Guild Wars Update - Nov 10 and Nov 11

Ventius Hozza

Ventius Hozza

Wilds Pathfinder

Join Date: Aug 2005

London, UK

Powerpuff Boys [PUFF]

R/

*sigh*
this is my only comment, deduce from it what you want

Almighty Zi

Almighty Zi

Frost Gate Guardian

Join Date: Aug 2005

Cheltenham, England

Servants Of Fortuna Victrix

Just because an ele may be stretched too thin to bring his own snares and use AoE spells doesn't mean that AoE skills are now ineffective. It is not imperative for the ele to bring his or her own snares. If you have other classes in your team (this is a team game isn't it?) then why can't the ranger, warrior, memser or even another ele in your team using water magic do some snaring for you?

Instead of trying to get the job done yourself, work with other members of your team in order to accomplish your goal. This encourages team work. Thats what I think this game is all about. Too many people want to solo or be able to say 'I single handedly owned that monster'. I prefer to say 'good work guys, nice job'.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by entropy
Snares now what snares does fire have?? meteor shower knocks down but they run their ass away from that. So its basically water eles now right???
Yeah, someone might actually make a water ele now, to complement nukers. There's a thought.

That'd be an increase in viable tactics, and that's good.

Mesmerized

Mesmerized

Frost Gate Guardian

Join Date: Jul 2005

Order of the Temple [Temp]

Mo/

Personally, update doesn't bother me at all. My two main classes are healing monk and pve disruption mesmer, and my other two are ranger (most likely barrage) and water ele. I haven't tried out the aoe hexing yet but my two main are almost totally uneffected by the update. I never really need to worry about aoe spells, and I rarely throw chaos storm into my skill bar with my mesmer.

OH: and reading up earlier someone said that enemies are supposed to WANT to kill you with all they have, i just have one word to say, in relation to Diablo II: Carvers.

lol.

Alone)

Alone)

Krytan Explorer

Join Date: Sep 2005

Campbell, California

Legio Imortalii

W/Mo

Just take it as people have to be more flexible now. It isn't too much work trying to figure out a new build, right? I mean, it just takes a few minutes to think and put in skills that compliment another. Yah?

As for farming, I wish they did something other than that. ie. Changing the skills as well, making it longer to farm, harder, even. Because some people just want to play by themselves sometimes, without henchies. *shrugs*

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Quote:
Originally Posted by Numa Pompilius
Yeah, someone might actually make a water ele now, to complement nukers. There's a thought.

That'd be an increase in viable tactics, and that's good.
No thats a decrease since the fire line is nerfed... Water has always been viable it just has never been efficient enough. Now they nerf the whole fire line to make water viable??? What happens if I don't want 2 fricking ele's just so I can kill mobs with aoe;s.

Kampfkeks

Krytan Explorer

Join Date: Aug 2005

Good bye aggro control. Now it is downright impossible to do aggromanagement. Because as soon as some AOE Effect comes out they drop aggro. Tried.. been pissed off BIG time.
De-installed GW. Where is the cancel Account Button?

Volarian

Krytan Explorer

Join Date: May 2005

Texas

NOT-Nomads Of Turmoil

I'm just flat out SICK of reading people's knee-jerk responses to this MINOR update - rather IMPROVEMENT.

....stick a sock in it and use your brain since you WEREN'T being challenged to before.

If you want fish-in-a-barrell type gaming, go play Xbox/Playstation games where it's point-n-shoot.

This update makes other facets of the Ele class more useful, similar to how when the SF update came out you saw an HUGE influx of Minion Masters for the Necro's. Where before they only reason ppl wanted a Necro around was for Wells or BiP support <--support being the key word.....as if they couldn't have been a central focus for the party to begin with.
For those of you shortsighted, closeminded, IAMUBERTANKIKILLALL type players....give this a thought.....try having a Necro on fullblown curses slap maxed Mark of Pain on your target, then Spiteful Spirit on another mob mbr and watch them ALL fall down. No resistance to that type of dmg, its AOE in it's own right and mobs weren't running from it after the update. Throw in an experienced Water Ele with Malestrom + Hexes to slow mobs down......pwnd.

Use this strategy as well for all you screaming "mobs move from my AOE I'm worthless now" - have your tanks approach mobs from an advantageous direction, cast a measley little Firestorm, mobs back off......right into a wall or tight spot, tanks pursue basically blocking off any path of retreat - NOW cast echo/met showerx2..........back to the good ole game you love.

