Elaine Donnerbalken
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on the question of edraining Assassins: IF they attack someone using zealous upgrades (critical strikes 10) they have an energy regeneration of...
Lets compare: (no zealous upgrade) Rangers have to pay half the skill costs assassins have to pay. Energy gain: 1 energy/sec. Assassins have to...
there is a rather bit time window to complete your combo. Dont know how long but seemed to be near 8 to 10 seconds or longer (?). (This is...
no rushing for me. Think I will even read what the colletcors say, now that they give reasons why they want this stuff so badly.
Seems to me that this should clarify the primary gods of the new classes. (But sure, it cant be bad for an Assassin to also pray to Grenth for...
I think that assassins are tool characters too. They wont be only about attack skills. There will also be stances or whatever, in any case Rez....
Gotta love it. Will have big impact,as it probably will end this SB-Infuser madness in HA. And the description is wrong-.- its 3/4 seconds not 3 !...
Arcane Languor: could be good in an exhaustion-theme group build. You know, theres a ranger spirit doubling exhaustion. And serpents quickness,...
(1)I think the Chance of Double Strikes due to Locusts fury or Dagger Mastery count only for normal attacks. .. What I mean is that with Daggers...
Indeed. If you hit, energy is no problem. Having Criticals 10, Dagger Mastery maxed and using zealous upgrades, you'll have effective 8 pips...
