Enigmatics
Jungle Guide
Threads Started
UW Nightmares' Health Question.
One Perfect, 20% Axe Grip of Enchanting For Sale.
Various Items: 20% Ench. Axe, 9% Furious Haft, 11% Chaos Axe w/ Stanced, etc.
Max Damage, 15%^50 Axe For Bid. Req 12.
WTS an Unmodded Perfect Handaxe.
R/W -Valid- Farming Build.
A Howl's Moving Castle Fic.
Fanfiction-Angst WITH Prose!??! NO WAY
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Recent Posts
Heh... Plus chaos axes are dirt cheap, unless it's 15% damage. As for pve, practically every warrior i see goes swords.
Yeah monks have high divine favor which makes them more suited to counter spike damage.
Vim would be awsome combined with all adjacent opponents being poisoned.
However casters seem to depend on skills, whereas warriors and rangers are hard enough to interrupt (let alone with a bow). Never mind me, i'm...
Not all of those necro skills are death. As for "touching", most other touch skills are weak, and aren't found in one attribute, let...
Energy leech... mm... you could go mesmer secondary to get some more energy. That's the lifeline of air spikers, as well as maintaining...
I believe there's an interrupter build in the "mesmer basics" topic. As for ranger, the only interrupts they have is interrupting shot...
Why would you want pure damage... rangers are known for (apart from notoriously sucking) being able to survive in harsh conditions. Although this...
I don't see how that's indefinate knockdown. You'd have to incorporate thunderclap in there, and then a constant energy booster to...
Yeah you'll especially like 15k druids armor. Oh thats right, it looks EXACTLY the same as normal druids armor. I've lost my faith in...
