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Originally Posted by unienaule
I just remember all the solo monks standing in ToA after the Prot Bond nerf saying "oh man, healing is gonna cost people now," doing lots of chest thumping about how everyone would quit GW if they didnt reverse it. *looks around* Looks like you're all still here. The update isn't bad. I didn't redesign my build, and I went out and got Drago's Flat Bow today. It makes PvE much more interesting, not impossible.
GW just became my favorite game because you can no longer easily steamroll all the mobs with a couple nukers.
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Here is the difference:
On the day the invici-monk is nerfed. A few hundred people log into GW and go about thier normal business and - Uhh Ohh. Something isn't right. These few hundred complain that they, and thus, others will quit. Ok GW can handle that. The amount of money and knowlede needed was great enough that non-casual gamers were the target, only highly specialised ones.
Today, 10's of thousands of AoE based people log on, many simply casual gamers who do not read boards, do not keep up with the build of the day, simply just play the game. They go and die. And die, and die, and die. They realise that thier entire build is now wrong and there is no real way to fix it. Sure, maybe the fire ele nuker is the province of the noobs, but to tell all these people "play an air ele" sucks as much as if the nerfed airs to the point that the reply is "Well, play a fire ele" (or replace it with a build you do not want to play). This isn't a narrow, specific nurf - but a broad one against even one of the official builds.
How many are going to spend the next few hours, or even maybe days, pouring over skills, figuring new class combinations (how many are ascended and can easily change?)? Or how many get frustrated and quit.
An update that affects a very small percentage vs one that makes almost every fire ele and every smiting monk MUCH less usefull (arguable even worthless) are going to hang around. Especially given that some of the *official builds* are now either ineffective or take so much skill to play that the casual gamer can not.
Dunno, I have enough other chars I will just change. Not really that big a deal. It's just irritating. Had this happened before I become totally hooked? Had I come in after this and never knew? I don't know. I do know, however, that this breaks quite a bit of what Anet claims. Personally I think they didn't fully test this outside of thier listed goals. It's easy to do, I've done it in the past and present (in fact, I read the update notes and went "Yay" until I played the game) and will do it again. I've seen it called "The Law of Unintended Consequences".