Kuldebar Valiturus

Kuldebar Valiturus

Desert Nomad

Joined
Nov 2006
Location
Garden City, Idaho
Guild
The Order of Relumination (TOoR)
Profession
R/

Recent Posts

Mar 20, 2007 at 2:34 AM Suggestion: Moderator opinions

Perhaps merging thread related topics would be a better method than closing topics. But, maybe the thread merger process is too clunky or...

Mar 20, 2007 at 12:20 AM Post-searing missions&quests

The great thing about Guild Wars is its ultimate flexibility. Right now my character is taking a break from quests in Missions in Nightfall to go...

Mar 20, 2007 at 12:12 AM Suggestion: Moderator opinions

Quote: Originally Posted by lacasner And moderators I think should check in with someone before just closing or deleting stuff, because I have...

Mar 19, 2007 at 5:54 AM Ritualist Names

Quote: Originally Posted by eggs0wn The names from the D&D Generator are to fantasy-ish. I have been entertaining to idea of having the word...

Mar 19, 2007 at 5:48 AM Maintaining enchantments (GUI suggestion)

Quote: Originally Posted by Emik Thread Necromancy FTW... It's a suggestion thread. Thread topics tend to get closed if they have any...

Mar 19, 2007 at 3:28 AM found something in bettletun

I had read an assertion that these watch towers were related to the lost race of Giganticus Lupicus but that was long before humans entered into...

Mar 19, 2007 at 2:34 AM a new pvp island.

I am for anything that would make PvP more appealing and natural to most players. My biggest fault with Guild Wars is that ANet has failed to...

Mar 19, 2007 at 2:26 AM Best Place to farm for Bones and Tanned Hide Squares?

Necromancer mobs that drop bone staves, and Charr for easy salvageable leather drops. But, I find it hard to be more precise because unlike other...

Mar 19, 2007 at 2:19 AM Question about Crossing Elonian Chars to Tyria/Cantha

Quote: Originally Posted by The Pointless Oh yeah. "One for All..." was the replacement for "Gain Olias". What I found curious was...

Mar 19, 2007 at 2:05 AM Maintaining enchantments (GUI suggestion)

Remember, that some things appear to be "unhandy" for a reason. I believe it's probably the same reasoning* that goes behind not being...

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