Posted by TheLordOfBlah
Oh you REALLY NEED SOOPER BADLY extra room for ARMOR SETS? Armor is customized for individual characters, so keep them on the character its customized for... Thats what I do, problem solved? apparently not for you.
Oh yes trade improvements!!!!1 They just press the big "IMPROVE TRADE SYSTEM" button and it gives you a lil notification that you need to update and POOF! Its right F**king there. I guess theyre too lazy to press it eh? by the way, they never promised that those improvements were coming, and they never specified a date either, so they didnt promise you CRAP. So dont complain about it. Oh you're having your enjoyment gimped? I dont recall them making the game WORSE for you people who dont want to continue buying chapters, last time I checked theyre still adding stuff to prophecies. Dont play Guild Wars anymore if ANets laziness pisses you off so bad. They cant please everyone can they? |
As for Trade Improvements, they've promised us for a year that they're coming. If you haven't been around long enough to see the promises, that's not my problem. Just because you aren't aware of something doesn't invalidate my argument. They've taken a year to improve trading and what have they done? Add in the Trade Channel and make all "WTS" messages automatically appear in that channel. Yeah, that's a big "F**king" help. Go read some back logs of Gaile chatting.
When a character has only Prophecies and they: Don't get more storage because they don't have factions, don't get whatever improvements come with the purchase of chapter 3, and so on... YES they are gimped compared to players who own all. ArenaNet has ever maintained that you wouldn't need to buy every chapter to be equal to everyone else, but now we see that ALSO is a lie. If you think adding green items to Tyria qualifies as supporting prophecies, perhaps you need to re-examine the situation.
And if it weren't for people like me, who would keep ArenaNet humble, hmm? We have people like Kijik who are blind to just about any mistake they make, because ArenaNet lets you play for free so of course they're never wrong. Just wait, one day you'll get tired of the game being inferior in a certain way and you'll start to "whine" too. Again, you "anti-whiners" have absolutely no "moral" ground to sit there and complain about us. I don't see you contributing anything at all.
Ghull Ka
I would not dream of complaining that this isn't a step in the right direction. I salute the developers that have created this and hope that more similar updates are added in the future for armor, keys, collectors items, and so on.
I am appalled that, contrary to what has been stated multiple times by Arena.net, they will be limiting this update to people who have bought Factions. They promised technology updates and game enhancements for everyone "no matter which chapters you own". They are now going back on that promise.
For all we know, their promise of "no monthly fees ever" could soon turn into "no monthly fees if you buy chapter three".
Developers and designers: Kudos. Thank you. Keep up the good work.
Marketers and executives: You suck for going back on what was an explicit promise. Stop it. Make this update available for anyone, no matter what chapter they own, like you promised.
I am appalled that, contrary to what has been stated multiple times by Arena.net, they will be limiting this update to people who have bought Factions. They promised technology updates and game enhancements for everyone "no matter which chapters you own". They are now going back on that promise.
For all we know, their promise of "no monthly fees ever" could soon turn into "no monthly fees if you buy chapter three".
Developers and designers: Kudos. Thank you. Keep up the good work.
Marketers and executives: You suck for going back on what was an explicit promise. Stop it. Make this update available for anyone, no matter what chapter they own, like you promised.
LifeInfusion
Hallelujah GW answered our calls for more storage, though indirectly since I keep materials in my inventory, not in the storage box.
Although I own Factions, I think that the fact it is Factions only should be addressed. Jeff Strain said that all feature updates will be for all chapters whereas CONTENT, skills, non-core professions will be chapter specific.
Leads you to think whether the auction system will be chapter specific too...
Although I own Factions, I think that the fact it is Factions only should be addressed. Jeff Strain said that all feature updates will be for all chapters whereas CONTENT, skills, non-core professions will be chapter specific.
Leads you to think whether the auction system will be chapter specific too...
Caleb
It's a great start. I just wish you could put stacks of materials in other materials slots if they weren't in use. I am less likely to need a stack of plant fibers than I am a second stack of spiritwood planks.
Bravo for a step in the right direction.
Bravo for a step in the right direction.
wfetzko
Its going to be great to have a storage for each material, so they are saying that you will have 32 or 34 spaces for each material and special item. which will make more room in the regular storage.
MSecorsky
Quote:
Originally Posted by just one more
Take your own advice. You clearly haven't been reading why we've been complaining. Perhaps you should read slower. Nobody said they didn't want this. But we need MORE than this. Sure, space for Materials. Wow. What about people who don't hoard materials and yet still have no room due to armor sets, and runes, and dyes? I guess tough shit for them huh?
