Poll: Should GW1 characters be able to cross over to the GW2?
=HT=Ingram
I choose "No, but I want my names saved" because GW2 is suppose to be 1000 years in the future. as such will likely have a new lev cap (30) and new attrib cap(300). Obviously your existing characters are long dead... But their names should be allowed to live on and be recreated in GW2... As a legacy link to your past character. But thats all.
As such it will also be a fresh start on funds and resources for everyone.
You will still be able to play on your character in original GW unrelated to things happening in GW2 campaigns. but have the family name, if you will, living on...
As such it will also be a fresh start on funds and resources for everyone.
You will still be able to play on your character in original GW unrelated to things happening in GW2 campaigns. but have the family name, if you will, living on...
Rhyannon
Well, I haven't read ALL the posts, and maybe someone already said this. GW2 yes, it's supposed, if and when it comes out, to be a new game, that means another account, new characters, new game engine, who knows.. new servers for it. There are ppl here that already have a few GW accounts and are able to play them all just fine, but I don't even consider taking on another account, and there are ppl who feel the same as me.
For me playing GW is all about the characters, their progress in the game, the XP gained, the $money$ earned & spent. Where will it all go for my cute Undine if I decide to play GW2 ? Not many ppl will be left in GW1 (just look at Tyrian missions after the other 2 campaigns were released), so ... i'll just have to delete the old game from my computer and never remember I ever played the first part of it?
NO NO NO! I don't want that !! And ... I don't even think it would be in the best interest of the whole GW plan of ANet to release a whole complete new game. I would just play Lineage or WoW if that's their plan, and just because it's another time & sentiments consuming game, I don't.
As a finishing point .. I guess I want ANet to finnally say what they want to do, to prepare our poor hearts for the big news
For me playing GW is all about the characters, their progress in the game, the XP gained, the $money$ earned & spent. Where will it all go for my cute Undine if I decide to play GW2 ? Not many ppl will be left in GW1 (just look at Tyrian missions after the other 2 campaigns were released), so ... i'll just have to delete the old game from my computer and never remember I ever played the first part of it?
NO NO NO! I don't want that !! And ... I don't even think it would be in the best interest of the whole GW plan of ANet to release a whole complete new game. I would just play Lineage or WoW if that's their plan, and just because it's another time & sentiments consuming game, I don't.
As a finishing point .. I guess I want ANet to finnally say what they want to do, to prepare our poor hearts for the big news
Firefox78
GW2 has to be a new start. I have played about 3000 hours and in 2 years it's alot more, but to get the best balance in the game all have to start from scratch because IT'S a new game.
Well you will still be able to continue with GW1
Danm no RL before year 2011 - crap
Well you will still be able to continue with GW1
Danm no RL before year 2011 - crap
Mitchel
Yes they should, and to all the people saying there is a 100 year time difference; I can complete Nightfall before Prophecies/Factions, now look at the manual...
Shadow_7
I would like to have an option to cross over my characters to the new game. Regarles of having an option or not, I'll be playing th enw game.
Moa Bird Cultist
I think people need to take this in slightly better context. The article is from the Inquirer; A site known, indeed renowned for it's bare-faced lies and tall stories, all dressed up to look like news. I don't honestly believe a word of it. I also don't believe that Arenanet would develop a game that will purposely alienate the majority of the hardcore PvE community - a game that would basically trash our old characters being that sort of game. Make no mistake; whether this be truth or lies, transferring existing characters over is winning in the poll by a mile, and with good reason.
But suppose it was true? I don't want to give any of my 5 or 6 main characters up. It's not because they own superleet items, it's not anything to do with any money on the account, it's not even because of the work thats been put into them. It's simply, the attachment many people have with their main characters. I would not give up Rena as she is now if they paid me, nor would I leave Krysten and her Moa Bird to rot. Many people would say the same about their characters, I think you'll find.
And lastly, somebody said something which compared us 'whiners' who would like to keep our original characters to the, (nonexistent,) people who would complain that you couldn't carry your progress from Super Mario over to Mario 64. Thanks, but no thanks. Mario=/=MMORPG, the two worlds are as far apart as can be. Even games like Final Fantasy are nothing like Guild Wars and it's irk. How many Final Fantasy games have you clocked >2000 hours on and enjoyed every second, might I ask?
