Originally Posted by CKaz
Right and the average MMO basically has virtually
-unlimited character slots (you won't be found wanting) -unlimited storage (bags into storage with items in them, mules if somehow needed) -much better in-game trading (auctions, links to graphic/stats on items) -actually has the 'massively' multiplayer going on outside towns (good & bad) -doesn't charge extra for music, no collector editions extra $ (AFAIK) And I think as people use this they'll find another 20 would have been >> this Not dissing GW, I loved the first. And I appreciate the help here, I liked scrolls stacking. But it just seemed they took a rather odd approach to the problem and it's not as useful (arguably nearly so) as I would have hoped for. |
[MERGED] New Storage Options for Guild Wars
gamecube187
Quote:
castanaveras
Thank you Anet!! .
..now we just need a dye,armor,rune,weapon,and event item tabs
..now we just need a dye,armor,rune,weapon,and event item tabs
Omega X
Quote:
Originally Posted by MSecorsky
The money you spend monthly for WoW buys you nothing new. The money you spend semi-annually for GW buys you a whole new world.
Big difference. |
LifeInfusion
To people who say dye tabs, stop it. How often do you NEED TO USE dye? Better yet, how often do you find them?
and only two are really worth hoarding if you're a trader, silver and black.
and only two are really worth hoarding if you're a trader, silver and black.
Horlem
Good extension for my box and you have to start anywhere, or not?
Hopefully, by time, there will be some further improvements.
It dosen't bother me, but it is simply not fair to limit this extension to faction owner only.
ANet listen to your community, keep your promise, and change it.
Hopefully, by time, there will be some further improvements.
It dosen't bother me, but it is simply not fair to limit this extension to faction owner only.
ANet listen to your community, keep your promise, and change it.
twicky_kid
Quote:
Originally Posted by Rahl
Awesome!
But how is this supposed to help me? I have 1k+ of each material :/ |
It will be nice. At least they are trying to do something. I've noticed that the price on new event items never really get high because of the strain they put on your inventory.
just one more
Quote:
Originally Posted by gamecube187
Other MMO's might have those things, but you're forgeting somthing. There is no monthly fee for GW and u DO NOT HAVE to buy the expansions for GW.
|
Loralai
Quote:
Originally Posted by LifeInfusion
To people who say dye tabs, stop it. How often do you NEED TO USE dye? Better yet, how often do you find them?
and only two are really worth hoarding if you're a trader, silver and black. |
tuperwho
This update does nothing to help me. Personally, I don't see any merit in storing materials other than the really valuable ones (ecto, shards, amber, jade, etc.). If I want to save for armor, I spend a week or two and 2-3 slots, and do so. IMO, materials, collector's items, and dyes have never been worth saving, as they're so easy to obtain the small quantities you need (again, except the rares mentioned above and black dye). So, since I use all my slots for changing weapons and armor, I think this update was in the right spirit, but way off the mark.
Honestly, I think just addiing 4 or 5 spaces to existing accounts would have been about twice as successful as the soon to come change.
Honestly, I think just addiing 4 or 5 spaces to existing accounts would have been about twice as successful as the soon to come change.
cup-o-noodles
Quote:
Originally Posted by gamecube187
Other MMO's might have those things, but you're forgeting somthing. There is no monthly fee for GW and u DO NOT HAVE to buy the expansions for GW. Plus like wat MSecorsky said, u when and if u do decide to buy the expansion, it accually provides a lot of NEW content for the game, not some small town or somthin, which is probably the most you would get in any other MMO. Oh ya, and Arena Net has to make up somehow for the people not buying the expansions (I still don't really get why they wouldnt. I think it's way worth it....) so they have extra character slots you have to buy and stuff like that.
|
Quote:
Heya Sparky... by your logic, once beta's over there should be no more upgrades to the system. Beta is good until Production. We're well past beta. Anything that could potentially alienate a majority of the player base (say, for example, screwing up storage, so everyone's stuff goes away...) needs to be done with a degree of caution. Simple common sense. |
Anet can have a beta for anything they want, when they want. That includes after the game is released. Have a select crowd of people, and give them the update. Or test it on their own server. Infact they probly let the people onto their own server to test the update. Simple common sense. And besides, using the Factions population as test subjects is in NO WAY AT ALL common sense.(Especially after the scenario: "screwing up storage, so everyone's stuff goes away.")
KamikazeChicken
Quote:
Originally Posted by cup-o-noodles
Infact they probly let the people onto their own server to test the update.
|
cup-o-noodles
/\ Exactly my point.