It was a brainstorm to come up with solo builds before and not a one of you bitchin & moaning now was B&M'ing then.......so what's the beef with the update?

Did you not see this coming? With the free att pt change aspect, it gives us ALL the freedom of respec so that we can try out and gain experience running our characters FULL circle. Fire Ele's are still very much useful but now the other elements can be just as useful in PvE.

....for those who don't care to use your brains just a lil bit and who would prefer to just rant on & on of why you don't like the update..........here's a bib, a bottle and your binki......go throw a tantrum in your crib cause I'm sick of hearing ya.

blueyoda

Ascalonian Squire

Join Date: Nov 2005

MAGE

E/Me

exactly ... why would we be forced to play like PvP?

change rules for that ... not PvE ~ I like what was stated about changing monsters not rendering spells useless.

It's like a comedy watching them run around ~ comical enough to make me leave the game.

to those who don't mind this update ~ just because you have ALL the time in the world to adapt, I'd prefer to find something better to do - please hand me the binki ~ I think my diaper just fell down !

I'd cast firestorm on 2 enemies that "stay put" ... I'd directly attack enemies that usually "move around" ... and heal weaker team mates. It "was" a fun strat - now it's useless and it takes twice as long and more people die - yay !

Crusnik

Pre-Searing Cadet

Join Date: Nov 2005

EGO

W/Mo

Why do people just think about Elementalist gets ruined in PvE now??? That is EXACTLY what they want to change.

There are other classes that can do just as well.

How about instead of killing 2-3 monsters, you focus on one instead? Lightning element is a good choice. Earth can be good too. Water has many good snares to help the party but it's not THE only way. There are trappers, interrupters and many other useful builds.

Witch some moron said that isn't seeing the point. The point is that some people DON'T WANT to play pvp and just want to go with the pve moron. If they want to make PvP more important then there are surely much better things to do then just nerf a whole freaking profession.

Plus the game isn't fair anymore for people that are like starting to play or started to play and that is just what GW team wanted to do. And what do they do now.... They make it RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing inpossible. I call that freaking moronotic.

Thailii Monkey

Thailii Monkey

Lion's Arch Merchant

Join Date: Jun 2005

Manchester, UK

Mo/

Guild wars

why do u need to solo stuff?

Valdis

Valdis

Banned

Join Date: Oct 2005

Wichita, KS

We Dupe Sojs {DUPE}

W/Me

Quote:
Originally Posted by Thailii Monkey
Guild wars

why do u need to solo stuff?

To afford the 15K armor and perfect weapons

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Ok, I'll try this one more time since apparently no one read my first post.

Want to still do AoE damage as a Fire Ele? Switch Fire Storm to Lava Font.

I tried this last night, monsters seemed not to run from Lava Font (please, someone correct me if I'm wrong about this).

In any case, you can take AoE spells like Phoenix, Inferno, and Flame Burst.

Gee, that was hard...

Kampfkeks

Krytan Explorer

Join Date: Aug 2005

Those folks saying "use your brain". Go annoy yourself.
Actually, aggro control was the more brainbased way of playing. Now everyone has to play in leeroy style. Sure you can adapt to that... but you know.. i HATE the leeroy style of playing.
Before with a bit of brain you could avoid this, now this is forced upon us. I don't care about that including farming nerfs and stuff like that. But... Aggro Control is now officially dead. Brainless playing is now the king of the hill. Don't say "bring other skills" because NO other skill will change the forced change in style.
Therefore... GUildwars no longer is "my" Game and therefore i deleted it.

blueyoda

Ascalonian Squire

Join Date: Nov 2005

MAGE

E/Me

because we have 4 !! characters we can choose from. Team needs help with direct melee, I get my warrior, need distance, I get my ele, need healing from strong enemies, get monk ~

it's not about soloing ~

Santanus_Perro

Frost Gate Guardian

Join Date: Jun 2005

Scott Township, PA

Iron Rangers

W/Mo

Quote:
Originally Posted by quickmonty
Because we chose to play the game differently! Would you want to "adapt" your playing style to be the same as a PvE player? Think!