But suppose it was true? I don't want to give any of my 5 or 6 main characters up. It's not because they own superleet items, it's not anything to do with any money on the account, it's not even because of the work thats been put into them. It's simply, the attachment many people have with their main characters. I would not give up Rena as she is now if they paid me, nor would I leave Krysten and her Moa Bird to rot. Many people would say the same about their characters, I think you'll find.
And lastly, somebody said something which compared us 'whiners' who would like to keep our original characters to the, (nonexistent,) people who would complain that you couldn't carry your progress from Super Mario over to Mario 64. Thanks, but no thanks. Mario=/=MMORPG, the two worlds are as far apart as can be. Even games like Final Fantasy are nothing like Guild Wars and it's irk. How many Final Fantasy games have you clocked >2000 hours on and enjoyed every second, might I ask?
Rhedd
My primary character charmed her Moa (strider, actually) on her first day, in the first week of GW. I still play her almost exclusively, and Redfeather is still by her side. It's amazing (and funny) how much bigger he is, when I look at old screenshots.
My day is always made when someone compliments him on his size or ferocity, in PvP.
I wouldn't give him, or my Ranger, up for the world.
Slightly off-topic, but I just thought I'd let you know you had a kindred spirit, Cultist. ^_^
My day is always made when someone compliments him on his size or ferocity, in PvP.
I wouldn't give him, or my Ranger, up for the world.
Slightly off-topic, but I just thought I'd let you know you had a kindred spirit, Cultist. ^_^
Bryant Again
Quote:
Originally Posted by Moa Bird Cultist
And lastly, somebody said something which compared us 'whiners' who would like to keep our original characters to the, (nonexistent,) people who would complain that you couldn't carry your progress from Super Mario over to Mario 64. Thanks, but no thanks. Mario=/=MMORPG, the two worlds are as far apart as can be. Even games like Final Fantasy are nothing like Guild Wars and it's irk. How many Final Fantasy games have you clocked >2000 hours on and enjoyed every second, might I ask?
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Morrowind and Oblivion were two different games. There was no sense to transfer your character from Morrowind over to Oblivion.
Redfeather already mentioned the Everquest and Everquest 2 comparison.
Same goes with Guild Wars: It would make no sense to transfer your character from that Guild Wars to Guild Wars 2. If you don't like that, than don't play Guild Wars 2.
And I'm pretty sure that many people loved all of the Final Fantasy games, each and every second of them. I don't see much else of a reason for their huge success.
Quote:
Originally Posted by Redfeather1975
kicking ass in awesomeville! Ahhh-yeah!
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Orphan Anthem
i <3 my GW account far too much to move to GW2 without plenty of regret.
vixro
I think a fresh start would be best. This would lose many players who "can't live without the work they've done" but it would also gain a lot of new faces. I have friends at work who are reluctant to buy nightfall because they feel like they're missing out or are behind without the other campaigns. Everyone knows they are all standalone but it would be stupid to say that having all 3 campaigns isn't advantageous. I say go with a DirectX10 engine a whole new game (with the same concept) and start from scratch. This is coming from a player with tons of max titles (including ale hound, sweets, KoaBD etc), hero ranks, gladiator ranks, fully unlocked account, and 19 character slots.
TheBaron82
it make no sense if you can transfer your chars. If I read correctly it took place 100 years from gw1 (shouldnt your char be dead then?). Also I believe it's like a regular MMORPG (grind game).
MagicWarrior
Why not just give people the option? If they want to start new - then create a new character with all the new features. If they want to bring over their existing players, then let them.
If there is a concern about high-level weapons, etc. then just take them away when they cross over until they get to a certain part in the new game (for instance, finding a vault later in the game that contains all of the character's previous inventory and storage items).
Best of both worlds I think...
If there is a concern about high-level weapons, etc. then just take them away when they cross over until they get to a certain part in the new game (for instance, finding a vault later in the game that contains all of the character's previous inventory and storage items).
Best of both worlds I think...
MSecorsky
The ability to take my characters cross-chapter is one of the things I most enjoy. If there's no bridge between GW1 and GW2, then all I've done in GW1 is lost. Minipets, everything.
Because I will likely go on to GW2, leaving my GW1 account to waste space on the servers.
