Guild Wars Update - Nov 10 and Nov 11

MarkyX

Frost Gate Guardian

Join Date: Jul 2005

Quote:
How many players would stay in a game such as Quake 3 if ID suddenly decided rocket jumps and railguns had to go? You can't just (even indirectly, as this may be) strip previously attainable content and choice from a game and expect people to like it. It better get fixed and bloody fast.
Thing is, Railgun and Rocket Jumping took effort.

PvE didn't.

Aracos79

Aracos79

Krytan Explorer

Join Date: Jun 2005

The Great Southwest

Shadowstorm Mercenaries

E/

Quote:
Originally Posted by yeaitsjim
Who are you to tell us that we cannot speak for ourselves? - Think also, that perhaps you are definately not inclued when we say "we or us". Also you do not speak for this "other majority you speak of", and we don't predend to speak for then as you have already, perhaps the average gamer knows nothing of these forums. So please, do not put us in "our place". This is a discussion here, and I would appreciate it if you were not to attack me, and those that share my opionins by calling us "ignorant" for having our own views.
I did not attack anyone specifically. I am simply referring to a "complex" that some forum posters seem to have where they believe that their opinion is the opinion of "everyone who plays the game". Of course you have the right to speak for yourself. I simply would like everyone in this discussion to keep in mind that they speak ONLY for themselves, not anybody else.

Fantus

Fantus

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by Sax Dakota
Well guess what guys. This forces people making parties to bring other classes in the mix. Necro/mesmer/ranger etc. So...if you were a mesmer prior you were screwed bottom line. Now, that they have made this update, mesmers/necros/rangers will be more popular.
My favorite toon to go into UW/FoW is a Mesmer...

... that said, I don't share your optimism. It's not that Mesmers have been made more ATTRACTIVE to other players (especially those who always thought that Mesmers suck). Nukers have been made more UNATTRACTIVE by the patch. I guess it's a lot more likely that nuker eles can now sit beside my Mesmer in ToA and wait ages until they get into a group while the typical cookie cutter group will take Earth and Water mages instead of the nukers. I am afraid the situation for Mesmers, Necros and Rangers won't improve much, here.

GWGuru

Banned

Join Date: Nov 2005

Quote:
Dude, requardless of what you think an RPG IS? I'm confused. Cause like bascially, I got these four dudes right, and when I log in I pick on right? Then after then I run around pretending to kill vitual stuff with a fake sword - humm I was thinking i was playing a role. I completely agree with Scott, and I don't understand why you have such animosity toward the poor guy. Because you don't have any skills to unlock, guess what you get to do, you get to run around and play with the AI that now runs around aimlessly when you sneeze one them. So please don't take out your lack of creativity on Scott or the rest of us.
When I played Mortal Kombat I had multiple characters I could choose from...does that make it an RPG??

When I play Zelda I run around slashing at stuff with my sword...does that make it an RPG??

Quote:
Not everyone wants to pvp to make money.
Quote:
You mean for the like 5% of the playerbase who actually play competitively enough to be able to win HoH?

... how are the other 95% of all GW players supposed to get their money from, then?
you could farm like everyone else does...I haven't found any problem since the patch farming Ettins, Griffons, Flesh Golems, Drakes, Trolls, Tengu Elite, Avacara....etc etc etc. I'm not sure why you have been.

Esuna

Esuna

Krytan Explorer

Join Date: Jul 2005

NYC

Squee Squeeeeeeeeeeeeee [yay]

Mo/

Why do elitists like to come into a thread and give their holier-than-thou attitude, saying stuff along the lines of "Suck it up. Deal. Live with it. Shit happens.".. and all this other crap? You don't care, fine. But this is a forum, and we'd like to give our opinion. If you disagree, you can. There's a few others in this thread who have disagreed and voiced their views in a RESPECTFUL manner. If you did that, I'd appreciate it.

Sax Dakota

Academy Page

Join Date: Jul 2005

Leviathan's Wake

W/Me

Lets look at this logically.....what do you do, when you are getting hit by an aoe.....

If you are not liking the firestorm that is above your head...you move. Just like the enemies do now...so tell me why gw didn't have this coming. People have become too dependent on aoe, so, we'll have to adapt. Solo farming is still very possible. I can still do it. You just have to find out how.

