[MERGED - OFFICIAL] Dueling aka 1v1

Magus

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by slasc
How about a generic 1v1 up to 8v8 arena where you and your opponents could choose each other ahead of time?


and no faction, etc.
Yes, I wish Guild Halls had that, where you could just practice with your guild mates, no exp. and no faction. The teams would simply be whatever the two sides choose to have, so it could be 1v8 for all they care, but the point is, it's for practice.

KelvinC

Frost Gate Guardian

Join Date: Jul 2005

ANZ

Quote:
Originally Posted by Magus
Yes, I wish Guild Halls had that, where you could just practice with your guild mates, no exp. and no faction. The teams would simply be whatever the two sides choose to have, so it could be 1v8 for all they care, but the point is, it's for practice.
Agreed.
We are not asking for an offical 1v1 arena, simply a private practice is good enough.

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

i read the sticy thread about 1 on 1 , im glad it was closed , trols cant help it on destroing threads , anyway , here goes my shot.

in towns when we clic on someone there is a TRADE button , i think it would be nice a BATLE button

and then to give it a reason to fight there would be bets in gold , minimum 100 g with no maximum , 2 players bet the same , winner takes all ...

beting items would be cool , but its hard to value items , so , gold is simple and perfect.

for the 1 on 1 arenas , ramdom small stanced ( of corse ) places.

i only see one rule for this , only same level can do batle ...

IM SURE THIS IS A PERFECT RPG PVP MIX ...

id love to fight 1 on 1 with people i meet when just chating , etc etc

one on one is a must

Dont gain faction , or experince ( to save from grinders , hard core farmers , 2 acounts users , etc etc ) , just for gold and honour.

Mithie

Wilds Pathfinder

Join Date: Jul 2005

Rest En Pieces [RIP]

Me/W

Who's got the stamp?

/bad idea.

Volarian

Krytan Explorer

Join Date: May 2005

Texas

NOT-Nomads Of Turmoil

LOL that's a great twist to the PvP idea, however I would make an alteration on this "in cities" portion (unless you were refering to an actual ARENA experience versus just being in a city)
Maybe a zone with in the city and in addition to the trade button, when another player is selected; we add a duel button. By clicking it all players in that area see in public chat "Volarian has challenged Neoteo to a duel/fight", the challenge player sees this in an alternate chat font (similar to PM's) <--again this would only be acheivable in those particular zones of a city...otherwise it would be rampant to just whack another player with the gauntlet whenever (and we all hate the unsolicited invites we get already).
If duel is accepted then a 1 min preparation time for wagers and skill prep etc.

I love it!!! Heck it would even be great to throw in a graphical effect when a player is challenged that he's knocked down for 1 sec as though he'd been slapped in the face by the "gauntlet"!! LMAO

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

if the batle hapands , the players fighting would go to a STANCED place , no one would be fighting in towns ( lol )

spectators is a nice option , but i would be happy with 2 person place.

just gold and honour.

PS : this would be just for RPG chars.

Damon Windwalker

Krytan Explorer

Join Date: Jun 2005

The Wandering Gits

Quote:
Originally Posted by neoteo
no one would be fighting in towns
Why not? I mean, we have dwarven ale now - with alcohol comes fights...

Hmmm...DRUNKEN 1v1. Now THAT might be fun....

knives

knives

Jungle Guide

Join Date: Jun 2005

USA

Grenths Rejects [GR]

Me/

Great, we can have two UW solo monks go one on one and the winner would be the first one to leave.

/bad idea

ownage of teh elite

ownage of teh elite

Lion's Arch Merchant

Join Date: Jun 2005

Paradise =)

N/Me

Battles can be fixed, and DUH, do you REALLY want a level 1 battling a level 20?

(You didn't mention freakin LEVEL LIMITS)

Maybe if you expanded on your idea, it would work better...But currently this is a...

/bad idea

The Mighty Toe

The Mighty Toe

Frost Gate Guardian

Join Date: Aug 2005

Dolus Of Amicitia

E/R

It would be better, if instead of the person you want to battle being forced to fight, they should be asked if they want to fight.

If they truly wanted a fight feature for 1v1, they could implement an Arena within an Arena, even going so far as to have gambling on who will win.

PS: Love the idea of a drunken fight

These are just the ideas of a sad, sad toe, so feel free to flame them if you wish

pyr0ma5ta

Academy Page

Join Date: Jul 2005

Mo/Me

Sure, i'll bring a monk with peace and harmony, boon, and Orison spam. There is no way a single person can take me down, even with interrupts. I'll just make my kid sister sit and mash buttons until you leave, and then I'll do it again.