They don't delete accounts. Do you think they want a wad of unused accounts on storage because no one's using them anymore?
Birthdays! Birthdays would have no meaning!
Yes, let us play in all worlds.
Because I will likely go on to GW2, leaving my GW1 account to waste space on the servers.
They don't delete accounts. Do you think they want a wad of unused accounts on storage because no one's using them anymore?
Birthdays! Birthdays would have no meaning!
Yes, let us play in all worlds.
Eldin
Quote:
Originally Posted by Redfeather1975
This is your first online RPG isn't it?
To be sympathetic. It is not uncommon for people to feel that way though. I should be more curteous. I know that many people refuse to leave Everquest to play Everquest 2 because they don't want to lose their characters, but EQ2 kicks so much more ass than EQ. |
Tide to Go
You dont even know if they will let us or not jeez, so your putting anet down already, when they could possibly have these plans that they are working on now
Atomheart
No, no, no. Another game means another character. Something completely different, something else. As for the names, I don't think I could use the same names again because I have connected them to the current characters.
VladDrakken
I've been thinking about the whole GW1 - GW2 at work (too much free time) and I think I've come up with a solution.
Lets assume that Anet wants players to either use GW1 or GW2, where the ultimate goal is to port everyone to GW2 (not gonna happen due to the large population, amount of time spent, wealth and other factors. i.e. Ultima Online and EQ are still alive and kicking.)
Lets also assume that the majority wants all their characters and wealth to be ported over to the new game.
Lets also assume that a minority would want it to be a level playing field. Start fresh.
Solution
Continental Division:
People that want to start fresh, start in an area of the world that can only accessed by people who decide not to port things over. This area has an approximate size of Tyria and cannot be accessed by people who ported their stuff and characters over. Ala, pre-sear ... only bigger.
People that decide to port their characters and wealth over to the new game, gain access to another part of the continent. This continent is accessible by new players and those that decided to start fresh.
The values of items/loot in the "noobie" area is much higher in value and rarer than the ones found in the "experienced" area of the continent.
Banking system is also separate. If one character from that account is a "noob", it can only access a "noob" area of the banking system. This prevents the importation of resources and gold into the "noob" area.
Importation of Wealth:
The import feature is done only ONCE per character (this includes packs), ONCE per material storage and ONCE per item storage.
Gold:
Exchange rate is determined by Anet
Materials/Rare Materials:
Exchange rate is determined by Anet
Armor:
Each armor set is equivalent to 1 armor piece in the new game.
The armor piece isn't customized. It only becomes customized once a
character wears it.
An armor can only be exchanged with the same AR (ex. GW1 AR35
can only be exchanged for a GW2 AR35).
Runes and Insignias:
Cannot be exported to the new game.
Minipets:
Full export.
Exclusive Weapons (Pre-order, etc.):
Full export.
Weapons:
Uncustomized - The value is determined by the merchant
Customized - One per character, full import.
Another customized weapon will also be ported over but this weapon can only be "found" in the new game with your name attached to it (loot or as treasure). This will add rarity and another dimension to the game. This weapon can only be use effectively by the owner.
Character:
Full import.
Titles:
A new tiered title. Your new title is dependent on the number of attained max title for that particular character.
Veteran Title:
Glorious Lord/Glorious Lady - 2 years
Lord/Lady - 1 year
Count/Countess - 6 months
Campaign Title:
This title is a form of veteran title that shows whether that account owned 4, 3, 2 or 1 of the GW1 campaigns.
Drunkard, Luck, Gamer and Faction titles are wiped out.
Knowledge and Treasure Hunter titles are in. For those of you who are interested on why these two are imported, just think of it in an RPG standpoint ... Knowledge and Treasure location can be passed down.
For those of you that argue that it should be a clean slate, you gotta understand that GW (eventhough its PvP oriented) is also an RPG. If the reports are true and that the new game is set 100 years into the future, wealth, weapons, armor, titles (to some extent) and knowledge can be passed down from one generation to the other. GW2 is - technically - not a new game if its based on GW1 world, even if its set 100 years into the future. There's "history" involved.
Since were also a player-driven economy, resources and weapons prices are dependent on what the players ask for them or how much Anet sets the value of that particular resource/item.
