You can't see me

You can't see me

Forge Runner

Joined
Nov 2006
Location
USA
Profession
P/W

Recent Posts

Apr 6, 2008 at 1:48 AM Reverting favor back to territory based

I can't give this a bigger /Notsigned. The biggest reason I can give is the fact that there's no reason a computer game should divide...

Apr 6, 2008 at 1:43 AM Improvements of the Merchant

Quote: Originally Posted by Shayne Hawke /signed... for GW2, right? This might be too big of a change for the merchant of GW. The idea is to beta...

Apr 6, 2008 at 1:04 AM Improvements of the Merchant

Quote: Originally Posted by Yawgmoth This could be even harder to implement and would certainly require more server resources than the Xunlai...

Apr 5, 2008 at 11:23 PM Improvements of the Merchant

Quote: Originally Posted by MithranArkanere You don't get it. They will spam anyways, but instead of getting stuff, then spam, they will spam...

Apr 5, 2008 at 9:56 PM Improvements of the Merchant

Quote: Originally Posted by Fear Me! /notsigned. I agree with above. Unless you only play gw as the ever elusive trader class every day, you...

Apr 5, 2008 at 12:28 AM Improvements of the Merchant

Quote: Originally Posted by MithranArkanere Having the less possible of them. The fact is, there's no way that merchant vultures hurt the...

Apr 5, 2008 at 12:06 AM Improvements of the Merchant

Quote: Originally Posted by MithranArkanere Hm... vultores waiting at merchants to see what they can get... hm... No. We need traders like the...

Apr 4, 2008 at 10:18 PM Improvements of the Merchant

Quote: Originally Posted by Zesbeer you can look at the item in question before you buy it....................... I never said that the merchant...

Apr 4, 2008 at 10:12 PM Damage cap on monster attacks.

These problems are easily countered by simple skill choices. /Not Signed.

Apr 4, 2008 at 10:09 PM PvE viewing

Player: Looking for Group PuG: No! I saw you on your last run and you suck! Whether this would be an improvement or a hurt to PuGging, I don't...

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