Enigmatics
Jungle Guide
Threads Started
UW Nightmares' Health Question.
One Perfect, 20% Axe Grip of Enchanting For Sale.
Various Items: 20% Ench. Axe, 9% Furious Haft, 11% Chaos Axe w/ Stanced, etc.
Max Damage, 15%^50 Axe For Bid. Req 12.
WTS an Unmodded Perfect Handaxe.
R/W -Valid- Farming Build.
A Howl's Moving Castle Fic.
Fanfiction-Angst WITH Prose!??! NO WAY
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Recent Posts
Storm Kin don't technically fly; since you're being so technical. Bashing people for sarcasm by means of being sarcastic yourself is no...
Even with the stacked buffs+favorable winds, a quick shot ranger/elementalist will have trouble tackling warriors. The reason is that the Conjure...
Penetrating blow can add twice as much damage as swift chop, and you seem to be shying towards energy skills... how are warriors going to manage...
Quote: Originally Posted by OneArmedScissor Correct me if I'm wrong, but this seems like it was directed toward me. In that case, when did I...
The 36% energy reduction of level 9 expertise rounds to 40% -the equivalent of level 10 expertise.
Quote: Originally Posted by Bast Yeah, let's take a Ranger and make a really bad Elementalist out of it! If you want fire nukes and a pet, why...
What are you trying to do with this build? It doesn't seem to have any purpose; it doesn't look very powerful, doesn't look like...
Why's this in the Campfire?
You can't try to be too self-dependant; it's the whole point of teams, and it's why Warriors are so easily outsmarted. Concentrating...
Even Offering of Blood won't afford you too many uses of Spinal Shivers.
