K

Kanyatta

Forge Runner

Joined
Jun 2006
Guild
Guildless, pm me
Profession
R/Mo

Recent Posts

Jun 20, 2008 at 12:01 AM The Madness That Is Ether Renewal

Quote: Originally Posted by Avarre Sorry, PvE players asked for PvE to be cut away from balance, so now they get what they ask for. I'm sure...

Jun 19, 2008 at 7:35 PM Solution for trading cap

Quote: Originally Posted by MithranArkanere Cash cap is no an issue to be solved. Is an intentional mechanic. Now, instead of just replying again....

Jun 19, 2008 at 6:11 PM Solution for trading cap

Quote: Originally Posted by A Leprechaun If A-net did this don't you think they would just remove the cap? Or is there some reason why not?...

Jun 19, 2008 at 5:43 PM Solution for trading cap

Quote: Originally Posted by Abedeus Or just get coins/chests with coins (in your inventory). Double-click to get amount of money. Can't be...

Jun 19, 2008 at 5:31 PM Solution for trading cap

Mostly in response to the recent Ecto scare, I propose that Anet should have some form of trading medium, seeing as the players cannot trade in...

Jun 19, 2008 at 5:21 PM Where's the SF nerf staying?

Quote: Originally Posted by Leighwyn If you're so concerned about the stable value of your piles of ecto, why don't you exchange them all...

Jun 19, 2008 at 5:19 PM Developer Updates - Skill Balance Changes - 18th June 08

Quote: Originally Posted by Spangly_boy Paragon "Can't Touch This!": decreased Energy cost to 5. It's about time. I called that...

Jun 19, 2008 at 5:13 PM Black Dye Drops

In my 3 years, and over 2000 hours put into the game, I have 1 Black Dye drop from a Scythe of Chaos in Tombs.

Jun 19, 2008 at 5:09 PM Where's the SF nerf staying?

Quote: Originally Posted by Gregslot Stop beeing selfish just because you got a whole stack of ectos and dont want it to devalue. Let us, normal...

Jun 19, 2008 at 4:09 PM Fitting Room at the Armorer? (also, fun with dye previews)

Just use the wiki, that'll show you how every armor in the game looks on every gender of every profession. The reason this was implemented for...

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