MithranArkanere

MithranArkanere

Underworld Spelunker

Joined
Nov 2006
Location
wikipedia.org/wiki/Vigo
Guild
Heraldos de la Llama Oscura [HLO]
Profession
E/

Recent Posts

Feb 1, 2009 at 2:33 PM Shine on Ursan Blessing

Ursan it's now almost exactly how it should have been from the start. There is no real need to meddle with its attributes and numbers again....

Jan 29, 2009 at 3:43 PM Exchange Character Appearance.

Even if it's not faces, most hairstyles are just like hats. It won't go against the lore that a traveler from Tyria could go to Cantha,...

Jan 29, 2009 at 3:38 PM MIssion and quests

Well, there are some quests that were half made and are lost in time. It won't be bad at all to bring back the quest about killing rotscale.

Jan 28, 2009 at 4:41 PM The Definitive Storage Thread

Quote: Originally Posted by Terra Jim A few comments: 1.) Server Space [...] 2.) Books [...] 3.) Mini Pets [...] 3.) Rare Materials... [...] 4.)...

Jan 27, 2009 at 5:16 PM The Definitive Storage Thread

You mean It's a nightmare to sell them? Yes, it is. The first thing a game with so many outposts, towns, districts and 3 regions to spread...

Jan 25, 2009 at 6:52 PM The Definitive Storage Thread

Of course, when I say unlocking, I mean unlocking single perfect items. Unlocking is for things you usually get only once and never need to...

Jan 25, 2009 at 6:21 PM R7 KoaBD: What would you name it?

Whatever it would be it can only be a quote or a variation of a quote from Anchorman, like the rest.

Jan 23, 2009 at 5:33 PM Tie PvE skills to attribute lines

Quote: Originally Posted by Tyla So, because something is unbalancable, it's something to be ignored? No game is balancable, so let's...

Jan 23, 2009 at 5:21 PM Illusionary Weaponry suggestion!

That's not illusionary. The point of the skill is "Hitting always". But it works only with melee weapons. So the best use with this is...

Jan 23, 2009 at 4:59 PM Crafting title

On top of all of all what has been said, this could on only be done if a way to unlock crafted equipment in a character-based way would be added....

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