I wouldn't know, I am a PvE player. You all crying about this update are being reactionary at best and cry babies at worst.

blueyoda

Ascalonian Squire

Join Date: Nov 2005

MAGE

E/Me

Quote:
Originally Posted by Kampfkeks
Those folks saying "use your brain". Go annoy yourself.
Actually, aggro control was the more brainbased way of playing. Now everyone has to play in leeroy style. Sure you can adapt to that... but you know.. i HATE the leeroy style of playing.
Before with a bit of brain you could avoid this, now this is forced upon us. I don't care about that including farming nerfs and stuff like that. But... Aggro Control is now officially dead. Breainless playing is now the king of the hill. Don't say "bring other skills" because NO other skill will change the forced change in style.
Therefore... GUildwars no longer is "my" Game and therefore i deleted it.
exactly

I'd have to explain the Aggro circle to newbies and it was INTELLIGENT ... now enemies run around like monkies

blueyoda

Ascalonian Squire

Join Date: Nov 2005

MAGE

E/Me

Quote:
Originally Posted by Mordakai
Ok, I'll try this one more time since apparently no one read my first post.

Want to still do AoE damage as a Fire Ele? Switch Fire Storm to Lava Font.

I tried this last night, monsters seemed not to run from Lava Font (please, someone correct me if I'm wrong about this).

In any case, you can take AoE spells like Phoenix, Inferno, and Flame Burst.

Gee, that was hard...
what are you talking about? firestorm lasts twice as long, and lava font still makes them run?

id0l

id0l

Jungle Guide

Join Date: Jul 2005

Austin, Texas, ya'll.

A/D

Quote:
Originally Posted by Santanus_Perro
Because a fluid game means unpredictability, which means replay value. A good player adapts their playing style to be successful. PvP players do it constantly as trends emerge. Why shouldn't PvE players learn to adapt too?

By the way, my ele/me was kicking butt last night with aoe spells.
Mmm...probably because PvE isn't PvP, nor should it be. If I wanted to fight ugly monsters that run away from me, I'll play Comp/Team Arena.

This update blows.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by blueyoda
exactly

I'd have to explain the Aggro circle to newbies and it was INTELLIGENT ... now enemies run around like monkies
Gee, you mean enemies are now unpredictable?

That sounds horrible.

Valdis

Valdis

Banned

Join Date: Oct 2005

Wichita, KS

We Dupe Sojs {DUPE}

W/Me

Quote:
Originally Posted by id0l
This update blows.
Couldn't have said it better myself

Knots In Socks

Knots In Socks

Academy Page

Join Date: Aug 2005

St. Louis, MO

Tears of the Abandoned Myth

N/Me

I honestly think ANet saw this topic, with 30 pages of complaining, i think they are going to do something about it.

EDIT: Post #743 about this retarded update.

Doull

Ascalonian Squire

Join Date: Oct 2005

Sunny Yorkshire, UK.

Quote:
Originally Posted by Santanus_Perro
I wouldn't know, I am a PvE player. You all crying about this update are being reactionary at best and cry babies at worst.
I hope I'm being neither. It would be great to find out what the intent of this update is. If I then disagree with the way the game is going I can gracefully bow out of the game and wish anet and all the players the best of luck. On the other hand I may agree with the direction but feel I have something constructive to add to the implimentation, in which case I should do my best to point out possible alternative, or drawbacks to the current set up.

domino69

Ascalonian Squire

Join Date: Aug 2005

R/Me

Quote:
Originally Posted by Thailii Monkey
Guild wars

why do u need to solo stuff?
bec i want my pve char to have perfect wpns and runes for pvp (i dont want to create and use a pvp-with-a-million-twins character who has ya, perfect wpns and mods)...

bec i want the pve char i started out with to not be at a disadvantage when i go to tombs bec i cant afford the supe vigor rune...

bec i dont want that crappy looking collectors ascalon bow in my hand after playing over 700 hours...i want a perfect sundering eternal bow of fortitude...if other players are happy with a collector bow then that's their choice...but last time i checked there are no collector supe vigors or collector supe absorptions...

bec i am a hardcore gamer who wants my orig pve char to be in full set fow armor and perfect wpns working his butt off in tombs all the way to rank 9...

AND AGAIN, NOT A PVP CHAR IN DRUIDS ARMOR WHO LOOKS JUST LIKE EVERYBODY ELSE!

thats why...

dig?

Kampfkeks

Krytan Explorer

Join Date: Aug 2005

Quote:
Originally Posted by Mordakai
Gee, you mean enemies are now unpredictable?

That sounds horrible.
You know.. in Fable TLC there was a running gag... people kept saying "Chicken Chaser". Back at Fable i used to laugh about that.
I no longer do so.

__________________

It is not unpredictable... it is predictably dead. Sure all those Leeroys in GW (and there are a lot of those) now start dancing because their style of playing is king now.

