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theclam

Jungle Guide

Joined
May 2005

Recent Posts

Apr 27, 2006 at 1:53 PM Factions isnt a stand alone

Is the OP suggesting that they should never release new skills?

Apr 26, 2006 at 6:37 PM Skills - Blackout

Skill Quests: * The Lost Princess (Fishermen's Haven) Skill Trainers: * Bartoch (Droknar's Forge) * Dakk (Ember Light Camp)

Jan 21, 2006 at 4:49 AM Im new, I have a few questions

Pre-searing is the newbie zone. The game is divided into three parts. Pre-Searing - Newbie Zone Post-Searing, Pre-Ascension - Middle Game...

Jan 20, 2006 at 10:31 PM First Thoughts on Ritualist and Assassin

Quote: Originally Posted by Rikimaru Allright, I don't want ot be a jerk, but that is probably the stupidest thing i've heard in a while....

Jan 20, 2006 at 10:20 PM GvG Pre-Battle Customization

1v1 isn't balanced. Mesmers beat Monks. Necromancers beat Warriors. Rangers beat Elementalists. Like Kaguya says, it's rock, paper,...

Jan 20, 2006 at 10:16 PM Rebalance PvP Weapons

Ok Siren, you don't want to use faster recharge or cast items or HoD swords. For some reason you don't like to cast faster or recharge...

Jan 20, 2006 at 9:25 PM Possible Assasin Tank?

W/A would be a better tank. I theorize that */Mo tanks are going to be much less popular, what with the changes to the new tombs (your Monks'...

Jan 20, 2006 at 9:23 PM The Ritualists..

Spirits have limited range. Spirit casts can be interrupted. Spirits can be killed. They're just doing better right now because people...

Jan 20, 2006 at 9:18 PM Necro/Mesmer vs doppleganger?

He only uses skills that you have on your bar. Therefore, if you don't bring Backfire, he won't use it. Try bringing Sacrifices, so...

Jan 20, 2006 at 5:15 PM First Thoughts on Ritualist and Assassin

Quote: Originally Posted by Racthoh If I've read the skill descriptions correctly, assassin can inflict 5 conditions in 3 attacks. Cripple,...

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