~Sax

apocalypse_xx

apocalypse_xx

Krytan Explorer

Join Date: Oct 2005

Mo/Me

Quote:
Originally Posted by Gaile Gray
And for those who are concerned (I won't say "whining" but others have ) about farming, why in Dwayna's name do you think you should be able to solo some of the highest level areas to farm? How realistic is that expectation? I mean, if you could in the past -- and if that wasn't intended or balanced -- does that mean it should be left for players to do so indefinitely? No criticism for farmers, not at all. But in a game built on strategy and teamwork, like Guild Wars, it simply doesn't seem to me that it's reasonable to ask to play the highest end content as a solo player.
Actually, Memphis, I too am not happy about the update, it is just that now I realize that solo play is not welcome on GW, as per the quote above, I also earned all the awesome things I have and I enjoyed very much playing the way I like to, but, I do believe that I play a contradictive style to what anet has had in mind for GW since it's very beginning

yeaitsjim

Ascalonian Squire

Join Date: Sep 2005

Eternal Guardians of Order [EGO]

W/Mo

Quote:
Originally Posted by Memphis
From the point of view of a player that farms and solos often, that's really the last thing I want If none of my guild are online or need help then I'll play solo and/or farm. It keeps me occupied, it's fun, it's what I want to do.
If I cant farm or solo when noone's on, I won't log on. Simple as that.
Completely nerfing solo play can only drive players away.
Word Memphis word. You put the truth so simply.

Zaklex

Frost Gate Guardian

Join Date: Feb 2005

San Jose, CA, USA

Remnants of Ascalon

Oh gee, players are going to have to use their brains to play PvE now, isn't that just tragic, and so it might add a few minutes here and there to kill enemies, big deal. Learn to adapt, examine ALL of the skills available to your characters, create new builds.

Killing enemy mobs that just stand around is no fun, so now they retreat and re-attack, as long as you don't chase them, switch targets more often, make them come back to you sooner. Play intelligently, which I understand is hard for a lot of people as they just can't grasp that concept. From what I've seen the enemy doesn't run around willy nilly, but will run away and return to combat, and not always before regaining health.

The chances of this update being rolled back, IMO, nill.

yeaitsjim

Ascalonian Squire

Join Date: Sep 2005

Eternal Guardians of Order [EGO]

W/Mo

Quote:
Originally Posted by GWGuru
When I played Mortal Kombat I had multiple characters I could choose from...does that make it an RPG??

When I play Zelda I run around slashing at stuff with my sword...does that make it an RPG??
Legend of Zelda: Four Swords RPGamer Awards 2002: Overall RPG of the Year

Should I continue?

Fantus

Fantus

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by MarkyX
Thing is, Railgun and Rocket Jumping took effort.

PvE didn't.
And the update changed it in what way?

My first thought WAS "cool, they made PvE harder". Then I went into an area and saw how the critters reacted to my AoE spells... If this is HARDER, then only because it's harder to concentrate while laughing. The game got "harder" only in a way that there's no such thing as aggro control anymore. Which gets compensated by the new possiblity to get rid of an attacking mob by casting an AoE spell at them...

"Hard" is not the same thing as "chaotic" - which GW has become now.

blueyoda

Ascalonian Squire

Join Date: Nov 2005

MAGE

E/Me

Quote:
Originally Posted by Zaklex
Oh gee, players are going to have to use their brains to play PvE now, isn't that just tragic, and so it might add a few minutes here and there to kill enemies, big deal. Learn to adapt, examine ALL of the skills available to your characters, create new builds.

Killing enemy mobs that just stand around is no fun, so now they retreat and re-attack, as long as you don't chase them, switch targets more often, make them come back to you sooner. Play intelligently, which I understand is hard for a lot of people as they just can't grasp that concept. From what I've seen the enemy doesn't run around willy nilly, but will run away and return to combat, and not always before regaining health.

The chances of this update being rolled back, IMO, nill.
a few minutes? no more like a few hours added ... on top of frustration and people leaving.

voice your opinion in a RESPECTFUL manner ~ as Esuna stated previous - it'd be appreciated.

PieXags

PieXags

Forge Runner

Join Date: May 2005

The Infinite Representation Of Pie And Its Many Brilliances

You guys are right, I'm so sorry now you have to, you know, have some skill for PvE. Sorry it's halfway on it's way to being a challenge! Sorry it isn't a cakewalk anymore!

