DeathByAmor

DeathByAmor

Banned

Joined
Aug 2006
Profession
N/

Recent Posts

Sep 22, 2006 at 1:31 PM It Begins!

Well I will be at work for another 7 hours or so I will have to wait to try it out. No biggie though.

Sep 22, 2006 at 1:23 PM Is anyone else worried about the new salvage options?

I do not think that the inherent mods should be salvageable. I think that you should be able to apply a 15^50 or whatever mod to any weapon as...

Sep 21, 2006 at 5:09 PM A question about inherent inscriptions for weapons.

Quote: Originally Posted by Loviatar this is to salvage a 20/20 mod from an otherwise crap weapon and apply it to the one you want. salvage the...

Sep 21, 2006 at 4:56 PM I would like more information on what to expect with weapon's inherent mods.

I am sure there are alot of people wondering how this will work exactly. We are just wondering if they will like salvageable mods or if you can...

Sep 21, 2006 at 4:50 PM A question about inherent inscriptions for weapons.

Well if you consider what I mentioned a few posts up if you had personally IDed the Axe/Sword/Hammer to be 15% unconditional then you could have...

Sep 21, 2006 at 3:24 PM A question about inherent inscriptions for weapons.

I think the they can be applied to all weapon except for Collector's Items, Quest Items, and Green Items. It would be sweet however if you...

Sep 21, 2006 at 1:18 PM Sign here if you've been playing for more than a year now, and...

Quote: Originally Posted by Akhilleus i love how this has turned into an economic status-bragging thread. im not going to post mine, since im sure...

Sep 20, 2006 at 7:16 PM How will the change in the inherent mods effect Guild Wars?

Quote: Originally Posted by 4thVariety imho, the game will diversify because your skin of choice is no longer totally out of reach. we will see...

Sep 20, 2006 at 2:54 PM Sign here if you've been playing for more than a year now, and...

1. /notsigned I currently have 981k + 2350 Ectos and have maxed all my materials in storage (Have spent nearly 35 Million or so since I started...

Sep 20, 2006 at 1:53 PM How will the change in the inherent mods effect Guild Wars?

ok i found it http://www.guildwarsguru.com/forum/s...php?t=10044754

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