2 Cents
Vladimir Drakken
Merchant Guild
Lets assume that Anet wants players to either use GW1 or GW2, where the ultimate goal is to port everyone to GW2 (not gonna happen due to the large population, amount of time spent, wealth and other factors. i.e. Ultima Online and EQ are still alive and kicking.)
Lets also assume that the majority wants all their characters and wealth to be ported over to the new game.
Lets also assume that a minority would want it to be a level playing field. Start fresh.
Solution
Continental Division:
People that want to start fresh, start in an area of the world that can only accessed by people who decide not to port things over. This area has an approximate size of Tyria and cannot be accessed by people who ported their stuff and characters over. Ala, pre-sear ... only bigger.
People that decide to port their characters and wealth over to the new game, gain access to another part of the continent. This continent is accessible by new players and those that decided to start fresh.
The values of items/loot in the "noobie" area is much higher in value and rarer than the ones found in the "experienced" area of the continent.
Banking system is also separate. If one character from that account is a "noob", it can only access a "noob" area of the banking system. This prevents the importation of resources and gold into the "noob" area.
Importation of Wealth:
The import feature is done only ONCE per character (this includes packs), ONCE per material storage and ONCE per item storage.
Gold:
Exchange rate is determined by Anet
Materials/Rare Materials:
Exchange rate is determined by Anet
Armor:
Each armor set is equivalent to 1 armor piece in the new game.
The armor piece isn't customized. It only becomes customized once a
character wears it.
An armor can only be exchanged with the same AR (ex. GW1 AR35
can only be exchanged for a GW2 AR35).
Runes and Insignias:
Cannot be exported to the new game.
Minipets:
Full export.
Exclusive Weapons (Pre-order, etc.):
Full export.
Weapons:
Uncustomized - The value is determined by the merchant
Customized - One per character, full import.
Another customized weapon will also be ported over but this weapon can only be "found" in the new game with your name attached to it (loot or as treasure). This will add rarity and another dimension to the game. This weapon can only be use effectively by the owner.
Character:
Full import.
Titles:
A new tiered title. Your new title is dependent on the number of attained max title for that particular character.
Veteran Title:
Glorious Lord/Glorious Lady - 2 years
Lord/Lady - 1 year
Count/Countess - 6 months
Campaign Title:
This title is a form of veteran title that shows whether that account owned 4, 3, 2 or 1 of the GW1 campaigns.
Drunkard, Luck, Gamer and Faction titles are wiped out.
Knowledge and Treasure Hunter titles are in. For those of you who are interested on why these two are imported, just think of it in an RPG standpoint ... Knowledge and Treasure location can be passed down.
For those of you that argue that it should be a clean slate, you gotta understand that GW (eventhough its PvP oriented) is also an RPG. If the reports are true and that the new game is set 100 years into the future, wealth, weapons, armor, titles (to some extent) and knowledge can be passed down from one generation to the other. GW2 is - technically - not a new game if its based on GW1 world, even if its set 100 years into the future. There's "history" involved.
Since were also a player-driven economy, resources and weapons prices are dependent on what the players ask for them or how much Anet sets the value of that particular resource/item.
2 Cents
Vladimir Drakken
Merchant Guild
VladDrakken
Sorry of the double-post but have you guys seen the entire MAP of Guildwars? ... Its effing incomplete! I've seen a WHOLE map of the continent during the beta days ... its effing huge!
clawofcrimson
<---doesnt really matter much to me... it will just be sad to leave GW1...with all the time put into it...
...on the other hand anet has learned much about this MMO...positives and negatives..... and a fresh start for them could seriously rock the house....
...on the other hand anet has learned much about this MMO...positives and negatives..... and a fresh start for them could seriously rock the house....
AceeBlueEagle
To me it really doesn't matter to me either way. But I really can't see them importing stuff from GW1.
As long as they don't make me play that anemic looking Stitch-clone class, I'll be happy. :P (from Lilo and Stitch)
As long as they don't make me play that anemic looking Stitch-clone class, I'll be happy. :P (from Lilo and Stitch)
widowdaballa
Quote:
Originally Posted by Alleji
It's a new game.