Honestly people, PvE was easy as shit. If you guys can't survive now that they move out of your precious AoE spells, or that it's harder to farm since things won't follow you now, BOO RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING HOO. Maybe they decided to, you know, make it somewhat challenging. If you can't work your way around this simple little update, you've not skill, or even a general knowledge of how to play the game. Find something else! Make a new build! Make 10 new builds!

Seriously peoples. It's not about how wicked 1337 you are because you're rich and farm like crazy, it's about playing the game and having fun. It's not like they nerfed any farming spots, they just nerfed the talentless ways to go about it.

Cheers.

apocalypse_xx

apocalypse_xx

Krytan Explorer

Join Date: Oct 2005

Mo/Me

Quote:
Originally Posted by Zaklex
Oh gee, players are going to have to use their brains to play PvE now, isn't that just tragic, and so it might add a few minutes here and there to kill enemies, big deal. Learn to adapt, examine ALL of the skills available to your characters, create new builds.

Killing enemy mobs that just stand around is no fun, so now they retreat and re-attack, as long as you don't chase them, switch targets more often, make them come back to you sooner. Play intelligently, which I understand is hard for a lot of people as they just can't grasp that concept. From what I've seen the enemy doesn't run around willy nilly, but will run away and return to combat, and not always before regaining health.

The chances of this update being rolled back, IMO, nill.
Please do not insult me by telling me to use my brain and learn how to play PVE, I can adapt, as I always have, I am just tired of being made to feel that the way I choose to play GW is somehow wrong

yeaitsjim

Ascalonian Squire

Join Date: Sep 2005

Eternal Guardians of Order [EGO]

W/Mo

Quote:
Originally Posted by Zaklex
Oh gee, players are going to have to use their brains to play PvE now, isn't that just tragic, and so it might add a few minutes here and there to kill enemies, big deal. Learn to adapt, examine ALL of the skills available to your characters, create new builds.

Killing enemy mobs that just stand around is no fun, so now they retreat and re-attack, as long as you don't chase them, switch targets more often, make them come back to you sooner. Play intelligently, which I understand is hard for a lot of people as they just can't grasp that concept. From what I've seen the enemy doesn't run around willy nilly, but will run away and return to combat, and not always before regaining health.

The chances of this update being rolled back, IMO, nill.
Are you saying the game wasn't challeging enough to this point? Humm, maybe you guys shoulda beta tested this one some more before ya did it...Cause I personally don't know what game you're playing not to see what some us do.

blueyoda

Ascalonian Squire

Join Date: Nov 2005

MAGE

E/Me

maybe it's easy as $#!* for people who spend half their life on their computer ... some people have lives, families, etc... that want a lil entertainment ~ this is a game ... sheesh what don't you understand?

I have friends that just started and died all the time, got frustrated till I helped them (before update) ... now they don't even wanna play so I felt I should (for once) come to a forum and voice my opinion hoping it would help.

wow .. marky, spoken like a ....... hmmmm blah

GWGuru

Banned

Join Date: Nov 2005

Quote:
Originally Posted by yeaitsjim
Legend of Zelda: Four Swords RPGamer Awards 2002: Overall RPG of the Year

Should I continue?
calling Zelda an RPG is a huge disjustice to the term RPG and all the RPG games that have been produced...but so be it. Guild Wars is an RPG...you're simply not equipped to play an RPG that requires a thought process.

Fantus

Fantus

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by GWGuru
you could farm like everyone else does...I haven't found any problem since the patch farming Ettins, Griffons, Flesh Golems, Drakes, Trolls, Tengu Elite, Avacara....etc etc etc. I'm not sure why you have been.
Yes, I still can and do farm despite Anet is constantly waging war against what I do. My point was directed against those who tell me that "GW isn't meant to be farmed". If one day they succeed in killing farming in all halfway decent spots - how's the average player who can't win HoH supposed to get money?