Evilsod
How useful... after getting rid of all my materials because i was running out of space this is implemented. Fair enough, people hoarde materials. Its just a shame half of my storage and characters are covered in WEAPONS AND ARMOUR!
kvndoom
Keys probably wouldn't be feasible, since the number of types of keys will increase considerably with each chapter. Dyes, however, have thus far been static in type, so a dye tab would have been great.
As has been stated, this update helps some people, doesn't help others at all, so it's hard to be more than neutral about it. It doesn't help me, since I don't hoard materials, but I'm not really upset about it. My #1 want is more character slots to buy for my account. #2 is a PVP-only secondary profession changer put into guild halls and arenas.
As has been stated, this update helps some people, doesn't help others at all, so it's hard to be more than neutral about it. It doesn't help me, since I don't hoard materials, but I'm not really upset about it. My #1 want is more character slots to buy for my account. #2 is a PVP-only secondary profession changer put into guild halls and arenas.
xiao1985
gotta love ya anet ^^
WasAGuest
I keep seeing GW no monthly fee keep poping up in players reasoning behind the oddness of Anet's additions, yet I have never once seen an Anet rep say anything of the sort. I am led to believe then, that Anets' business plan is working as they intended; therefore any players grasp at defending strange design choices (whether good or bad) should have no bearing on cost for Anet, nor should the lack of monthly fees.
Anet chose to not have monthly fees. The players understand that in exchange for no monthly fee, expansions will be sold as full priced games that will also act as stand alones (so new players can jump in at anytime). We (the players) seem also ready to accept that a 1 year dev time for the expansion means not a "full" game like Prophesies was, and most of us can deal with that.
So, can we please stop attempting to defend Anet (they are adults) with the "no monthly fee"? It makes no since, has no bearing on anything and is baseless untill an Anet rep claims it to be so - note, if an Anet rep has said this as a bases for lack of something to be added, I would love a a link.
Anet chose to not have monthly fees. The players understand that in exchange for no monthly fee, expansions will be sold as full priced games that will also act as stand alones (so new players can jump in at anytime). We (the players) seem also ready to accept that a 1 year dev time for the expansion means not a "full" game like Prophesies was, and most of us can deal with that.
So, can we please stop attempting to defend Anet (they are adults) with the "no monthly fee"? It makes no since, has no bearing on anything and is baseless untill an Anet rep claims it to be so - note, if an Anet rep has said this as a bases for lack of something to be added, I would love a a link.
Mylon
I would very much like to see a Xunlai faction.
Players could do quests or bring in collector items to earn faction. They could spend faction to buy general slots (and this would become increasingly more expensive), spend faction to buy material storage slots (specific to each material, and purchasable in increasingly expensive levels to store more than one stack), and purchasable customized slots for weapons/armor (at a fixed price). It would turn the storage problem into a gameplay mechanic.
Players could do quests or bring in collector items to earn faction. They could spend faction to buy general slots (and this would become increasingly more expensive), spend faction to buy material storage slots (specific to each material, and purchasable in increasingly expensive levels to store more than one stack), and purchasable customized slots for weapons/armor (at a fixed price). It would turn the storage problem into a gameplay mechanic.
lyra_song
Quote:
Originally Posted by WasAGuest
I keep seeing GW no monthly fee keep poping up in players reasoning behind the oddness of Anet's additions, yet I have never once seen an Anet rep say anything of the sort. I am led to believe then, that Anets' business plan is working as they intended; therefore any players grasp at defending strange design choices (whether good or bad) should have no bearing on cost for Anet, nor should the lack of monthly fees.
Anet chose to not have monthly fees. The players understand that in exchange for no monthly fee, expansions will be sold as full priced games that will also act as stand alones (so new players can jump in at anytime). We (the players) seem also ready to accept that a 1 year dev time for the expansion means not a "full" game like Prophesies was, and most of us can deal with that. So, can we please stop attempting to defend Anet (they are adults) with the "no monthly fee"? It makes no since, has no bearing on anything and is baseless untill an Anet rep claims it to be so - note, if an Anet rep has said this as a bases for lack of something to be added, I would love a a link. |
Anet's true defense is this:
They listen to us. They have been listening to us. Yes they act REALLY SLOW sometimes. I mean REALLY SLOW. Like a snail on butter on ice. But I have never....ever....in my over 15 years of gaming, had a company care so much for its community as Anet at such a young age (Guild Wars being their first game).