Doesn't matter how much you're attached to your characters and your accomplishments, they aren't supposed to transfer from one game to the other. I quit GW and I picked up WoW, but as much as I want to /tiger people, I can't do that. I can't /tiger people IRL either. Why? Because GW is seperate from either of those and what you attained in GW will not follow you around for the rest of your life. |
sindex
Problem with this question exists in the idea how many of the old professions will they install into GW 2? That is of course if GW 2 happens like the big fat rumor it is; until an official statement can’t judge.
Bryant Again
Quote:
Originally Posted by widowdaballa
GW-WoW... Two entirely different worlds. GW-RL... Two entirely different dimensions. GW-GW2, should be ending up being the same world. When I bought factions and Nightfall, I was able to switch my tyrian characters from that continent to the new continents. WW1-WW2, different wars, different times, differents places, some of the same countries fighting in it. WW1-Star Wars, completely different. I'm sorry you can't /tiger anyone in real life, but your analogy is not correct. Yes I should be able to cross my tyrian chars over to GW2's new continent. I seriously doubt GW2 will be on a new world, or Universe.
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People are just not ready to leave their characters yet, they're too attached. ANet sees this. If they make a sequel too soon, it's gonna bomb unless it's completely new content - that's why Asheron's Call 2 was discontinued.
If they have character transfer, that means that GW2 will not have newer content. If it's not newer content, people will get bored of it easily and sales will go down.
I have yet to read a completely valid point as to why Character Transfer should exist.
Das Hip
I'm with Ferret.. I think Guildwars II is going to be a pay-per-month, classic MMORPG style game along the lines of Lineage and completely different. Importing characters would be pointless for a completely different game. :P
Like him too though I share the concern that the old Guildwars and its servers will be scrapped once GWII comes out.. But that ain't likely going to happen until at least 2010 anyways, so, enjoy the game while you can I guess
Like him too though I share the concern that the old Guildwars and its servers will be scrapped once GWII comes out.. But that ain't likely going to happen until at least 2010 anyways, so, enjoy the game while you can I guess
TheYellowKid
I think it would be a real bad idea to import characters, if it means u have access to skills, armor, storage etc.
GW2 should be a new game, the player base is getting diversified all the time and i think that having gw1 and 2 linked would only make it worse. No one can tell me no matter how much they liked any of the later chapters that prophecies was the best chapter when there was only one, I spent at least 10x the amount of time playing with real people then i do now.
I actually look forward to unlocking everything again, getting my characters ready for pvp etc etc, and it would be nice to be on a level playing field with everyone. As much as i like gw now, its stale compared to when there was just 1 chapter.
If it turned p2p i dont know if i would join in though, the primary reason for guild wars was that it wasnt.
and LOL @ all the Chicken Little's in the thread, yes the world will come to an end if u cant play your old characters
GW2 should be a new game, the player base is getting diversified all the time and i think that having gw1 and 2 linked would only make it worse. No one can tell me no matter how much they liked any of the later chapters that prophecies was the best chapter when there was only one, I spent at least 10x the amount of time playing with real people then i do now.
I actually look forward to unlocking everything again, getting my characters ready for pvp etc etc, and it would be nice to be on a level playing field with everyone. As much as i like gw now, its stale compared to when there was just 1 chapter.
If it turned p2p i dont know if i would join in though, the primary reason for guild wars was that it wasnt.
and LOL @ all the Chicken Little's in the thread, yes the world will come to an end if u cant play your old characters
widowdaballa
Quote:
Originally Posted by Bryant Again
I seriously doubt that if they were to make another Guild Wars, they would allow character transfer. Period.
People are just not ready to leave their characters yet, they're too attached. ANet sees this. If they make a sequel too soon, it's gonna bomb unless it's completely new content - that's why Asheron's Call 2 was discontinued. If they have character transfer, that means that GW2 will not have newer content. If it's not newer content, people will get bored of it easily and sales will go down. I have yet to read a completely valid point as to why Character Transfer should exist. |
As for Das Hip's pay per month, I doubt A-net will do that. Why the sudden change to PPM? If they follow the same methods of instances, they won't need to do the Pay per Month thing
Bryant Again
If they "just add new content", then it seems like it would be a waste. They might as well just stay with the traditional build of Guild Wars.
For example: Asheron's Call 2 added only little new and different content from that of the previous game. It failed to gather a large player base, and the players from the original refused to subscribe to it because it was pretty much the same game with different graphics.
