Originally Posted by Gill Halendt
Mesmers desperately need a buff. That buff is pretty much impossible to implement without either turning the game upside-down or entirely reworking the profession
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Buffing mesmers is not impossible to implement, that's urban legend aimed at keeping mesmers forever down. In one of the previous posts, which I'm sure you saw, I showed that they can be buffed, focusing on their unique skills such as Diversion, Blackout, Shared Burden, Shame, and others. Do you have counter-argument for this, or are you going to continue with 'cant be done' when it has been done?
Ok, step by step. Do you think these buffs would turn the game upside-down:
(all PvE only skills)
Blackout - blackouts foe for 10 seconds
Shame - 15sec recharge
Guilt - 15sec recharge
Diversion - actually works
Shared Burden - 20% speed reduction for each affected foe (90% max)
Energy Tap and Burn - double amount drained than it is now, burn would have lower dmg per point drained ofc, etc
Ignorance - 5e, in the area
Power Spike - deals 50 damage. Deals 100 more damage is spell or chant was interrupted
Now, which one of these would be gamebreaking? Moreover, even with these buffs, some of these skills would probably never see play. But hey, moving in the right direction shows effort and desire.
PS: this took me 5 minutes, not 6 months.
Originally Posted by Nechrond
I would, because it takes only several seconds of unbiased observing to figure out what's going on, after which I can still decide to kick the guy in the head.
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You show that knowledge and bias go together, which is exactly what I'm claiming. My knowledge of mesmer and other classes can only lead me to state that mesmer needs a buff, needs it right now and right here, and not tomorrow.