Mesmers vs Necromancers in PvE - which one needed buff?

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by The Josip View Post
I assume you were trying to say that mesmer monsters are only dangerous in your opinion when they use ele-like skills such as Energy Surge and Energy Burn? Yea, mesmers indeed suck.
Yeah indeed, let's make'em Perma-like, like you suggested. *rolleyes*

Shame those skills deal armor-ignoring gamage, something any Ele would envy...

LazyLink

Academy Page

Join Date: Jul 2005

Ascalon Dung Warriors

R/Mo

Quote:
Originally Posted by The Josip View Post
You read too many New Age books. Bias is a great thing in a proper place and time. When you see a girl getting raped, go on and be unbiased, just neutrally observe.

I am biased towards skill balance, and if you consider mesmers anything but inferior you'll have to come up with some arguments. New Age opinionating won't do much.

New Age book? WTF are you talking about, RAPE???? Name some "New Age" books and ill tell you if I've read them. you don't seem to understand what bias means in this context. You started this thread as an innocent question, a request for an opinion, but then attacked any one who answered an open-ended question the "wrong way." You should have titled this thread: "Mesmers should have been buffed, not necromancers" and made an argument accordingly, i have no problem with that. Instead you invited people to share their opinions, not hinting to the fact that you would be attacking them. Next time just state your opinion and invite people to argue with you, not ask for theirs and then attack them.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

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please refer here for all mesmer problems (in pve) in one massive post.

as for ESurge and EBurn: shame those skills have long recharges, are conditional and there are only two of them. i'd rather have five non-armor-ignoring instead.

i think that Josip went off the line with some of his posts, too. not all that you claim he did, though, and it still doesn't affect what was already pointed in numerous sardelac and the prelim discussion threads.

MagmaRed

MagmaRed

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Join Date: Mar 2007

Our Crabs Know True [LOVE]

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My biggest frustration in PvE from monsters is from Mesmers. PvE monster mesmers tend to come in 2 forms. Both forms have varying degrees of effectiveness, but both are extremely annoying. First I see is the energy drain sets. Energy Surge, Energy Burn, Power Leak, Guilt, Shame, etc. is seen fairly often. You get targeted by them and you struggle to have energy to cast. The other kind are the degen hexers. LOTS of Conjure Phantasm, Phantom Pain, etc. which causes a lot of pressure for the team healers. Now, the part that really hurts? Most of those groups have Cry of Frustration, Power Drain, etc. as well. Tell me it doesn't hurt when you face a group of Windriders and your team is covered with degen.... and then your team starts to cast spells or use skills and get multiple people hit with Cry of Frustration around the same time. Yes, flagging can help some with hero+hench, but some areas have little room to spread out, and the AoE is quite large.

I think the biggest problem The Josip has is the focus on damage. Mesmer does not do as much damage as other classes. That doesn't mean they don't have options that perform extremely well for a team build. Stop trying to play a class NOT designed around damage as a damage dealer.

The Josip

The Josip

Wilds Pathfinder

Join Date: Aug 2009

Me/

Quote:
Originally Posted by The Drunkard View Post
Seriously? You have never heard of BHA+epidemic, auspicious incandation, echo (and archane echo), inspired/revealed hex, channeling, wnwn, or pdrain before? Do you live under a rock?
I obviously do live under a rock. Pdrain? Who? Where? Channeling? Who, where? Auspicious Incantation, who, where, when? Same with WNWN. Who uses these skills? Necros with soul reaping? EMo's? Rt's? Epidemic is all nice, except I see this skill used so rarely on PvE rangers that I really don't understand what you're talking about. RRt splinter or something like that is far more popular but correct me if wrong.

So seriously, if you want, we can go to ZM outposts few days in a row, and scout people there. Let's see how many have Me secondaries. Actually I will do that just now.

Quote:
Originally Posted by LazyLink
Instead you invited people to share their opinions
I apologize if it looked as if I needed peoples opinions. No, I don't need that mental garbage called opinion. I invited people to join argumented discussion. If I wanted X Y replies I'd open a poll instead.

So as you can see, I couldn't less about yours or anyones elses opinion one way or the other. I want logic, reason, arguments, facts, historical data, stream of consciousness.

Quote:
Originally Posted by MagmaRed
I think the biggest problem The Josip has is the focus on damage. Mesmer does not do as much damage as other classes. That doesn't mean they don't have options that perform extremely well for a team build. Stop trying to play a class NOT designed around damage as a damage dealer.
I will use this person MagmaRed to explain to LazyLink what I meant. Look carefully LazyLink at this persons posts. Where do you see logic, reason, arguments, facts, historical data, stream of consciousness? Nowhere.

Example: I give many examples how buff to some mesmer skills can improve the class and make it useful. Blackout, Shared Burden, Power Spike, Diversion. These were my examples.

MagmaRed comes and keeps saying post after post how Im wrong because I want mesmer to be about dmg. How is it possible to have any discussion like this?