I expect even greater things. But we have to be patient.
MSecorsky
Quote:
Originally Posted by Omega X
Actually it buys new Servers, Patches, dungeons, items and skills. Just about the same as a 6 month GW installment.
|
MSecorsky
Quote:
Originally Posted by cup-o-noodles
You took Gkaz's post out of context. He posted that after someone stated that you basicly do pay a monthly fee. If you buy every chapter it's about 10 bucks a month.
|
Quote:
Originally Posted by cup-o-noodles
Anet can have a beta for anything they want, when they want. That includes after the game is released. Have a select crowd of people, and give them the update. Or test it on their own server. Infact they probly let the people onto their own server to test the update. Simple common sense. And besides, using the Factions population as test subjects is in NO WAY AT ALL common sense.(Especially after the scenario: "screwing up storage, so everyone's stuff goes away.")
|
DarkWax
Hi,
Dye tab? Who has told you? Well, so I can reveal it:
Yes, you'll get a dye tab! We're hard at work on it! Isn't it exciting? A tab for all your dyes! Whow!
It will come shortly after release of chapter 3, and for chapter 3 owners, exclusively! Marvellous, isn't it?
And it's not all! You'll get even more! Not a collectibles tab, no. Not a second gold tab, neither - Imagine, Reconnect is on it's way! Reconnect! Isn't it awesome? I'm so excited about it!
It will come shortly after release of chapter 4, and for chapter 4 owners, exclusively! Marvellous, isn't it?
Exactely as James Phinney told us:
Isn't it great? You know, we at ANet are always happy to learn about your desires, and we love it to surprise you! Whow, I'm so excited about this - should we do a conga?
Have fun!
Quote:
Originally Posted by exiled mat
3rd tought: WHERE is my DYE TAB!!
|
Yes, you'll get a dye tab! We're hard at work on it! Isn't it exciting? A tab for all your dyes! Whow!
It will come shortly after release of chapter 3, and for chapter 3 owners, exclusively! Marvellous, isn't it?
And it's not all! You'll get even more! Not a collectibles tab, no. Not a second gold tab, neither - Imagine, Reconnect is on it's way! Reconnect! Isn't it awesome? I'm so excited about it!
It will come shortly after release of chapter 4, and for chapter 4 owners, exclusively! Marvellous, isn't it?
Exactely as James Phinney told us:
Quote:
We think of interface and the basic features in GW as something we are going to improve and update, for free, for anyone who has ever bought any chapter of GW. We won't make buying a new chapter a requirement to get such upgrades. (New chapters are for getting new content.) |
Have fun!
lyra_song
I fixed your post.
Of course, if you have been reading these threads, this has been brought up before.
Quote:
Originally Posted by DarkWax
It seems all the new options that Anet has promised us will only come if we purchase new chapters. Contrary to what James Phinney told us: |
Fist_of_God
When did we ever ask anet for more rare and common material tabs/storage? I must have missed all those threads of us begging for those.
RandomEngy
It doesn't help me all that much; I keep all my crafting materials on-hand since I salvage so much. But you know I can get a bit of use out of it.
Anyway people keep on quoting that interview and saying it should be for all chapters. However it says interface and basic features, like trading improvements, UI redesign, etc will be common across chapters. A special crafting materials tab is not a "basic feature" needed to use the game. It's just a little something extra they put in to encourage people to buy thier new content.
If you've tricked yourself into thinking that they promised you every non-chapter specific feature, that's your problem.
Anyway people keep on quoting that interview and saying it should be for all chapters. However it says interface and basic features, like trading improvements, UI redesign, etc will be common across chapters. A special crafting materials tab is not a "basic feature" needed to use the game. It's just a little something extra they put in to encourage people to buy thier new content.
If you've tricked yourself into thinking that they promised you every non-chapter specific feature, that's your problem.
Erasculio
This is going to free 4/5 of my Storage (since that's where I keep these materials), so I'm very happy with this change. I do think it's kinda weird that we have as many slots for common materials than for rare ones - wouldn't these be, well, rarer anyway?
Erasculio
Erasculio
SilentAssassin
I love this storage improvement
For me it gives me around the 25 extra slots since I keep many materials.
I am hoping for some improvements:
-dye tab
-armour tab
-special event items tab (this will save me ALOT of space)
-...
About the discussion thats its only for faction users, Anet is a bussiness and they want more ppl to buy factions, all the small things like extra storage space can help.