Also, they've been promising us improvements for a while. Then we finally get something, and it's so small it almost doesn't even exist. If you think 34 slots for materials only will suddenly clear everyone's mules, you're very very naive. It's taken ArenaNet as long as it has to come up with this? Third! They've promised continually that system improvements (Trade and Storage improvements specifically) would be free since they could just roll it out with streaming technology. That turned out to be a lie. Now you have to purchase Factions just for your Tyrian characters can get better storage. Next we'll find out you have to buy Chapter 3 for improved henchmen. You have to buy Chapter 4 for the reconnecting improvements. Are you starting to get the point? You claim we're playing for free, but those who won't buy chapter after chapter are having their enjoyment gimped. Perhaps you need to calm down and try to understand the deeper going-ons that are hidden within this whole situation. You obviously don't understand the problems, so you have absolutely no position to take an opposing stance. |
Now 1... you do not NEED more storage. You WANT more storage because you WANT to store more things... things that do NOT affect the way the game is played. One character is what... 50 slots? That's plenty alone just for the sake of playing the game. So what if you run out of room to store ectos or shards or Aiden's poop. It's irrelevant.
2. You obviously suffer from a selective reading disorder. It doesn't take a lot of logic to realize that this is the logical first step towards vastly improved storage and increased numbers of tabs. Maybe next month the dyes tab is released when this tab proves to be bug free, for example. So you get two cookies from the full cookie jar and whine because you want to eat them all... forgetting there's still cookies in the jar for later.
3. Releasing it only for Factions makes sense as well as far as the limiting the potential damage factor goes. Start with a select group, release to all when it's proven safe.
Now, before you claim others don't realize what's going on perhaps you should renew your valium subscription, get your head out of the whine glass and enjoy improvements as they get safely released.
shmek
Quote:
Originally Posted by nohooiam
i don't think the material vault is what everyone was calling for.
|
Zubey
Quote:
Originally Posted by Psykewne
there is a little part of me that wants to throw alot of abuse at anet as adding slots that can hold 250 of only a specific material seems redundant when they could have just added universal slots instead... why limit your choice?
|
Storage has to exist in some database table somewhere. For a generic item, this requires more than a trivial amount of data. Think about all the attributes on a weapon or armor -- what class, what color, what skin, infused, etc. At the bare minimum, its one row in a table per slot; maybe more, depending on how they structure their tables.
For materials, its one row in a table per account. The columns would be something like this:
num_leather_squares 250
num_iron_ingots 250
num_rubies 12
etc etc.
Also, transmitting the data over the internet has a similar savings. It's one byte per slot. As opposed to a generic slot, where it'd be much more data per-slot. (i.e. more lag)
For a company that doesn't charge subscription fees, they have to manage their costs very carefully. Also, they have to manage their lag too. Materials slots are a good compromise for both.
cup-o-noodles
Quote:
Originally Posted by TheLordOfBlah
Oh yes trade improvements!!!!1 They just press the big "IMPROVE TRADE SYSTEM" button and it gives you a lil notification that you need to update and POOF! Its right F**king there. I guess theyre too lazy to press it eh? by the way, they never promised that those improvements were coming, and they never specified a date either, so they didnt promise you CRAP. So dont complain about it.
|
Quote:
3. Releasing it only for Factions makes sense as well as far as the limiting the potential damage factor goes. Start with a select group, release to all when it's proven safe. |
MSecorsky
Quote:
Originally Posted by cup-o-noodles
That's what they have testers for. That's NOT what they have factions for. Besides if that's how they were going to do it, they'd probly give it to prophecies first. Give it to the older game first, so as to not potentialy mess up the beloved factions with any bugs.
|
Cjlr
Well, now I can free that one bag on my Ranger. Woohoo.
Blackest Rose
WOW - I've read every post and seems evenly split between....
Thanks Anet - you rok! This helps me lots
&
Thanks for nothing Anet - this doesn't do anything for me.
So obviously there's at least 2 bases out there.
Material hoarders and non material hoarders.
To material hoarders we now have 2 camps.
Camp 1 : Cool - this is exactly what we need. Thx ANET!!!!
Camp 2 : umm OK - great I get to save 1 stack away but what do I do with the rest. Thanks Anet but it really doesn't solve my storage problems - why didn't you make them at least generic material slots, to store my 1000 wood/bone??
To non material hoarders we have a single camp
Camp 1 : This does absolutely nothing for me - what a useless update - I want to store armor, weapons, dyes etc.
Just an observation.
I do hope that they will extend it or change it to address a greater percentage of players.
I will say nothing about this being factions only except that I don't have a problem with it being so.