PieXags

PieXags

Forge Runner

Join Date: May 2005

The Infinite Representation Of Pie And Its Many Brilliances

Quote:
Originally Posted by apocalypse_xx
Please do not insult me by telling me to use my brain and learn how to play PVE, I can adapt, as I always have, I am just tired of being made to feel that the way I choose to play GW is somehow wrong
You're looking at it the wrong way, apocalypse. Anet doesn't think your way of playing is wrong, they think the mobs were wrong for standing there getting the shit hammered into them when they could step five feet to the left and be safe. You can still play however the hell you want to play.

apocalypse_xx

apocalypse_xx

Krytan Explorer

Join Date: Oct 2005

Mo/Me

Quote:
Originally Posted by PieXags
You're looking at it the wrong way, apocalypse. Anet doesn't think your way of playing is wrong, they think the mobs were wrong for standing there getting the shit hammered into them when they could step five feet to the left and be safe. You can still play however the hell you want to play.
I wish I could believe that, but how do explain the quote I posted from Gaile Gray?

yeaitsjim

Ascalonian Squire

Join Date: Sep 2005

Eternal Guardians of Order [EGO]

W/Mo

Quote:
Originally Posted by GWGuru
calling Zelda an RPG is a huge disjustice to the term RPG and all the RPG games that have been produced...but so be it. Guild Wars is an RPG...you're simply not equipped to play an RPG that requires a thought process.

What do YOU classify as an RPG? 'cause I for one would REALLY like to know.

Lasareth

Lasareth

Aquarius

Join Date: Jun 2005

Somewhere between Boardwalk and Park Place

Stop the flames.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Players are being forced to change their strategies to achieve the same desired result. Prehaps if they added some new content that would actually make the new found challenge to some players worth their time there wouldn't be all of these complaints. Should the reward not fit the challenge?

The veterans will get by fine, the majority of players (and I'm fairly confident I can say this) who rely on the same holy trinity of characters are just getting fed up and quitting. Now the fact that groups need to be so well coordinated that a lot of newer players probably won't get to play because they can't understand this new and advance strategy. Sounds a lot like tombs with the elitists and their rank. Basically if you want to nuke, you need to snare. You want to tank, you can't bring AoEs; unless you bring snares.

Sprint is a PvP skill... NOT a pve skill. The one thing I loathe about PvP is having to chase after enemies and the whole kiting concept.

GWGuru

Banned

Join Date: Nov 2005

Quote:
Originally Posted by Fantus
Yes, I still can and do farm despite Anet is constantly waging war against what I do. My point was directed against those who tell me that "GW isn't meant to be farmed". If one day they succeed in killing farming in all halfway decent spots - how's the average player who can't win HoH supposed to get money?

what do you need money for? nothing in this game costs money....I farm because it wastes time...more often than not I leave everything the mob dropped on the ground because it wouldn't benefit me to pick it up...there's really no reason to be out there farming for gold...it's not going to get you anything in this game.

yeaitsjim....Generally it needs to have a solid plotline(which GW lacks) an in depth leveling system(which GW doesn't require) and some form of character depth development(which GW doesn't have)...The ability to select a character at the start screen and then collect items doesn't make a game an RPG

Lord Oranos

Lord Oranos

Krytan Explorer

Join Date: Aug 2005

Fort Aspenwood

PvE is easy, I admit that. But what kind of bs is it when you are outnumbered 20 to 8 by lvl 24 mobs, and they simply dodge your aoe skills now.
And Ive also noticed something that, while not pissing me off, frustrated me somewhat. The mobs now CAMP the corpses, so when your monk runs off and returns to try to res you, you see a huge mass of red blips charging the area they just cleaned out. Im not mistaken either, Ive tried ressing some henchies when I did this and everytime I tried it, they came running back. So now they can see you outside of the aggro circle, gg.

apocalypse_xx

apocalypse_xx

Krytan Explorer

Join Date: Oct 2005

Mo/Me

Quote:
Originally Posted by GWGuru
what do you need money for? nothing in this game costs money....I farm because it wastes time...more often than not I leave everything the mob dropped on the ground because it wouldn't benefit me to pick it up...there's really no reason to be out there farming for gold...it's not going to get you anything in this game.
Maybe not, but we enjoyed it nonetheless

Darkest Dawn

Darkest Dawn

Krytan Explorer

Join Date: May 2005

Ohio, USA

W/Mo

Quote:
Originally Posted by PieXags
You guys are right, I'm so sorry now you have to, you know, have some skill for PvE. Sorry it's halfway on it's way to being a challenge! Sorry it isn't a cakewalk anymore!