Anyways, I like the idea of these tabs and I see them improving this system (wich is a great idea) more and more.
Thank you Anet
For me it gives me around the 25 extra slots since I keep many materials.
I am hoping for some improvements:
-dye tab
-armour tab
-special event items tab (this will save me ALOT of space)
-...
About the discussion thats its only for faction users, Anet is a bussiness and they want more ppl to buy factions, all the small things like extra storage space can help.
Anyways, I like the idea of these tabs and I see them improving this system (wich is a great idea) more and more.
Thank you Anet
Carinae
OK, I have held off posting until now, but I want to say a few things.
1) Before I criticize Anet, I want to see this actually deployed. Until then, this whole thread is just rumor.
2) I don't think a Materials tab is a good idea...AT ALL. Materials, Rare Mats, Dyes and Runes are meant to be market driven. Allowing people to hoard these items for free will seriously impact the Trader value of all of these items.
You see, you CAN hoarde them now, but at the cost of storage slots. For certain high value materials this is OK. It's also OK for short term storage (ie: saving mats for a new set of armor)
But if this is implemented the prices of most materials will plummet to zero. Is that good or bad? I don't know, but it IS a major change to a part of the game that ISN'T broken.
Materials Storage and Materials Trading are working fine, don't fix it if it isn't broke.
3) What we URGENTLY need is ARMOR STORAGE. I have 6 FULL SETS of armor for Carinae alone. She wants to buy two more full sets and a few misc. pieces from other sets as well.
Additionally, a storage full of armor is whats keeping me from purchasing sets for some of my other characters.
1) Before I criticize Anet, I want to see this actually deployed. Until then, this whole thread is just rumor.
2) I don't think a Materials tab is a good idea...AT ALL. Materials, Rare Mats, Dyes and Runes are meant to be market driven. Allowing people to hoard these items for free will seriously impact the Trader value of all of these items.
You see, you CAN hoarde them now, but at the cost of storage slots. For certain high value materials this is OK. It's also OK for short term storage (ie: saving mats for a new set of armor)
But if this is implemented the prices of most materials will plummet to zero. Is that good or bad? I don't know, but it IS a major change to a part of the game that ISN'T broken.
Materials Storage and Materials Trading are working fine, don't fix it if it isn't broke.
3) What we URGENTLY need is ARMOR STORAGE. I have 6 FULL SETS of armor for Carinae alone. She wants to buy two more full sets and a few misc. pieces from other sets as well.
Additionally, a storage full of armor is whats keeping me from purchasing sets for some of my other characters.
Ghull Ka
Quote:
Originally Posted by lyra_song
I fixed your post.
Of course, if you have been reading these threads, this has been brought up before. |
James Phinney told us that we would not be required to buy new chapters to get enhancements. The way that this enhancement is being advertised means that James Phinney (and Jeff Strain, and Gaile Gray, and everyone else from Anet that promised us that we would not be required to buy new chapters to get enhancements such as these) lied to us.
I am well aware that this quote doesn't specifically mention storage enhancements. It mentions a build saver, trade enhancements, ingame mail and LFG enhancements. To say that these enhancements somehow fall into a different category which will be given freely, and that the upcoming storage enhancement is excluded from the "free enhancements" blanket is nitpicking at its finest. Grasping at straws ftw.
1. I'm a gigantic ANet fanboy. I love this company.
2. I own Factions. I will get this enhancement.
3. If only Factions customers get this enhancement and Prophecies customers do not, then we have all been lied to.
4. If ANet is going to start going back on their promises, they will lose fans, sales, and credibility.
Mr. Strain and Mr. Phinney: A promise is a promise. If you want to keep your customers, keep your word.
Loviatar
[QUOTE]
extra storage is new content not an improvement in game mechanics
you dont get what you think you deserve and all you can do is whine that everybody lied to you.
Quote:
Originally Posted by Ghull Ka
1. I'm a gigantic ANet fanboy. I love this company. 2. I own Factions. I will get this enhancement. 3. If only Factions customers get this enhancement and Prophecies customers do not, then we have all been lied to. 4. If ANet is going to start going back on their promises, they will lose fans, sales, and credibility. Mr. Strain and Mr. Phinney: A promise is a promise. If you want to keep your customers, keep your word. |
Quote:
Another major question was about improvements to the functionality of the interface. We asked James what was coming up in the form of improvements or changes that would address concerns from players. James: We think of interface and the basic features in GW as something we are going to improve and update, for free, for anyone who has ever bought any chapter of GW. We won't make buying a new chapter a requirement to get such upgrades. (New chapters are for getting new content.) Things like saving character builds, a mail system to get in touch with people who are off-line, more player statistics and much, much, much better ways to trade goods are all planned for the future. Other popular requests are having a way to communicate that you are ready to go, to show that you are AFK, or to give some sort of sign that you are looking for a party. All three of these things are also going to be addressed and will be included at some point in the future. |
extra storage is new content not an improvement in game mechanics
you dont get what you think you deserve and all you can do is whine that everybody lied to you.
