Originally Posted by credit
This would be cool, but I wouldn't use it.
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(12 characters.)
Amadei
Originally Posted by credit
This would be cool, but I wouldn't use it.
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xmancho1
MithranArkanere
Ravious
Originally Posted by xmancho1
The only difference between the original AH and the Xunlai Marketplace will be that you have to be online to sell youre items ( if im not wront of course ) and they have to be in youre inventory which i think is kinda stupid would better be add a specal xunlai market storage which will hold youre listing .
Definitely a good addition!!! I hope itll be added soon. |
hurdlebeast
Antheus
Originally Posted by Ravious
That would be counterintuitive because of A.Net's costs...
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Woo
MoriaOrc
Originally Posted by Antheus
Bandwidth costs are fixed.
They're not on a 20 year old dial-up, being charged by minute or byte transferred. |
Solange
Originally Posted by MoriaOrc
The're also not on a home ISP "unlimited" plan. An increase in traffic that puts them over their normally expected amounts will cost them more, probably in getting more bandwidth to the servers that run GuildWars. Either that or we'll see about a million threads about lag issues. Depending on their contract with the service provider, there may also be some charges there for going over a set amount per time unit.
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Solange
Darksun
Originally Posted by Solange
there was an interview with the guild wars devs about how this crying about bandwidth costs is unjust in this day and age and its still used as an "excuse" by companies that run MMORPGs on why there is a monthly cost to begin with
so you're just kind of adding to that oldhat belief and not really helping i will dig up that interview ... |
MoriaOrc
Originally Posted by Solange
there was an interview with the guild wars devs about how this crying about bandwidth costs is unjust in this day and age and its still used as an "excuse" by companies that run MMORPGs on why there is a monthly cost to begin with
so you're just kind of adding to that oldhat belief and not really helping i will dig up that interview ... |
Jade
MoriaOrc
Originally Posted by Jade
Or even while I'm playing I can run my 2 accounts at the same time, play on the main and use the 2ndary to sell stuff. I gotta say, I'm getting goosebumps just thinking about it.
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Darksun
MithranArkanere
Jade
Originally Posted by MoriaOrc
The way it seems to work, you would be able to play on a character while selling with that character. Physical presence doesn't seem to be required.
Don't forget it's all speculation until there's an official announcement, though. |
DarkWasp
Originally Posted by Jade
I realize that, but if I was playing a character with a bunch of stuff in his inventory, i wouldn't be able to pick up too much booty while adventuring, would I?
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netniwk
Originally Posted by Jade
I realize that, but if I was playing a character with a bunch of stuff in his inventory, i wouldn't be able to pick up too much booty while adventuring, would I?
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MoriaOrc
Originally Posted by netniwk
They could use a system that, if you put an item on the AH , its stuck there and you have to get it back(or the gold) after the auction has ended.
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zwei2stein
sterbenx2
Yawgmoth
There are no items for sale in this game. There are no items for sale in this district. |
Darksun
Originally Posted by Yawgmoth
just buy your own items and avoid any costs. Then relist them using the other acc... and so on.
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Yawgmoth
Originally Posted by Darksun
Not sure I see what that will benefit anyone... I thought the point of selling an item was making money, not transferring it.
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Also, one of the lines was something like "You cannot drop this item as it is listed" so it seems that you can list items then go and play normally. |
Darksun
Hott Bill
Originally Posted by Darksun
It doesn't seem like you can sell when you are logged off, But I'm not sure.
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zwei2stein
Originally Posted by Hott Bill
It would be awesome though, instead of GWG, you wouldn't need to have a meeting place yada yada.....
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Originally Posted by Yawgmoth
Yes, but what if you want to play normally using a different character? It seems a bit complicated if the system could perform the trade with a nonactive char.
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Silly Warrior
Originally Posted by Hott Bill
It would be awesome though, instead of GWG, you wouldn't need to have a meeting place yada yada.....
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Yawgmoth
Originally Posted by zwei2stein
Could be that you could place traded item in storage, so switching characters would not be much of issue.
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You cannot move %str1% to account storage while it is listed in the marketplace. You can use a Marketplace List to unlist the item." |
You have sold [an] %str1% through the marketplace! After receiving %str2% of the market price, you could not carry any more gold, so the remaining %str3% was placed in your account storage. |
DarkWasp
Originally Posted by sterbenx2
If we were to dig back to Gailes comments, we'd find that she said, "an auction house would be impossible to impliment" auction house would be, yes? but this type of trade house wouldn't. plai n and simple. If it were implimented then she wasn't lying as it isn't an auction house. Its a trade system. Also, how would the devs know its impossible to impliment unless they've tried? I think they've tried an auction house and discovered that it would be impossible but found that if they had done something different, it would work.
Just a thought. I belive it will be added sometime soon. There is just no way that they would continue to update and change files related to it if they were not actively working on it. |
Nemo the Capitalist
zwei2stein
Originally Posted by Yawgmoth
having a high-end item sold while you were playing can leave you unable to pick up gold.
key to success is simple: first to storage, then to your inv. |
MithranArkanere
DarkWasp
Originally Posted by MithranArkanere
Maybe they require items to be in the inventory because they just made an 'automated' system that sues the already existing trade system.
Instead of talking to someone, hit trade, and then trade items, you go to the market, put the items on a list, and the existing trade mechanic is used with those items. That's the most probable reason, since you cannot put items in the trade panel to sell from the storage, they must be in the inventory. On top of that, the game do not considers items in the storage to be owned by you. It's like if they where frozen or something. Try it with quests. Put in storage, you don't have it, you lose the objective done. Get it again, you regain the completed objective. So, problably it just uses the already existin mechanics to ease the implementation, and the market is just a way to sell without having to be in the same outpost or using the trade panel, but internally would work the same. That should explain it all. |
Darksun
Seef II
street peddler
Vitas
Originally Posted by Seef II
Well, all strings pertaining to the marketplace were nuked out of my dat. Very odd. No new information from me
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Kendar Muert