MultimediaJay

MultimediaJay

Ascalonian Squire

Join Date: Nov 2005

No longer on these forums.

Benevolent Order Of Mercenaries

W/Mo

Quote:
Originally Posted by Knots In Socks
I honestly think ANet saw this topic, with 30 pages of complaining, i think they are going to do something about it.

EDIT: Post #743 about this retarded update.
Heh. No, all this tells them is how many people took advantage of their flawed monster AI.

Aggro Control is metagaming and an exploit, something that gets you banned from most RP servers in NWN.

Entropius

Lion's Arch Merchant

Join Date: Jun 2005

All this talk of drawing and holding aggro makes me queasy.

In PvP the roles are reversed. The "aggro" invariably winds up going on a back-rank squishy, like a necro or monk, instead of the warriors up front.

And there's a LOT more of it, as anyone who's played against IWAY teams can attest. So, we deal with it. We get healers and protters who are actually decent, who don't have to stop and rest every 15 seconds, who understand energy management.

Enemies attacking random targets instead of all mindlessly beating on "The Tank" with gladiator's defense while "The Nookers" dropped meteor showers on them sounds like a welcome change.

Now the squishies will have to learn to defend themselves, or get competent prots.

Prot yourself. Use Distortion. Use Aegis. Snare them. Kite them. Hex them. Maybe people will start realizing how absolutely amazing necros and mesmers are?

But, for the love of God, don't whine about them.

My only concern about this patch is that they made the AI worse, by having them run from Fireballs and Ignite and such in a way that can be exploited.

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Let my ele stand in front of lvl 24 perfect armors and let me use inferno and lava font. YEAH let me do my pitful dmg and then die. And to those that say oh just go and change strategies well you know what how bout missions are boring enough as it is but its a free skill point. I want them and now need to spend 1-2 hours doing something that used to take less than one. Umm so sad its comical how bad the ai is atm. The AI should go after ME. Its not the other way around. Otherwise we could all live peacefully and I could walk past them with no aggro.

delfin42

delfin42

Academy Page

Join Date: May 2005

Ban Hammer

N/Me

Let's see...

Conjure Flame, Fire Attunement, Flare, Immolate, Mark of Rodgort, Mind Burn: unchanged.

Flame Burst (probably the best Fire Ele spell _before_ the change), Lava Font, Inferno: PBAoE now means "go away." These become even more effective deterrents than before.

Fire Storm, Meteor Shower, Searing Heat: Monsters now do the logical thing and move out of the AoE. Sounds balanced to me.

Incendiary Bonds, Meteor, Phoenix, Rodgort's Invocation, Fireball (single-target with splash): Harder to hit groups with these. It wouldn't shock me to see the AoE expanded on these or the casting time shortened slightly in subsequent updates.

Know what? I'm fine with this update in terms of PvE Fire.

If anything, Earth may have taken a bigger hit, though I'll have to playtest it. The time-worn Earthquake->Aftershock->Crystal Wave combo may be much harder to hit with if enemies "sense" Earthquake and run from it, and Eruption has the same problem as Searing Heat (enemies run away before the end effect triggers). Grasping Earth becomes a little more useful.

Air is essentially unaffected, except for Whirlwind, which may be a better setup for Aftershock than Earthquake now.

Water's AoE spells are tweaked, but their snares help make up for that in utility.

All in all, sounds like my E/N just got a lot more interesting, and I may start using the E side more than the N in practice.

Hint for the masses: knocked-down enemies have an even harder time running out of AoE attacks than snared/crippled ones do. Running enemies == hello, Hunter's Shot/Water Trident/Bull's X/Protector's Strike. My Curses Necro's going to be even more popular now.

If there's one change that'll go a long way towards pacifying the masses, delay the enemies' flight response by a second or so. This'll still give you a decent chance of hitting a group with a Fireball et al, let Fire Storm-type spells do a hair more damage, and make it seem as if enemies are going "OH CRAP, I'm being hurt, time to run" instead of being clarivoyant and running away from attacks that haven't happened yet.

GWGuru

Banned

Join Date: Nov 2005

Quote:
bec i dont want that crappy looking collectors ascalon bow in my hand after playing over 700 hours...i want a perfect sundering eternal bow of fortitude...

rofl...I'd rather have the collector bow than a Sundering Eternal Bow of Fortitude....slap two junk mods on a somewhat-kind of-a little bit rare bow and it's still a junk bow.