Honestly people, PvE was easy as shit. If you guys can't survive now that they move out of your precious AoE spells, or that it's harder to farm since things won't follow you now, BOO RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING HOO. Maybe they decided to, you know, make it somewhat challenging. If you can't work your way around this simple little update, you've not skill, or even a general knowledge of how to play the game. Find something else! Make a new build! Make 10 new builds!

Seriously peoples. It's not about how wicked 1337 you are because you're rich and farm like crazy, it's about playing the game and having fun. It's not like they nerfed any farming spots, they just nerfed the talentless ways to go about it.

Cheers.
I'm not 1337. I don't own any 15K armor, or FOW. I've never been to the FOW, and only once to the UW. I have not even finished the game.

So your analysis of people being elitest farmers who dislike this update is false. We are just normal people like you or anyone else who like the game as it was. Why is that so bad in your sight?

Fantus

Fantus

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by GWGuru
what do you need money for? nothing in this game costs money....
a) because it's fun
b) 15k and Fissure armor do cost money. I am getting those, because it's fun, too

Arcanis the Omnipotent

Arcanis the Omnipotent

Jungle Guide

Join Date: Sep 2005

Nova Alliance

Me/

Well, after a night of trying different things, all types of AoE spells are out of my bar.

And will stay out.

Chaos Storm, we all know that doesnt work, but the things that also dont work are some of the crappier ones to get smashed.

Things like Energy Surge and Shatter Hex still do their damage. But once the damage is done, the Fleeing triggers and ruins it for the rest of the group. So they are now just a pain to use.

Same goes for Chain Lightning. You can use it, but they run.

GWGuru

Banned

Join Date: Nov 2005

Quote:
Originally Posted by Fantus
a) because it's fun
b) 15k and Fissure armor do cost money. I am getting those, because it's fun, too

well now it's even MORE fun cuz it'll take you longer.

remember farming isn't about the gold or the items it's about the FUN

Santanus_Perro

Frost Gate Guardian

Join Date: Jun 2005

Scott Township, PA

Iron Rangers

W/Mo

Quote:
Originally Posted by quickmonty
Perhaps "cheating" was not the correct choice of words. What do you call actions like computer controlled enemies being able to instantly recast, several times, skill that take 15 to 30 seconds for YOU to recast? Just one example. There are many more.
I would call that poor programming, or a bug (which is poor programming by another name). If you see this, report it.

Everyone needs to relax, take a deep breath. Play a little, and see if there is a new tactic using the same skills.

Although, I just realized, in PvE, maybe I should bring earthshaker rather than devestating hammer. Get a good knockdown, and let someone bring on the pain. Man, I think this could help change team builds in PvE and make new builds play more.

apocalypse_xx

apocalypse_xx

Krytan Explorer

Join Date: Oct 2005

Mo/Me

Quote:
Originally Posted by GWGuru
well now it's even MORE fun cuz it'll take you longer.

remember farming isn't about the gold or the items it's about the FUN
Agreed, farming is all about the fun, but how do you think we feel when we are basically told that solo play is not welcome, there are players that do nothing else besides trade, what if anet said no more trading? I am not bitter or disappointed, I enjoyed my GW stay very much, but I think us solo players finally have to admit that we are not welcome and move on

Yamat

Krytan Explorer

Join Date: Jun 2005

San Diego, USA

You'd think that the people that post on this forum would be in the higher percentage of skilled players because of the sharing of knowledge, but it seems to not be so.

People... a team is not a group of individuals doing their own thing, it's a group of people working together to achieve a common goal. Now groups will need to plan before going into a mission.

Fire nuking is not gone. AoE is not gone. Bring some snares.

yeaitsjim

Ascalonian Squire

Join Date: Sep 2005

Eternal Guardians of Order [EGO]

W/Mo

Quote:
Originally Posted by apocalypse_xx
Agreed, farming is all about the fun, but how do you think we feel when we are basically told that solo play is not welcome, there are players that do nothing else besides trade, what if anet said no more trading? I am not bitter or disappointed, I enjoyed my GW stay very much, but I think us solo players finally have to admit that we are not welcome and move on
sadly guy, very sadly, I tend to agree with you...we put up with so called "nerfs" all the time, and it just kills me cause its like...why bother. why make a new build, why spend countless time acuiring the items to effectivly be something else...and then only to have that changed as well... its just sad really to me. its like why bother? why continue to go on when anyone of my characters may be changed completely the next day and the last 20+ hours of gameplay....thrown out the window. Remember the Hershey commercial, with the baseball kids. change is not always the best way. to imagine if the country were like guild wars seems to be - we might be communist tommorow (no offense just a joke btw)

apocalypse_xx

apocalypse_xx

Krytan Explorer

Join Date: Oct 2005

Mo/Me

Quote:
Originally Posted by Yamat
You'd think that the people that post on this forum would be in the higher percentage of skilled players because of the sharing of knowledge, but it seems to not be so.

