Surena

Surena

Krytan Explorer

Joined
Mar 2007
Profession
N/Me

Recent Posts

Dec 8, 2007 at 7:57 AM The begining of the death cry, or How to slowly kill a game.

You know what's worse than these useless apocalyptics threads? People posting and commenting in it, parroting each other with "FAIl"...

Nov 22, 2007 at 6:33 AM Do you run into people from guru playing the game?

I've been to RA with some -Steel Phoenix- guys, Master Ketsu, The Real Roy Keane, seen Mokone, Shaenari (sp. :P), actually there has been...

Nov 21, 2007 at 8:32 AM Swords > Axes

I really liked Tripplechop (+ Conjure) until the overpowered PvE skills got introduced. Currently there's no real reason to run anything else...

Nov 18, 2007 at 10:12 AM This is just lame

The more people play a game, the more they repeat the same thing over and over again the pickier they get. It's nothing new. Back in the days...

Nov 16, 2007 at 9:58 AM Soft update - Thursday 11/15

Quote: Originally Posted by unienaule You mean, re-do Air so it does something useful other than blind? Also, if you were to say, bring...

Nov 16, 2007 at 9:47 AM New Character

Quote: Originally Posted by Mordakai Mesmers aren't necessarily hard to play... Uh, what? Quote: Originally Posted by arcady Mesmer is...

Nov 16, 2007 at 9:43 AM Soft update - Thursday 11/15

Quote: Originally Posted by Mouse at Large Here's a thought - don't nerf fire eles, buff some of the other attribute lines so they are...

Nov 15, 2007 at 10:33 AM So, will there ever be an iota of chance for a PvE/PvP split?

Quote: Originally Posted by DDL It's just extremely annoying to have constant tweaks and alterations to skills (and actual base game...

Nov 15, 2007 at 9:49 AM So, will there ever be an iota of chance for a PvE/PvP split?

Quote: Originally Posted by DDL So please try to understand why having something randomly changed in PvE (that WASN'T broken in PvE) for NO...

Nov 15, 2007 at 9:04 AM So, will there ever be an iota of chance for a PvE/PvP split?

Quote: Originally Posted by arcanemacabre Except that if it is done this way, each individual battle would take as long as a standard GvG, and...

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