Dougal Kronik
Forge Runner
Threads Started
Retain Interest in Prophecies Campaign
Zehtuka's Horn
GW:EN Prerelease Bonus Pack
Increase Bonus Mission Pack Buying Options
Keyless Chests for Cantha and Tyria
Festival Tickets as Drops
Beastmaster Shouts need to be Fixed
Show Active Beastmastery Skills on Pets
Harvesting and Crafting
Niwah's Dialogue
Recent Posts
/signed Make them like the Fissure of Woe (Balthazar's Armour) is done. With identical looks regardless of what mods you select for each...
/signed Have them do slightly less damage than the melee weapons the Assassin uses and with a slower rate of attack - faster than a bow but with...
Posted a link to the thread and reposted the original post on the following forums: GWOnline Guidwars @ Gameamp Guild Wars OGaming
Quote: Originally Posted by floplag FYI Assasins do have throwing daggers not related to daggers mastery ... its a spell under deadly arts In...
Since they have "Core" skills, what if they made "Core" types of mods for armour and weapons. Then had special mods within the...
Rangers definitely need weapons that have requirements other then Marksmanship. Even if they just changed bows that required some other Ranger...
Let the skill trainer sell any skills that are unlocked on your Account, but no Elites! This would make the skill trainer actually have a use in PvE.
Leave the arenas in Tyria as they are - but something should be done with the Shing Jea arena. Adding it to the Random Arena's would be good....
Quote: Originally Posted by Loviatar jeff strain also said in an interview that no new content will be added to preceding chapters and mentioned...
/not signed That's what separates the PvE characters from the PvP. Your PvE character is someone you have to invest time and effort to get to...