DJ Josh
long time no argue loviatar.care to enlighten everyone as to how you translated "the devs are looking at many ways to IMPROVE storage to make it more effecient"(gaile) into new storage content.remember the key word here is improve.
DarkGanni
I disagree with this extra storage space for materials only. Why not extra storage and put whatever we want in it and everyone's happy, I don't collect materials so this update is useless for me (and I'm sure many think it this way). Sorry i find the work on this one a total waste of time
Loviatar
Quote:
Originally Posted by DJ Josh
long time no argue loviatar.care to enlighten everyone as to how you translated "the devs are looking at many ways to IMPROVE storage to make it more effecient"(gaile) into new storage content.remember the key word here is improve.
|
i am refering to what Jeff Strain said in an interview early on where he defined improvements to the game engine/gui/playability (improved trading reconnect etc) were going to be given to all at no extra charge as it affected the entire game anyway as a build.
he also stated the things outside a game *build* such as new content were going to be charged for.
both chapters get the direct x upgrade because it affected the build not just a chapter for example
Exoudeous
Quote:
Originally Posted by DarkGanni
I disagree with this extra storage space for materials only. Why not extra storage and put whatever we want in it and everyone's happy, I don't collect materials so this update is useless for me (and I'm sure many think it this way). Sorry i find the work on this one a total waste of time
|
and its not because its a free online play game, many pay mmo's don’t ever see storage upgrades.
and really, no matter how anet upgrades it, people will still complain, you cant really satisfy an internet community, the online part + being anonymous taints people with EVIL.
Fyre Brand
I'm glad for any storage upgrade. I don't care that it is chapter specific or that they will make any future upgrades chapter specific. It makes me glad I bought the chapter and that I'm getting a special little bonus for it. I felt the same way when Sorrow's Furnace was added. I don't care what the lead devs said before. I just know I like it.
The only core feature I would be concerned with adding to all chapters are things that would break the game if they didn't implement it on the general game engine.
The only core feature I would be concerned with adding to all chapters are things that would break the game if they didn't implement it on the general game engine.
Across The Battle
Personally I like the new material storage idea.
Theres a lot better organization for my materials and crap, i have a mule just for those materials...And since I already bought Factions I dont get screwed out of it, although I can understand the outrage of some people.
I want to see armor storage though, perhaps something like 5 slots for feet armor 5 slots for leggings 20 slots for headpieces(cause most people have a ton of headpieces) and like 10 slots for these special event items...I like it all assigned, keeps my ass organized
Theres a lot better organization for my materials and crap, i have a mule just for those materials...And since I already bought Factions I dont get screwed out of it, although I can understand the outrage of some people.
I want to see armor storage though, perhaps something like 5 slots for feet armor 5 slots for leggings 20 slots for headpieces(cause most people have a ton of headpieces) and like 10 slots for these special event items...I like it all assigned, keeps my ass organized
Olfin Bedwere
Not only is this a joke but a crock of crap. I don`t need material storage, I don`t store material at all but I do have a Pumkinhead, Santa hat, Deer antlers, Candy cane axe, Candy cane bow, Gingerbread shields, Peppermint shield, 2 mimi pets, Tengu mask and very soon a Dragon mask, plus dyes of every color. I need storage, storage so I don`t have to jump through a hoop to use any of these things by switching to my mule little lone having to use one of my character slots as a mule for all the free crap they`ve given me. I very disappointed.
arcanemacabre
Quote:
Originally Posted by Carinae Dragonblood
OK, I have held off posting until now, but I want to say a few things.
