Symeon

Symeon

Forge Runner

Joined
Jul 2005

Recent Posts

Nov 17, 2005 at 9:29 PM Symeon's Chapter 2 Thread

One thing I think needs improvement is the cities themselves. So we have the market, the storage, the armor/weapons sellers, some big central...

Nov 17, 2005 at 9:10 PM Symeon's Chapter 2 Thread

Quote: Originally Posted by Aeon_Xin I would love the ability to step on that fat frog you sometimes see and have it make a big red spot under my...

Nov 17, 2005 at 9:08 PM Trap damage

/signed

Nov 17, 2005 at 8:50 PM Ideas for the New Assassin Profession

I think we are all being a bit too separate and conclusive ideas about the assassin. Gaile Gray has pretty much asked us to give ideas for it, and...

Nov 17, 2005 at 8:40 PM Guild Hall NPC Additions / Improvements

I really like these ideas. I think it is pretty definite that the devs need to add more to guild halls. Guild storage, various NPCs, different...

Nov 17, 2005 at 8:05 PM PvE arena - revenge of the bosses.

I like it a lot. A lot of fighter games and RPG games have boss arenas so you can simply play against all of them. One example is Tenchu: Wrath of...

Nov 17, 2005 at 8:01 AM Symeon's Chapter 2 Thread

I thought maybe if we add more numbers and more varities of enemies in areas, that 1)The monsters should indeed not all get on and often be...

Nov 16, 2005 at 8:30 PM Guild Upgrades Request For Chapter Two

Quote: Originally Posted by Darkest Dawn Great ideas OP. I love #7 where we can scrimmage against ourselves. And the storage area in the hall is a...

Nov 16, 2005 at 8:21 PM Symeon's Chapter 2 Thread

Quote: Originally Posted by Marus Varrus I have had the thought on a new skill line for some time, of constructs or golems that are similar to the...

Nov 16, 2005 at 8:03 PM Ideas for the New Assassin Profession

Mantle of Shadow - energy cost 5, casting time 1, recharge 30 For 9...16 seconds, you are partially invisible (like your basic outlines are...

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