Isileth

Isileth

Jungle Guide

Joined
Apr 2006
Profession
R/W

Recent Posts

Mar 23, 2008 at 12:19 PM Skill Updates: Should they keep PvE and PvP skill updates segregated?

Quote: Originally Posted by Crom The Pale While its been said before I will say it once again, you can't balance a skill so that it works the...

Mar 23, 2008 at 12:08 PM Ursanway ... vanquish PUG annoyance?

Quote: Originally Posted by Crom The Pale A great part of this is Vanity. People that have been playing GW for a long time, or those who think...

Mar 23, 2008 at 10:49 AM A discussion on 7 heroes

Quote: Originally Posted by Crimso I think it would make elite missions worthless since in the hands of a good player 7 heroes can be better then...

Mar 23, 2008 at 9:56 AM Your ideal Guild Wars. Keep and Remove

Quote: Originally Posted by Shyft the Pyro the game needs to do more to make people "cooperate." Im sure im not alone (infact I know from...

Mar 23, 2008 at 9:20 AM A discussion on 7 heroes

Quote: Originally Posted by Jade How could it not be balanced for 7 heroes? Wouldn't it be the same as having 7 other rl people in your party?...

Mar 23, 2008 at 9:04 AM A discussion on 7 heroes

Yes they seem quite quick to try and dodge the questions about it. For example in that very same thread someone posted Quote: Wow. I've always...

Mar 23, 2008 at 7:54 AM Your ideal Guild Wars. Keep and Remove

Quote: Originally Posted by Shyft the Pyro - Heroes (because no one PuGs any more, and what's the point of a solo online game marketed as a...

Mar 23, 2008 at 6:00 AM Question about Critical Hits

It will check each one independently (Although there are a few that add directly to your crit chance) So basically it will go through them in turn...

Mar 23, 2008 at 12:50 AM A discussion on 7 heroes

Quote: Originally Posted by Shadowmere well despite how people spin it, Guild Wars IS a MMO. However it's a TEAM based MMORPG. Well the main...

Mar 22, 2008 at 10:57 AM A discussion on 7 heroes

Quote: Originally Posted by miskav The easiest awnser: I prefer GW as a Multiplayer game, Not as a 1 player and 7 NPC game. This would bring...

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