/bad idea

chaos dragoon

chaos dragoon

Krytan Explorer

Join Date: Jun 2005

The Warrior Nation[WN]

R/

there should at least be an option to fight.and even if there is i dont want people spamming "fite me n00b losur u suxx0r!!!!". and then some classes will have and advantage over others.

/bad idea

ps:bring on the stamp

tegrof

Ascalonian Squire

Join Date: Jul 2005

is Canadian

W/Mo

Personally, I would love a 1v1 feature. I want to fight some of my guild members so we can really see who is the one doing all the damage. I know the ele in my guild would drop like a stone vs my war. He'd drop off a firestorm or meteor shower thinking it's big damage, but I am smarter than AI and would simply move out of it and bash his head in with my axe!

/good idea!!!!

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

are guys retarded ? geeee , can you even read ?

of corse the other player must acept , he must pay ! minimum 100 gold

how it works :

you clic on player , clic on batle butom , spend minimum 100 gold , if the other player puts the same amount as you and press acept ... you and him go to a 1 on 1 only arena. when its over return to same town before the fight.

winner takes all gold

NO FACTION , NO FAME , NO RANK , NO EXP

JUST GOLD AND HONOUR

get it ?

PS : i did mention level limits , you are to lazy to read threads

ONLY SAME LEVEL CAN BATTLE

Plague

Plague

Krytan Explorer

Join Date: Aug 2005

N/E

I'd like the ability to train within Guild Halls, which is apparently going to happen, but this? No.

Gedscho

Lion's Arch Merchant

Join Date: Jun 2005

the Zen Men

Mo/W

did nobody EVER had the feeling to test out a certain skill, without going through major hassles?

a buddy and me, one on one, can find out all about the skills, that we want to know.



but for gold? dueling? mindless pvp?
no, dont like this.

Mithie

Wilds Pathfinder

Join Date: Jul 2005

Rest En Pieces [RIP]

Me/W

Quote:
Originally Posted by neoteo

ONLY SAME LEVEL CAN BATTLE
Okay. I get run to droks, buy the armor, put the new armor in my inventory while wearing my starter set, go to ascalon, pretend I'm new and challenge everyone, swap on armor, win. Rinse, repeat. There is so much potential for griefing and scamming that this is not worth it. What does this accomplish? Encourages competition? No. It encourages aggression and ego.

Mr. Niceguy

Mr. Niceguy

Academy Page

Join Date: May 2005

The Pappenheimers

For all those that love to bash others' ideas, you did read that both people have to agree on the duel didn't you? It's not like it's picking random people at random times. You'd have to be an idiot if your monk accepted a battle with a mesmer. Now, say you're sitting around in Lion's Arch trying to sell some junk, and someone whispers you and asks you if you'd like to battle. You don't feel like it so you say "No thanks." "Ok, no problem.", they repsond, and that's that. Is it really that bad of an idea.

/good idea

Mithie

Wilds Pathfinder

Join Date: Jul 2005

Rest En Pieces [RIP]

Me/W

Quote:
Originally Posted by Mr. Niceguy
For all those that love to bash others' ideas, you did read that both people have to agree on the duel didn't you? It's not like it's picking random people at random times. You'd have to be an idiot if your monk accepted a battle with a mesmer. Now, say you're sitting around in Lion's Arch trying to sell some junk, and someone whispers you and asks you if you'd like to battle. You don't feel like it so you say "No thanks." "Ok, no problem.", they repsond, and that's that. Is it really that bad of an idea.

/good idea
Doesn't matter. Anything involving gold being exchanged will result in chaos and aggrevation, as it gives further fuel to griefers and scammers alike.

I would support it if there was no gold exchange involved.

KelvinC

Frost Gate Guardian

Join Date: Jul 2005

ANZ

at least they can choose not to bet for gold

Mithie

Wilds Pathfinder

Join Date: Jul 2005

Rest En Pieces [RIP]

Me/W

Quote:
Originally Posted by KelvinC
at least they can choose not to bet for gold
They can't. The OP specifically said 100 gold was the minimum stake in order to arrange the battle.

Mesmerized

Mesmerized

Frost Gate Guardian

Join Date: Jul 2005

Order of the Temple [Temp]

Mo/

id be happy with just a 1v1 test arena in guild halls

you have no idea how fun it would be to pit my mesmer vs my friends warr, or ranger v ranger

Maxiemonster

Maxiemonster

There is no spoon.

Join Date: Jun 2005

Netherlands

Mo/

I don't get why it isn't in yet actually.. It would be fun, just fighting your friends or something Of course, the minimum bet is stupid, I don't want to bet to my friends..

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

ok no minimum bet for me is fine too ... for me the gold is just to add more purpuse ...

even if only same profession can fight , i think is already good

also , if there is money invloved , the loser would probably chalange him again for doblle the inicial money ...

anyway i agree with no minimum bet ...