I don't want Guild Wars to come to that. I want the sequal to be fresh, new, and completely different. Otherwise, I'm going to be paying for the same game.
Also about the p2p: That's Guild Wars' main selling point - having no subcription fees.
For example: Asheron's Call 2 added only little new and different content from that of the previous game. It failed to gather a large player base, and the players from the original refused to subscribe to it because it was pretty much the same game with different graphics.
I don't want Guild Wars to come to that. I want the sequal to be fresh, new, and completely different. Otherwise, I'm going to be paying for the same game.
Also about the p2p: That's Guild Wars' main selling point - having no subcription fees.
Anger Problems
If multiple races are the order of the day, carried-over characters will mean an unfair abundance of identical humans.
=HT=Ingram
Quote:
Originally Posted by VladDrakken
Sorry of the double-post but have you guys seen the entire MAP of Guildwars? ... Its effing incomplete! I've seen a WHOLE map of the continent during the beta days ... its effing huge!
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I Will Heal You Ally
Hmmm it would be nice to be able to import your characters especially with the "old" skills and spells. As for armor and items and titles (except for materials aka ectos) I don't care if they were deleted, but I would mind if they deleted the known skills in which we wasted our time and money to buy (150+$).
I would say that GW2 could be on a different planet (since campaigns are different continents), and that we could with the existing character move away to the new world, new home (with our experience, meaning having the skills from GW1 with us) but as from the 1st campaign in GW2 it would be logical to start with low level.
Also they could have a twist in the last GW campaign where we would be forced to find a new home since this one got destroyed or something
And the whole new thing about the heros they should be imported too and PvP Balthazar unlocks should be imported too.
I would say that GW2 could be on a different planet (since campaigns are different continents), and that we could with the existing character move away to the new world, new home (with our experience, meaning having the skills from GW1 with us) but as from the 1st campaign in GW2 it would be logical to start with low level.
Also they could have a twist in the last GW campaign where we would be forced to find a new home since this one got destroyed or something
And the whole new thing about the heros they should be imported too and PvP Balthazar unlocks should be imported too.
Railin
No. If you really want to keep playing your character you should play him/her in GW1. In GW2 everything should be a fresh start. Besides, if someone with 2000k crosses over that person can basically buy everything and rush through the game.
If everyone starts over with 0g, 0 characters and 0 skills unlocked everything would be a whole new experience, not just a new expansion.
If everyone starts over with 0g, 0 characters and 0 skills unlocked everything would be a whole new experience, not just a new expansion.
BenjZee
I would like it if i could bring my monk becuase then i wouldn't feel likes its been a waste of time...but then again bringin GW1 characters 2, im guessing it would be vise versa. If so...I don't want them to crossover especially if the new characters will becom overpowered and GW1 will relie on their abilities etc.
I think it should be able to link the 2 games but the characters and guild will be the same. You'll be able to speak in guild chat from either of the games and you could have a hall for each of the games. Player names will be based on how they are now. I dont see how this way wouln't work.
I think that when guild wars 2 is out, guild wars 1 servers should still be open.
OOOOOOOOORRRRR
How about once you've brought your character over, you can't return. that should make it interesting.
I think it should be able to link the 2 games but the characters and guild will be the same. You'll be able to speak in guild chat from either of the games and you could have a hall for each of the games. Player names will be based on how they are now. I dont see how this way wouln't work.
I think that when guild wars 2 is out, guild wars 1 servers should still be open.
OOOOOOOOORRRRR
How about once you've brought your character over, you can't return. that should make it interesting.
I Will Heal You Ally
Quote:
Originally Posted by Railin
No. If you really want to keep playing your character you should play him/her in GW1. In GW2 everything should be a fresh start. Besides, if someone with 2000k crosses over that person can basically buy everything and rush through the game.
If everyone starts over with 0g, 0 characters and 0 skills unlocked everything would be a whole new experience, not just a new expansion. |
Jeremy Untouchable
Quote:
Originally Posted by I Will Heal You Ally
Hmmm it would be nice to be able to import your characters especially with the "old" skills and spells. As for armor and items and titles (except for materials aka ectos) I don't care if they were deleted, but I would mind if they deleted the known skills in which we wasted our time and money to buy (150+$).
