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Elaine Donnerbalken

Academy Page

Joined
Mar 2006
Location
Germany
Guild
A Three Headed Monkey Behind U [loOk]

Recent Posts

Apr 4, 2006 at 5:50 PM Oh heck. Assassins. (Mesmer thread.)

on the question of edraining Assassins: IF they attack someone using zealous upgrades (critical strikes 10) they have an energy regeneration of...

Apr 4, 2006 at 12:08 PM i think r/a is better than a/* see why *click*

Lets compare: (no zealous upgrade) Rangers have to pay half the skill costs assassins have to pay. Energy gain: 1 energy/sec. Assassins have to...

Apr 3, 2006 at 5:40 PM Assassin skills up for dispute...

there is a rather bit time window to complete your combo. Dont know how long but seemed to be near 8 to 10 seconds or longer (?). (This is...

Apr 1, 2006 at 10:37 PM Will you be rushing the game?

no rushing for me. Think I will even read what the colletcors say, now that they give reasons why they want this stuff so badly.

Apr 1, 2006 at 12:07 AM First Lore Project: Factions Preview Event!

Seems to me that this should clarify the primary gods of the new classes. (But sure, it cant be bad for an Assassin to also pray to Grenth for...

Mar 31, 2006 at 11:18 PM Skills - Expunge Enchantments

I think that assassins are tool characters too. They wont be only about attack skills. There will also be stances or whatever, in any case Rez....

Mar 31, 2006 at 5:15 PM Skills - Expunge Enchantments

Gotta love it. Will have big impact,as it probably will end this SB-Infuser madness in HA. And the description is wrong-.- its 3/4 seconds not 3 !...

Mar 29, 2006 at 10:20 PM The new Mesmer Skills

Arcane Languor: could be good in an exhaustion-theme group build. You know, theres a ranger spirit doubling exhaustion. And serpents quickness,...

Mar 29, 2006 at 9:08 PM Omg, Fear Me Idea!!! A/w

(1)I think the Chance of Double Strikes due to Locusts fury or Dagger Mastery count only for normal attacks. .. What I mean is that with Daggers...

Mar 29, 2006 at 8:50 PM i think r/a is better than a/* see why *click*

Indeed. If you hit, energy is no problem. Having Criticals 10, Dagger Mastery maxed and using zealous upgrades, you'll have effective 8 pips...

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