Evan montegarde

Frost Gate Guardian

Join Date: May 2005

Within guilds it would be very nice to be able to do 1v1 to test an anti-warrior mesmer, or something. It would make it that much easier to develop strats.

Divine Elemental

Divine Elemental

Desert Nomad

Join Date: May 2005

Near Your House

I Used To Own [ IUTO ]

/bad idea

Arturo02

Arturo02

Wilds Pathfinder

Join Date: Jul 2005

See that third planet from the sun?

Sacred Forge Knights

R/Me

Quote:
Originally Posted by tegrof
Personally, I would love a 1v1 feature. I want to fight some of my guild members so we can really see who is the one doing all the damage. I know the ele in my guild would drop like a stone vs my war. He'd drop off a firestorm or meteor shower thinking it's big damage, but I am smarter than AI and would simply move out of it and bash his head in with my axe!

/good idea!!!!
If I was that ele facing you in a 1x1 I sure as hell wouldn't use fire skills.

a_scrawny_gnoll01

Frost Gate Guardian

Join Date: May 2005

lfg, invite me. HA! no need to post in guild forum.

W/Mo

How is this a bad idea...? I do not see some peoples logic in that answer. So you have the chance to go and /duel people in ascalon for the hell of it, and this is a bad idea? I agree that the fact that money could be involved isn't that great, but its a feature that can be ignored. This isn't all about being the uber and showing off as some people seem to be expressing. Single duels are more for friends who wish to fight eachother, or for guilds to test strats as another poster explained above.
If you think this is a bad idea just because of the way the OP explained it, then you need to think around his idea and not just smash it because it doesn't tickle your fancy.
Sure, lots of /duel requests could be annoying if there did happen to be people who enjoyed that; but this can easily be ignored. Just think of this feature as a fun way to pass time while you focus your efforts and skills to take out a single person. This may, however, be why so many people don't like it... they just don't like the fact of 1on1 duels because they feel insecure about being schooled by someone who has a better build.
Just my oppinion.

/good idea

Karls Bronson

Ascalonian Squire

Join Date: May 2005

This is a horrible idea in a team-based game.

Schorny

Wilds Pathfinder

Join Date: Apr 2005

Quote:
Originally Posted by a_scrawny_gnoll01
How is this a bad idea...? I do not see some peoples logic in that answer.
I'll explain it to you:

In a team game, every character plays a role. Let's say you have an air-ele and are up against an anti-caster mesmer. You have no chance, not the slightes. The mesmer will just kick your butt. Because that is what he is supposed to do.

But if this anti-caster mesmer is up against let's say a ranger. Half of the Mesmer's skills are useless. So the ranger will kick his butt.

That doesn't take skill. It is just so that 1v1 in GW is impossible. It is just luck. It just depends on which build counters the other.

An 1vs1 with exactly the same skills would be fair, but far from interesting.

A good healing monk can stay alive forever against most enemies. So it is about who leaves first...

come on, do you really want that? Remember: it is not about skill it is simple about luck. Winning doesn't mean anything here and most fights will take forever.

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

Ok so a good healing monk is hard to take down (not impossible), so this would be a great way to practice just that.

You argue this is a team based game, so this shouldnt be done, so what. You saying you cant do ANYTHING without a team.

Farming anyone?

And if you dont like it dont do it, theres plenty that do however so let them.

Schorny

Wilds Pathfinder

Join Date: Apr 2005

Quote:
Originally Posted by aron searle
Ok so a good healing monk is hard to take down (not impossible), so this would be a great way to practice just that.
Please give a build that has no counter build.
It doesn't exist.

How will you kill him?
Knockdown? Oh, no. He got balanced stance.
Break his stance with the warrior attack I always forget the name
But he snares you, so you can't come close enough.

Try to design 2 1vs1 builds and then try to design 2 counters. You will see the counter build will simple own the original build. No skill needed to do that.

Short example:
a hammer warrior will be very tough to defeat, but if you bring snares and/or blind he is harmless. Ward against Foes/Melee can't be avoided. So what can this warrior do? This 2 wards can be up all the time.

You could bring an Me or ranger to shutdown this E/Mo, but this shutdown Me would have no chance against the warrior.

Please, take your time and play around with a few builds - you will see it will have nothing to do with skill. The "I own you"-mentality is also a problem. My energy support necro will stand no chance against that damage dealer. But he is not supposed to. That doesn't mean the damage dealer is better or more important to the team, it just means he can deal more direct damage. But with buffs and hexes a necro may deals much more indirect damage.

It is a team game - 1vs1 is by definition unfair.

Quote:
You argue this is a team based game, so this shouldnt be done, so what. You saying you cant do ANYTHING without a team.
Please, read my post again. It is about builds and AI doesn't know anything about builds. For farming you design a counter build for the enemies and slaught them. This is exactly my point: it is all about your build and your enemies build. Nothing more, no skill needed.