I would say that GW2 could be on a different planet (since campaigns are different continents), and that we could with the existing character move away to the new world, new home (with our experience, meaning having the skills from GW1 with us) but as from the 1st campaign in GW2 it would be logical to start with low level. Also they could have a twist in the last GW campaign where we would be forced to find a new home since this one got destroyed or something And the whole new thing about the heros they should be imported too and PvP Balthazar unlocks should be imported too. |
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out
I Will Heal You Ally
Quote:
Originally Posted by jeremy untouchable
this is what we have now, just exansions If its a new game it needs a fresh start.. I for one would be happy to keep buying expansions of the current guildwars...."But" if they make a new one, with new races and new skills, It would be dumb to import your old toons.............like bringing all your cars over from Gran Tourismo 1 to Gran tourismo 2...The whole point of an new game is new content....I really hope that when they do release GW2 there will still be server support for GW1............as long as thats in place all is well.
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I do agree that we shouldn't have any advantage over others, but this is still an online game. Maybe if we were able to gain our memory back (gain the skills from GW2) at the end of the first chapter in GW2. That way we would have to earn the new skills, etc... But as I've heard not everything is true from the Inquire thing so there may not be a GW2 *does a dance full of hope*
And still what about GW Online Store? It has all GW1 campaigns. WOuld it be ruined or somethign? I just can't imagine they would close it and replace with one other campaign.
And about the fees it would be silly to have since then everyone would go and play WoW instead. This is one of the reasons why GW is THE BEST online game out there
MasterAlex
Nope ... new game, new settings = new characters.
Seems like an easy call to me.
Seems like an easy call to me.
Cucek
I think that it should be cool if you could transport your old char into GW2, but lose all your money, armor, weapons, XP... You just can play with your old char. And when you reach lvl20, you could also transport all your money, armor, weapons...
Odinius
Quote:
Originally Posted by =HT=Ingram
Yep so far we have seen 1/3 of the world map. lol there is plenty of room to expand. lol
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MegaMouse
I vote yes to allowing us to import our old characters, but if that isn't possible then they need to give us a way to reserve ouroriginal characters names as I personaly would like to keep mine. To implement it you would need to have any of the Chapters from the original, and you would have to use your original E-Mail address to confirm ownership of the names. It should not be very hard to do as atm the names are locked to our E-Mail addresses. Another way to confirm ownership of a name would be to require at least one keycode from any of the chapters from the original. That should be a bit easier to do as those cannot be guessed at all, you will have to have the keycode to input it.
Mega Mouse
Mega Mouse
t3hmeperson
I agree that you shouldn't be able to bring your characters over, but maybe there should be some extra content for people with GW1 accounts. For example, give some account based title showing that you're an old player. Festival hats/armors could also be linked to the GW2 account and accessed by the player.
Another cool idea (assuming GW2 takes place after GW1) would be to add content into the lore about some of your characters from GW1 via conversations, signs, etc. If one of your character's had like a drunkard title or something, some dwarf somewhere might mention that characters name. A sign in GW2's Ascalon might mention your old character and how that person defeated the Lich or held back the Charr. I think it would be nifty.
Equipment should not be carried over. I doubt weapons will have the exact same stats, or even have the same, damage range/format in GW2. I personally would like to see something other than a 15-22 sword. I don't want GW2 to just be GW1 with different graphics and new characters.
One final thing I want to see in GW2 are buildings. I mean real buildings that can be entered. I feel that this is something that GW1 lacks. It would increase the size of towns and make them more interesting too.
Another cool idea (assuming GW2 takes place after GW1) would be to add content into the lore about some of your characters from GW1 via conversations, signs, etc. If one of your character's had like a drunkard title or something, some dwarf somewhere might mention that characters name. A sign in GW2's Ascalon might mention your old character and how that person defeated the Lich or held back the Charr. I think it would be nifty.
Equipment should not be carried over. I doubt weapons will have the exact same stats, or even have the same, damage range/format in GW2. I personally would like to see something other than a 15-22 sword. I don't want GW2 to just be GW1 with different graphics and new characters.
One final thing I want to see in GW2 are buildings. I mean real buildings that can be entered. I feel that this is something that GW1 lacks. It would increase the size of towns and make them more interesting too.