1) Before I criticize Anet, I want to see this actually deployed. Until then, this whole thread is just rumor. 2) I don't think a Materials tab is a good idea...AT ALL. Materials, Rare Mats, Dyes and Runes are meant to be market driven. Allowing people to hoard these items for free will seriously impact the Trader value of all of these items. You see, you CAN hoarde them now, but at the cost of storage slots. For certain high value materials this is OK. It's also OK for short term storage (ie: saving mats for a new set of armor) But if this is implemented the prices of most materials will plummet to zero. Is that good or bad? I don't know, but it IS a major change to a part of the game that ISN'T broken. Materials Storage and Materials Trading are working fine, don't fix it if it isn't broke. 3) What we URGENTLY need is ARMOR STORAGE. I have 6 FULL SETS of armor for Carinae alone. She wants to buy two more full sets and a few misc. pieces from other sets as well. Additionally, a storage full of armor is whats keeping me from purchasing sets for some of my other characters. |
The armor sets you keep. You're not saving armor pieces to dump at some later date, you're always going to have the armor sets (unless you're upgrading). Hoarding armor sets isn't affecting anyone, but it is taking up lots of useful space.
They might have done their homework into what people use most of their storage room for, but that doesn't necessarily mean we want extra space for that, we can make do. It's temporary, it comes and goes, and it stacks. We're good on materials. Hell, extra room for customized weapons would be better than this. That's something else we rarely get rid of.
Maybe customized weapons and armor will be next for storage improvements. But really, they should've been first.
noblepaladin
Materials storage is a good idea, both the rich and poor players can benefit from it. But I, like many other players, prefer armor storage instead. I have multiple sets of armor on a few of my characters because different builds often require different rune sets and is more beneficial with different armor types. At minimum, you would have several different head pieces since they boost different attributes, if you want to have various builds on the same character. Also, there are several different holiday hats.
I think a good idea for making an armor storage is having a tab in the storage that only stores items for a particular character (not sure if this will be difficult to implement since its quite different from normal storage which is shared). So each character would have a personal storage bin (maybe 30 slots?) for stuff that isn't shared across the account. Only customized items (or maybe non-weapon customized items) can be placed into the bin, which should take care of several different sets of armor. There is no need to share across the entire account because only one character can use the armor anyways. Also, this helps prevent clutter from having 3 or 4 different characters and putting all their sets of armor into a big armor closet. Having one big closet for the acccount would be confusing (digging through 50 slots for pieces of armor for 6 different characters, many of which look similar) and we need many slots in order to hold different armor sets (at one extra set of armor per character, that is 30 slots, and there are also many holiday hats).
The original reason why storage isn't bigger is that ANet wants people to have to choose to keep some items and to sell some others. It's actually good for the market, otherwise people just hoard everythign they find. If we only allow customized items to be put into this special storage, then players must still choose which items to save and which to sell to merchant or trade to other players. With all these holidays, we are holding a lot of extra weight.
I think a good idea for making an armor storage is having a tab in the storage that only stores items for a particular character (not sure if this will be difficult to implement since its quite different from normal storage which is shared). So each character would have a personal storage bin (maybe 30 slots?) for stuff that isn't shared across the account. Only customized items (or maybe non-weapon customized items) can be placed into the bin, which should take care of several different sets of armor. There is no need to share across the entire account because only one character can use the armor anyways. Also, this helps prevent clutter from having 3 or 4 different characters and putting all their sets of armor into a big armor closet. Having one big closet for the acccount would be confusing (digging through 50 slots for pieces of armor for 6 different characters, many of which look similar) and we need many slots in order to hold different armor sets (at one extra set of armor per character, that is 30 slots, and there are also many holiday hats).
The original reason why storage isn't bigger is that ANet wants people to have to choose to keep some items and to sell some others. It's actually good for the market, otherwise people just hoard everythign they find. If we only allow customized items to be put into this special storage, then players must still choose which items to save and which to sell to merchant or trade to other players. With all these holidays, we are holding a lot of extra weight.
burai
Quote:
Originally Posted by Loviatar
extra storage is new content not an improvement in game mechanics
you dont get what you think you deserve and all you can do is whine that everybody lied to you. |
I'm not bothered personally either way, as I have Factions and my mule serves me well enough - but I feel for the Prophs-only players.
Arcador
-Good improvement
-People (and me) will be more happy if it is implented for all chapters. No need to make people dissapointed when putting only in Factions. That won't boost the sales at all. It is like removing the 20$ toner from a printer for 1000$. Maybe there is another reason for that?
-People (and me) will be more happy if it is implented for all chapters. No need to make people dissapointed when putting only in Factions. That won't boost the sales at all. It is like removing the 20$ toner from a printer for 1000$. Maybe there is another reason for that?