A

Ailina

Krytan Explorer

Joined
Jan 2010
Guild
Whats Prot Spirit [FoR]
Profession
R/

Recent Posts

Jan 17, 2011 at 4:54 AM Drinking for title with Drunken Master during gameplay

I think the OP was asking more for there to be a way to use the alcohol without having to constantly open the inventory every time you want to...

Jan 17, 2011 at 4:43 AM Things that just don't make sense...

Kamikaze: What effigies to the Mursaat are you talking about? Besides that, a few notes: Quote: Originally Posted by Lord Dagon would you want to...

Jan 12, 2011 at 7:27 PM Have you ever picked a prof because you like the armor?

Well, we all know that our favorite creepy little girl definitely did: "When I grow up, I'm going to be a hero like my daddy. I'd like...

Jan 12, 2011 at 12:10 AM A listings of Greenie (Unique Item)

OP: you said you're looking for a "list out unique skin / unique stats that cant be replicated". By that, do you mean this? Also, if...

Jan 11, 2011 at 11:13 PM Reserving districts/Canthan New Year... huh?

Think of it more as "sponsoring" than "reserving". Basically, the only reason that the guilds "reserve" a district is to...

Jan 7, 2011 at 12:14 PM Frustrated with Instanced Missions

Yeah, I think they did it better in EotN, where all the important NPCs res themselves if they die, so you can't fail a mission just because an...

Dec 27, 2010 at 12:24 AM Closed: Giveaways Dmg +20 vs Undead, Ogres etc.

I would love the: 1 Bow grip of Deathbane (+20% dmg vs undead) x1 axe grio of pruning (+20% vs plants) x1 Staff wrapping of ogreslaying (+20% vs...

Dec 25, 2010 at 6:10 PM pc on these please

I'm not sure of the exact price for the hammer, but don't merch it. It's a perfect q8, and though it's not 15^50, it's still a...

Dec 22, 2010 at 12:37 AM Target Next Ally

Yes, I know keys can be bound to specific party members. Basically, it just makes no sense to leave out this functionality for allies when it is...

Dec 21, 2010 at 4:37 PM Target Next Ally

In the Options (F11) Control panel, there are options for binding keys to Target Foe - Nearest, Target Foe - Previous, Target Foe - Next, Target...

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