Quote:
And if you dont like it dont do it, theres plenty that do however so let them.
I'm just trying to explain why it is a bad idea. And why shortly after it is introduced most people will call it boring.


If you want it, then fine, hope for it. But don't say "there is no reason why this isn't implemented". If you take the time considering my points you will understand why this 'feature' is unbalanced and therefore never going to be realised. And please, try to find reasons why you want it and why I'm wrong and don't say things like "in game xyz this mode was the best ever". In diablo or other games like that 1vs1 is viable, because every class has the same possibilities (just a bit different, but basically everyone can defeat anyone). In GW this isn't true. You will win and lose based on luck (what your opponent is bringing). There is no strategy, because how strategic can you be with 8 skills? Either you have the skills to kill your opponent or you haven't. If you have them, then there might be some kind of fair game but if you haven't then you can't win. Oh, you can win indeed: if your opponent can't kill you either, someone needs to leave because you'll fight forever.

Consider this common situation: noone gets down. Look at arena - sometimes you nuke at the last one standing and it takes ages to get him down, because you don't have the right skills or the one with the right skills is dead. In 4v4 or better 8v8 you can gang up on one enemy and kill him no mather what skills he has. In 1vs1 you have no chance to kill your opponent most of the time.

UltimaXtreme

Frost Gate Guardian

Join Date: Aug 2005

didnt read most of the thread, but its a bad idea because 1v1 battles could last indefinatly.

ie: 2 wars with mending = gg
xxxx with healing monk = gg

etc

Elite Gamer

Ascalonian Squire

Join Date: Jul 2005

none :P

E/Me

/bad idea


we all have builds that make it imposible to kill each other now
its just useless to fight

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

i just wish that beside all the trolls , the game devs read this forum as well ...

( im too old for thread fights :S )

Mithie

Wilds Pathfinder

Join Date: Jul 2005

Rest En Pieces [RIP]

Me/W

Quote:
Originally Posted by neoteo
i just wish that beside all the trolls , the game devs read this forum as well ...

( im too old for thread fights :S )
The devs do read this. And if I were a dev, I'd think it's a bad idea too. The only argument in favor of this doesn't float past beyond "it would be cool".

To the person that said 1v1's is a good way to test builds for GvG or tombs... I'd have to disagree with you. You can't gauge how good your mesmer is at shutting down a warrior by 1v1'ing him, because that warrior doesn't have a monk behind him to remove hex or a mes to drain your energy, or a ranger putting down Nature's Renewal, as he surely does in an actual GvG or Tombs event.

By dismissing all the counterarguments against your idea, you're the one that's trolling. We've taken the time to explain to you our points and the least you can do is respect them.

tegrof

Ascalonian Squire

Join Date: Jul 2005

is Canadian

W/Mo

you know, to all the people that just say it's a bad idea with little to no valid reason, you can always just never accept it...or maybe they can add a "disable challenges".

There's no need for betting, it can just be for fun, or betting, or items, or girlfriends. The reason for it is up to the two that want to duel.

The people that say it's unfair for one class vs another class are just silly. So they can say no thanks to ones that they don't think they could ever beat. Maybe they want to prove you all wrong about who can beat who.

Maybe one place to do it in all of GW to test it out and see how many people really want it, instead of implementing it in every town or every other city or whatever.

You people just want something to shoot down or what?

Oh and yeah, I wouldn't use fire against me in 1v1 either, but I'm sure he would.

Maiyn

Maiyn

Lion's Arch Merchant

Join Date: May 2005

Canada

I Excentrix I [PuNK]

I dunno, I'd love to have a 1v1 arena.. or something like that. I would love to kick my fiance's ass 1v1 :>

neoteo

neoteo

Banned

Join Date: Jun 2005

Macau

www.exilesofdarksteel.com

E/

ok , besides being cool

give more action to the game

more things to do

people out of towns , while in battle

perfect training

tecnique/power mesuring Ex : e/w vs e/w ...

i mean , for most people is hard to realize why they are so weak.
self mirror did help me a lot on that ... thats why 1 vs 1 is there in the first place.

know your selfe comparing to others , i know this game is about teamwork , but knowing yourselfe is important to fit in a team.

about the influence on story line , i think that fits in the same area as the Competition Arenas And Battle Arenas

( if i were the devs i would make this upgrade fast , before others do it on another game )

Jaythen Tyradel

Jaythen Tyradel

Jungle Guide

Join Date: Apr 2005

Quote:
Originally Posted by Damon Windwalker
Why not? I mean, we have dwarven ale now - with alcohol comes fights...

Hmmm...DRUNKEN 1v1. Now THAT might be fun....

thumbs up on this idea!!