Skye Marin

Skye Marin

Jungle Guide

Joined
May 2006
Guild
The Seraphim Knights [TSK]
Profession
E/A

Recent Posts

Dec 12, 2008 at 3:50 PM [Dev Update] - 11 December 2008

A few tweaks: Energy Boon - Reduce recharge to 20 and duration to 10. Archer's Signet - Your next 1..3 bow attacks cause bleeding and poison...

Dec 2, 2008 at 2:16 AM Elite Skill buffs

Quote: Originally Posted by IronSheik Nom nom nom can't believe I'm going to bother with blindness [Assault enchantments] <-Can remove...

Dec 1, 2008 at 7:32 AM Elite Skill buffs

The round of Elite skill buffs back in August was a good start. Many Elite Skills aren't used because they aren't useful. The most recent...

Nov 29, 2008 at 4:15 AM Turn skill points into skills

Tons of Characters have hundreds of unspent skill points, include plenty that have bought all the skills they care for. I like being able to spend...

Nov 19, 2008 at 8:49 AM ablity to cash in skill points for bath. faction

Why not just allow more uses for just skill points, like on consumables? Throw in one more Summoning Stone (say, paragon) that costs only 5 skill...

Nov 19, 2008 at 3:42 AM Thursday November 13, 2008 - update notes

I can do without the books, but I would enjoy an NPC that gives a faction title-point reward to each character, past and future, that has earned...

Nov 18, 2008 at 8:35 PM Thursday November 13, 2008 - update notes

Quote: Originally Posted by BrettM I can't spend the odd 10 minutes here, 15 minutes there, accumulating a worthwhile bit of faction. HFFF...

Nov 18, 2008 at 8:12 PM Summoning Stones: My new addiction!

Come next May when the Zaishen Rewards Calendar is reset... What are the odds that Everlasting versions of these Summoning Stones will pop up?...

Nov 15, 2008 at 6:47 PM New update Storybooks.

The keys are what is given to you, and players give you cash for the keys. One player gains cash and one player loses cash. In this case, cash...

Nov 13, 2008 at 5:18 PM What is "balance" and can it be achieved?

Balance is the ability to have many viable builds and tactics in a given scenario. Viability is the key. If you have two different ways of doing...

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