Thanks Anet - you rok! This helps me lots
&
Thanks for nothing Anet - this doesn't do anything for me.
So obviously there's at least 2 bases out there.
Material hoarders and non material hoarders.
To material hoarders we now have 2 camps.
Camp 1 : Cool - this is exactly what we need. Thx ANET!!!!
Camp 2 : umm OK - great I get to save 1 stack away but what do I do with the rest. Thanks Anet but it really doesn't solve my storage problems - why didn't you make them at least generic material slots, to store my 1000 wood/bone??
To non material hoarders we have a single camp
Camp 1 : This does absolutely nothing for me - what a useless update - I want to store armor, weapons, dyes etc.
Just an observation.
I do hope that they will extend it or change it to address a greater percentage of players.
I will say nothing about this being factions only except that I don't have a problem with it being so.
GUE Tech
What on earth are we to do with useless stacks af materials. I appreciate the thought, but I too think there would be more use in armor/key storage.
I will still try to fill them all for fun though.
Keep the posts coming, maybe they will change their minds before they release the update.
Hey, maybe we will get a title for filling all the slots.
I will still try to fill them all for fun though.
Keep the posts coming, maybe they will change their minds before they release the update.
Hey, maybe we will get a title for filling all the slots.
Beat_Go_Stick
Quote:
Originally Posted by J snukka
its funny how people forget that anet needs to still find ways to sell factions. stop complaining that prophecies isn't recieving attention. They will do something eventually. Omg you guys are so annoying. Let them enjoy their damn release of Factions and make more money.
|
Make people want to PLAY Factions and they will buy it, regardless of a little extra material storage. Hell, that's why I bought it. Regardless, I don't think they made it Factions only to get people to go buy Factions nor do I think they made the event Factions only for that reason. I think they Made the event for Factions because they wanted to make a Canthan holiday and it would have made zero sense to extend it to Tyria. Then I think they made storage only improved in Cantha because it coincided with the event. I doubt the player base would stand for them making generic improvements for chapters only (as you are seeing here) so they will likely expand it so it takes effect in Tyria too.....eventually.
The storage improvement is a good start so long as it's really just a start. It will help me out quite a bit but it also seems to aid only a specific type of player so I hope they plan on generalizing it a little bit more in the near (and I mean the player definition of near....not programmer definition) future so that it will help people who have already used all the materials that they are giving people storage for. Someone who doesnt need materials but wants to collect holiday items because they are cool doesn't really gain much from this
As for the whole "you are playing for free!!! RAWR!!!" argument, I really don't get it. Did you not pay $50 each for these games? Did A.Net or NCSoft mail you a free copy? I certainly paid for this game with the understanding that there was free online play and updates. If you buy a car with a 50k mile maintenance clause, your car breaks down, and they fix it, do you go praise Honda as "OMG AMAZING THEY FIXED MY CAR FOR FREE!!!!!"? No, they are fullfilling their end of the deal that you paid for.
Granted, A.Net does a good deal of updating, fixing, and helping people with the games they make but that's why a good number of us buy their game. Without that kind of service, many of us would leave. That, right there, is what we would like to avoid as much as they would. We want a game with improvements on gameplay, UI, trade ability, and other things that people have suggested as well as a few surprises. They want our money for Chapter 3.
We are not whining, we are telling them what needs to be done to get our money again. I don't NEED more storage or a trade system or better scripts/voices or a plot that doesn't make me laugh in a bad way but, if they want to see more money out of my wallet, they will need to provide it for me or I'll take my wallet elsewhere I don't think that's me whining, that's just me saying what my hard earned cash will go towards and then many other people agreeing with me
Thorinfire
Thanks!, this is a great first step for compulsive material horders like myself
Diablo???
This is actually just what I needed. I've been carrying around 250 of each materials in my storage already...
MasterThrawn
Well - this will help a little, but I agree with some of the previous posts. It would really help if there was a dye tab too. I have a mule account that I keep dye on, but it's a real pain to keep logging out and back than putting them in storage, logging back in, blah blah. Oh well, like I say - this will help a little.
raven214
Thanks ANet! It isn't much, and general storage space would have been immensly more helpful (hint hint ), but it's a start.
Not that I particularly like it, but I understand it being tied into Factions -- simple business/marketing 101.
Until very recently, I carried around 250 of 3 or 4 common mats that I frequently use... buying the rest as needed. This update is good for that type of player, but with the mat requirements for max lvl armor, I've realized I need more than one stack on-hand -- I still only plan to carry stacks for a couple common mats. So this update frees up about 4 - 6 spots on my mule... certainly not nothing, but it won't get rid of my mule and it won't free up space on any of my other characters (them being weighed down by weapons/items and armor sets).
