A

Albas

Ascalonian Squire

Joined
Jun 2005
Guild
Legion of Valhalla
Profession
Me/N

Recent Posts

Mar 28, 2006 at 8:56 AM Solution for 12v12 Game Length Problem

Quote: Originally Posted by allience i think we should have the option to make the 12 ppl party ourselves. it will shorten the match since we will...

Mar 28, 2006 at 8:43 AM Solution for 12v12 Game Length Problem

I am not against long matches. In fact, I love long matches. I think comebacks are great. I just hate matches where I have to sit and camp the...

Mar 27, 2006 at 12:10 PM Favorite Builds

If you are talking about tabs like the weapon tabs, I am for it. It was set like this in one of the Guild Wars Prophecies beta events, but I...

Mar 27, 2006 at 11:58 AM 12v12 needs to be reworked

Quote: Originally Posted by Zaxan Razor Uhm, most of you guys seem to be forgetting that it will not be completely random at release. In this...

Mar 27, 2006 at 11:23 AM Warriors underpowered in PvP in factions...

Quote: Originally Posted by chumsy More like it says wars are underpowered, if you ask me. Have you ever seen a war out-damage or out-heal max IW...

Mar 27, 2006 at 11:14 AM 12v12 needs to be reworked

Lets say a significant majority of the top 100 guilds all choose to be on the same faction and play all the time in organized builds. That just...

Mar 27, 2006 at 10:57 AM Solution for 12v12 Game Length Problem

Quote: Originally Posted by Snowman hmm, maybe people wouldnt quit as much knowing that if the outcome of the match was obvious, the match would...

Mar 27, 2006 at 10:50 AM Alliance Battles: Quitting and Staying

Quote: 4. Denied entry into Alliance Battles - Make it so that they cant rejoin a battle untill the one they left is over. That way they might as...

Mar 27, 2006 at 10:17 AM Get rid of doubled skills (petition)

/not signed I'm sure anet wouldn't mistakingly add in duplicate skills that would unbalance the game and cause massive chaos everywhere,...

Mar 27, 2006 at 10:13 AM Solution for 12v12 Game Length Problem

I read the other two posts about 12v12 and I didn't see any proposed solutions to this (different) problem, so I will say it here. Sometimes...

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