Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Joined
Mar 2005
Location
Chicago, IL
Profession
W/N

Recent Posts

Jun 14, 2005 at 9:16 PM XTreme Damage W/N

There are 3 good reasons why I chose tactics and it works... Victory is Mine! gives a NICE jolt of energy and hp when it's used. It's my...

Jun 14, 2005 at 6:33 AM XTreme Damage W/N

Quote: Originally Posted by Casonetto Can a warrior/ele do Thrill of Victory as well as a warrior/necromancer? It's a Warrior skill so if you...

Jun 14, 2005 at 6:32 AM XTreme Damage W/N

Little note, in the betas, Thrill of Victory used to say "If you kill your enemy with this blow, you gain 200hp" or something to that...

Jun 14, 2005 at 6:30 AM XTreme Damage W/N

The catch to Thrill of Victory is that you need 10 tactics to make it deal 30 extra damage and ONLY if you have more hp than your enemy. Since the...

Jun 14, 2005 at 6:25 AM Fear ME!! Energy Denial Warrior? [non-mesmer]

W/N. Reason being is the armor... And watching a necro yell fear me is just funny... ^_^ But now that you mention it, yeah, a group of 3 or so...

Jun 14, 2005 at 6:13 AM W/E Axe Build

The way you put Armor of Mist in there, I know it does let u run faster and add to ur defense, but come on now, who in their right mind would...

Jun 14, 2005 at 5:55 AM What class combination do you think is the most fun?

Warrior/Necromancer for me. I've looked at, analyzed, and considered every other profession combo with warrior. [I like melee type dudes in...

Jun 13, 2005 at 9:00 PM XTreme Damage W/N

Just tested the above build and I gotta say... HOLY $#!+!! 130 point Thrill of Victory poke to the SPINE!!! Poor running monk was in the middle of...

Jun 13, 2005 at 7:59 PM XTreme Damage W/N

Normally I work with conditions but now I'm flipping the table and asking for thoughts and advice on this HIGH DMG offensive tank build. It...

Jun 11, 2005 at 7:39 PM Fear ME!! Energy Denial Warrior? [non-mesmer]

Someone mentioned in an earlier post about a build known as the "Fear Me!" build. Fear Me: cost - 4a. All adjacent enemies lose X energy....

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