People... a team is not a group of individuals doing their own thing, it's a group of people working together to achieve a common goal. Now groups will need to plan before going into a mission.

Fire nuking is not gone. AoE is not gone. Bring some snares.
Were you actually trying to prove your own point, well done

BBoy_Manchild

BBoy_Manchild

Banned

Join Date: Aug 2005

dayton ohio

N/Mo

this thread has turned into a monster, i cant even keep up with all the posts, im still up to reading page 18

Pete1975

Pete1975

Academy Page

Join Date: Sep 2005

Manchester

Mo/Me

I think the update is aimed at solo farming, they have just screwed up fire magic though, and lets face it ele's main strength is AOE as their armour lvl is low. How would a mes feel if their interupts were taken away. I play Monk most of the time so it really doesn't effect me directly, But I know a fair few people who have ele's and are annoyed by it. Don't bother flaming me for this post this is just my opinion, if you disagree fair enough.

End Solo farm, easy no one man enters areas, problem solved

apocalypse_xx

apocalypse_xx

Krytan Explorer

Join Date: Oct 2005

Mo/Me

Quote:
Originally Posted by Pete1975
I think the update is aimed at solo farming, they have just screwed up fire magic though, and lets face it ele's main strength is AOE as their armour lvl is low. How would a mes feel if their interupts were taken away. I play Monk most of the time so it really doesn't effect me directly, But I know a fair few people who have ele's and are annoyed by it. Don't bother flaming me for this post this is just my opinion, if you disagree fair enough.

End Solo farm, easy no one man enters areas, problem solved
Perfect solution, no more beating around the bush of solo players, I like it...no sarcasm btw

Yamat

Krytan Explorer

Join Date: Jun 2005

San Diego, USA

Quote:
Originally Posted by apocalypse_xx
Agreed, farming is all about the fun, but how do you think we feel when we are basically told that solo play is not welcome, there are players that do nothing else besides trade, what if anet said no more trading? I am not bitter or disappointed, I enjoyed my GW stay very much, but I think us solo players finally have to admit that we are not welcome and move on
It's a multiplayer online game. Why buy it if you want to solo?

Arguments aside, I know plenty of solo monks still happily solo-ing. Yes, it takes longer, but so what? If all you want to do is solo, what difference does "time" make?

Memphis

Academy Page

Join Date: Jun 2005

UK

Natis Ignigena

R/Mo

Quote:
Originally Posted by PieXags
Seriously peoples. It's not about how wicked 1337 you are because you're rich and farm like crazy, it's about playing the game and having fun. It's not like they nerfed any farming spots, they just nerfed the talentless ways to go about it.

Cheers.
And how exactly is not being able to have any level of control over a battle when the enemies keep running in and coming back like a bloody drunken boomerang?

Personally, I had fun playing a tank taking the damage for the team and playing my part. I have fun as a monk keeping my team alive and kicking. I have fun as a mes keeping casters at bay and shutting down monks.
Running into a disorganised brawl where enemies constantly scatter and come back to random aggro is not fun in any sense. Granted it's comical compared to what we all once knew, but do you really want the whole game like that?

I've yet to see anyone supporting this patch argue against how quests such as UW are to be done now without VERY specific builds and tactics. I can see how hardcore players will like it, however it alienates the rest of the casual players, which make up a much higher number, who just like playing the PvE game the way it was. If you think PvE is boring then go play some unorganised PvP and enjoy the chaos.

PvE doesn't and will not work like PvP does. If a tank slips through the net or dodges AoE in PvP, so what. But if 3 bladed Aatxes ignore your tank and run for your team, you've got no chance.
It's not fair game and it doesn't balance. When I'm level 29 and can take more than 2 hits from one of those bastards, THEN I won't care if they dodge AoE, break aggro, or eat my bloody porridge.