A key ring that worked similar to this update, and something for dyes (and armor -- though I could see that being a more complex undertaking)... now that would be helpful.
Not that I particularly like it, but I understand it being tied into Factions -- simple business/marketing 101.
Until very recently, I carried around 250 of 3 or 4 common mats that I frequently use... buying the rest as needed. This update is good for that type of player, but with the mat requirements for max lvl armor, I've realized I need more than one stack on-hand -- I still only plan to carry stacks for a couple common mats. So this update frees up about 4 - 6 spots on my mule... certainly not nothing, but it won't get rid of my mule and it won't free up space on any of my other characters (them being weighed down by weapons/items and armor sets).
A key ring that worked similar to this update, and something for dyes (and armor -- though I could see that being a more complex undertaking)... now that would be helpful.
MSecorsky
Of course, now the challenge presents itself to fill all the slots with all available materials.
There should be a packrat title introduced.
There should be a packrat title introduced.
Carth`
This is great news for me because my storage is full of materials.
raven214
Quote:
Originally Posted by MSecorsky
Of course, now the challenge presents itself to fill all the slots with all available materials.
There should be a packrat title introduced. |
lol!
just one more
Quote:
Originally Posted by MSecorsky
You have my deepest sympathies and I sincerely hope you recover from your case of cranial rectumitis.
Now 1... you do not NEED more storage. You WANT more storage because you WANT to store more things... things that do NOT affect the way the game is played. One character is what... 50 slots? That's plenty alone just for the sake of playing the game. So what if you run out of room to store ectos or shards or Aiden's poop. It's irrelevant. 2. You obviously suffer from a selective reading disorder. It doesn't take a lot of logic to realize that this is the logical first step towards vastly improved storage and increased numbers of tabs. Maybe next month the dyes tab is released when this tab proves to be bug free, for example. So you get two cookies from the full cookie jar and whine because you want to eat them all... forgetting there's still cookies in the jar for later. 3. Releasing it only for Factions makes sense as well as far as the limiting the potential damage factor goes. Start with a select group, release to all when it's proven safe. Now, before you claim others don't realize what's going on perhaps you should renew your valium subscription, get your head out of the whine glass and enjoy improvements as they get safely released. |
1A. I need to save materials up for future armor sets. Sometimes a set of armor while enchanted is helpful, but maybe I don't want to run a single build every time, so perhaps tomorrow I won't be enchantment heavy. I may as well pick up some +health armor or +energy armor. That's 3 sets of armor, and guess what? They all take a shitload of materials. What am I supposed to do, buy all the materials? I'd rather not, because then I have to farm to get the money. So, I need to hold on to the materials and guess what that means? I need to store them.
1B. So now I have my 3 armor sets. That's 12 pieces of armor (chest, arms, legs, feet), and since I like to mix my builds around, I carry multiple attribute-headgears, so that's anywhere from 4-5 depending on the profession. That's 16-17 slots for a single character. That's not taking into account event items (pumpkin mask, antlers, santa hat). Don't tell me I don't need more storage.
2. You obviously suffer from a "let's make shit up" disorder. Find me a link or any evidence that states this improvement is only a step. Go ahead.
3. Releasing only to Factions for saftey? Do you have any idea what a beta period is for? You don't promise one thing, then do another, and say "we just want to be safe." They're doing it this way simply to boost the sales of Factions. They don't continue to support Prophecies, so why bother selling it. The fact you're overlooking is that it's been promised to be system-wide for free. Here we get the first taste that it isn't that at all.
Perhaps before attempting to flame somebody you should understand their entire argument. Not that I assume you're intelligent enough to do that, but it's just a suggestion. I have not once whined in this thread, my posts have been full of content of setting fools like you straight.
Good day.
MSecorsky
Quote:
Originally Posted by just one more
*sigh*
1A. I need to save materials up for future armor sets. Sometimes a set of armor while enchanted is helpful, but maybe I don't want to run a single build every time, so perhaps tomorrow I won't be enchantment heavy. I may as well pick up some +health armor or +energy armor. That's 3 sets of armor, and guess what? They all take a shitload of materials. What am I supposed to do, buy all the materials? I'd rather not, because then I have to farm to get the money. So, I need to hold on to the materials and guess what that means? I need to store them. 1B. So now I have my 3 armor sets. That's 12 pieces of armor (chest, arms, legs, feet), and since I like to mix my builds around, I carry multiple attribute-headgears, so that's anywhere from 4-5 depending on the profession. That's 16-17 slots for a single character. That's not taking into account event items (pumpkin mask, antlers, santa hat). Don't tell me I don't need more storage. |
Quote:
Originally Posted by just one more
2. You obviously suffer from a "let's make shit up" disorder. Find me a link or any evidence that states this improvement is only a step. Go ahead.
|
And get a little more creative with the names... "let's make up shit" disorder is... lacking.