Teufel Eldritch

Teufel Eldritch

Krytan Explorer

Join Date: Apr 2005

Shadar Logoth

The Legendary Majestic 12

N/

Instead of two nukers take two Mez with you. =)

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

I have been in GvG battles that look less chaotic than the current state of PvE.

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Entropius thet thing is If I wanted pvp style action I PvP and its what I do for the most part anyway. But when I just want to get my characters to the desert and get some skill points I don't want to have to spend hours doing it like right now.

Raz Silverwing

Raz Silverwing

Frost Gate Guardian

Join Date: Aug 2005

Questionable Knights [QK]

The only problem I have with this update is that it stirred up so much anger.

Farming nerf I can handle, Running buff I like, Running from any AoE spell I'm not too sure on.

Hopefully the exploitable bugs will be removed from this, but overall if it makes the game more challenging I'm up for it.

id0l

id0l

Jungle Guide

Join Date: Jul 2005

Austin, Texas, ya'll.

A/D

Quote:
Originally Posted by Entropius
All this talk of drawing and holding aggro makes me queasy.

In PvP the roles are reversed. The "aggro" invariably winds up going on a back-rank squishy, like a necro or monk, instead of the warriors up front.

And there's a LOT more of it, as anyone who's played against IWAY teams can attest. So, we deal with it. We get healers and protters who are actually decent, who don't have to stop and rest every 15 seconds, who understand energy management.

Enemies attacking random targets instead of all mindlessly beating on "The Tank" with gladiator's defense while "The Nookers" dropped meteor showers on them sounds like a welcome change.

Now the squishies will have to learn to defend themselves, or get competent prots.

Prot yourself. Use Distortion. Use Aegis. Snare them. Kite them. Hex them. Maybe people will start realizing how absolutely amazing necros and mesmers are?

But, for the love of God, don't whine about them.

My only concern about this patch is that they made the AI worse, by having them run from Fireballs and Ignite and such in a way that can be exploited.
Ah, ok, I see. You wan't PvE to be just like PvP. FFS, go play PvP if you want gameplay like that. PvE isn't supposed to be identical to PvP.

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

nuking was the best for pve ele imo the exaustion didnt go up that high as for spikers and dmg dealt was more (AP in PvE meh)
ive been a nuker most of the game time and now im forced to change class
someone said forcing to change class from spiker to nuker
well now all nukers are forced to change their class and thats a much bigger problem than a couple of spikers changing to nukers
this update killed nukes once and for all

sambotheman

Ascalonian Squire

Join Date: May 2005

war masters

W/Mo

to me this update is encouraging running ur low lvl char to droks as now u cant farm as well as u could before(im not saying u cant beacuse u can) and as they made it so they mobs get bored with u after a while this must suggest that running is now the best way to make money (and it seems a-net want u to do this)

But to me they are the same u spend hours farming griffons or run ppl to droks(in a way that is farming)

p.s. this could also be that they feel as more ppl come into running the prcies will drop so they become free (so then there will be no way of making money really quick)

it all comes back to that the richer get richer and the poor stay poor and its the rich ppl who have 3 sets of 15k and Fow armour who think this update is great

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

You know what I understand the how mesmers and necro's and how valuable other professions can be but I am getting punished for it. The simple fact is the Ai in general isn't very advanced. Making them run from every aoe just made them shittier. I mean a more intelligent ai so that a mesmer would be needed to stop ai monks from healing their teamates is a better solution. Simple fact is make the other professions more useful in PvE not nerf them.

domino69

Ascalonian Squire

Join Date: Aug 2005

R/Me

Quote:
Originally Posted by GWGuru
rofl...I'd rather have the collector bow than a Sundering Eternal Bow of Fortitude....slap two junk mods on a somewhat-kind of-a little bit rare bow and it's still a junk bow.
like i said, if you want to use collectors, knock yourself out

so you mean the collectors ascalon bow (long bow version) with a perfect sundering and fortitude mod is better than a perfect Sundering Eternal Bow of Fortitude?

lmao...they're both long bows...except one looooks so much hotter...

you my friend dont know your bows...a long bow is a long bow...google it...

Crusnik

Pre-Searing Cadet

Join Date: Nov 2005

EGO

W/Mo

Quote:
Originally Posted by Thailii Monkey
Guild wars

why do u need to solo stuff?

U do it cause when u take a team there are always morons in it that RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO things up and stuff. + it goes faster so u wont need to farm for a whole freaking year to get 1k thats why LoL