Quote:
Originally Posted by just one more
3. Releasing only to Factions for saftey? Do you have any idea what a beta period is for? You don't promise one thing, then do another, and say "we just want to be safe." They're doing it this way simply to boost the sales of Factions. They don't continue to support Prophecies, so why bother selling it. The fact you're overlooking is that it's been promised to be system-wide for free. Here we get the first taste that it isn't that at all.
|
Quote:
Originally Posted by just one more
Perhaps before attempting to flame somebody you should understand their entire argument. Not that I assume you're intelligent enough to do that, but it's just a suggestion. I have not once whined in this thread, my posts have been full of content of setting fools like you straight.
Good day. |
Ecksor
actually, we almost are paying monthly if you do the math. if you buy every expansion, you are essentially paying about $10 month (expansion comes out every 6 months) back on topic... this doesn't really help me all that much, but i am still going to try to fill those spots. im even gonna fill the ecto and obsidian shards ones lol
blackbird71
Hmm, well, this does seem somewhat useful, and I'm grateful for that.
But still, had I been given the choice, I'd have taken 20 more general storage slots over the 34. I usually keep my materials with me while questing so that salvages go directly into the same stacks. Now if I use this extra stoarge, and move those stacks to my character for questing, I can't free up any space by swapping the crafting material for something else that may be sitting in a bag or beltpouch. Basically, it just requres me to fill up more slots on my character if I'm going to keep moving materials between characters simple. Additonal storage, yes, but also additional work every time I try to move stuff around. Nice start, but it needs work.
But still, had I been given the choice, I'd have taken 20 more general storage slots over the 34. I usually keep my materials with me while questing so that salvages go directly into the same stacks. Now if I use this extra stoarge, and move those stacks to my character for questing, I can't free up any space by swapping the crafting material for something else that may be sitting in a bag or beltpouch. Basically, it just requres me to fill up more slots on my character if I'm going to keep moving materials between characters simple. Additonal storage, yes, but also additional work every time I try to move stuff around. Nice start, but it needs work.
Jetdoc
Quote:
Originally Posted by just one more1A. I need to save materials up for future armor sets. Sometimes a set of [i
armor while enchanted[/i] is helpful, but maybe I don't want to run a single build every time, so perhaps tomorrow I won't be enchantment heavy. I may as well pick up some +health armor or +energy armor. That's 3 sets of armor, and guess what? They all take a shitload of materials. What am I supposed to do, buy all the materials? I'd rather not, because then I have to farm to get the money. So, I need to hold on to the materials and guess what that means? I need to store them.
|
<position disarmed>
Omega X
Quote:
Originally Posted by Ecksor
actually, we almost are paying monthly if you do the math. if you buy every expansion, you are essentially paying about $10 month (expansion comes out every 6 months) back on topic... this doesn't really help me all that much, but i am still going to try to fill those spots. im even gonna fill the ecto and obsidian shards ones lol
|
TalonTheCat
And I'd rather pay in one lump sum, and not have someone delve into my credit card or bank account monthly - or even *gasp* write a paper check.
CKaz
Quote:
Originally Posted by Omega X
Still cheaper than the average MMO. ( $14.99 a mo. )
|
-unlimited character slots (you won't be found wanting)
-unlimited storage (bags into storage with items in them, mules if somehow needed)
-much better in-game trading (auctions, links to graphic/stats on items)
-actually has the 'massively' multiplayer going on outside towns (good & bad)
-doesn't charge extra for music, no collector editions extra $ (AFAIK)
And I think as people use this they'll find another 20 would have been >> this
Not dissing GW, I loved the first. And I appreciate the help here, I liked scrolls stacking. But it just seemed they took a rather odd approach to the problem and it's not as useful (arguably nearly so) as I would have hoped for.
MSecorsky
The money you spend monthly for WoW buys you nothing new. The money you spend semi-annually for GW buys you a whole new world.
Big difference.
Big difference.
Veripare
I like how all of the people are making sarcastic and rude comments to anet because this is a feature for Faction players. Here's the solution; save 65-70$ and go out and buy the game! Get an advance from your boss, get a loan from a bank/relative/friend and STOP WHINNING.
exiled mat
1st thought: yay more storage
2nd tought: o great, materials
3rd tought: WHERE is my DYE TAB!!
2nd tought: o great, materials
3rd tought: WHERE is my DYE TAB!!