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by drkn View Post
as for ESurge and EBurn: shame those skills have long recharges
Ever heard about Arcane Echo? Also, ever checked most Ele skills?

(How's come any non-spammable skill "sucks" nowadays?)

Quote:
Originally Posted by drkn View Post
are conditional
Not in PvE, where enemies have almost unlimited energy.

Quote:
Originally Posted by drkn View Post
and there are only two of them.
And they are unblockable. And they cast almost istantly with decent Fast Casting. But that's irrelevant, isn't it?

Quote:
Originally Posted by drkn View Post
i'd rather have five non-armor-ignoring instead.
Ever heard about Hexes?

Overload? Wastrel's Worry, Wastrel's Demise? Just to name a few eh.

LazyLink

Academy Page

Join Date: Jul 2005

Ascalon Dung Warriors

R/Mo

Well you obviously invited people for their opinions, and you enjoy tearing them apart. when in your OP did you ever say "i want reasoned, logical arguments, not just your opinions without the evidence." oh wait you didn't, and the same applies to the title of the thread.

Lopezus

Frost Gate Guardian

Join Date: Mar 2007

MDD

D/W

Quote:
I think the biggest problem The Josip has is the focus on damage. Mesmer does not do as much damage as other classes. That doesn't mean they don't have options that perform extremely well for a team build. Stop trying to play a class NOT designed around damage as a damage dealer.
Omg it was already stated ten times that it's not about damage per se, look at mesmers skills and then at necro skills- it's not about damage only, lower recharges,energies cost, better effects.

The Josip

The Josip

Wilds Pathfinder

Join Date: Aug 2009

Me/

Quote:
Originally Posted by LazyLink View Post
when in your OP did you ever say "i want reasoned, logical arguments, not just your opinions without the evidence." oh wait you didn't
I find this very idea disturbing, that in any any at all discussion about anything, you think I want opinions and not arguments, logic, reason, facts, evidents, data - and that I need special disclaimer up-front so that people know these are requirements? We're not in elementary school so that I need to request basic knowledge of english and comprehension, and usage of mental abilities. When people decide to login to gw and grind they can disable their mental capabilities and do stuff on reflex. Here, in forum, I expect more. Sorry if I ask too much, wow, it's not like I'm in a herd of monkeys asking for superhuman displays of power and prowess.

Quote:
Originally Posted by Lopezus
Omg it was already stated ten times that it's not about damage per se
It's like talking to a wall and further discussion.. errr I mean opinionating is pointless.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by The Josip View Post
I apologize if it looked as if I needed peoples opinions. No, I don't need that mental garbage called opinion. I invited people to join argumented discussion. If I wanted X Y replies I'd open a poll instead.

So as you can see, I couldn't less about yours or anyones elses opinion one way or the other. I want logic, reason, arguments, facts, historical data, stream of consciousness.
So, you opened a thread about something obvious as Earth being round. You filled it with absurdities, delirating analogies. You backfired anyone not agreeing with you.

Why should WE care then? Why should WE care about your absurd ideas of balance? Of you failing HM Missions because you chose a class you can't play effectively? Of your scientific demonstration that Mesmers indeed sucks?

Are you happy now that you've proved that Mesmers suck beyond repair? Now that you've stated the obvious?

Does this change the state of the game? No. Does this speed up improvements? No. Do you really expect any developer to come here and read through the whole thread and buff your Mesmer with a magic wand overnight?

It's just a rant. A mindless rant, and it's getting irritating. What's the point of this thread then?

Axel Zinfandel

Axel Zinfandel

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Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

PvP players in this thread need to learn reading comprehension and GTFO. Also, the entire premise of this thread is ridiculous, since it's so obvious which one needs a buff. Why not just title the thread "Buff Mesmers in PvE, and leave it at that lol

LazyLink

Academy Page

Join Date: Jul 2005

Ascalon Dung Warriors

R/Mo

Quote:
Originally Posted by The Josip View Post
I find this very idea disturbing, that in any any at all discussion about anything, you think I want opinions and not arguments, logic, reason, facts, evidents, data - and that I need special disclaimer up-front so that people know these are requirements? We're not in elementary school so that I need to request basic knowledge of english and comprehension, and usage of mental abilities. When people decide to login to gw and grind they can disable their mental capabilities and do stuff on reflex. Here, in forum, I expect more. Sorry if I ask too much, wow, it's not like I'm in a herd of monkeys asking for superhuman displays of power and prowess.



It's like talking to a wall and further discussion.. errr I mean opinionating is pointless.
If you want a serious debate you have to state it, this isn't philosophy class where it's implied, its a forum about a video game. There are plenty of easy going threads around. Writing an OP as you did and then expecting people to take this very seriously with reasoned arguments is illogical and more importantly this entire argument could have been avoided if you stated you intentions plainly.

I am not asking you to treat me like a monkey, i just want honesty.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by The Josip View Post
I obviously do live under a rock. Pdrain? Who? Where? Channeling? Who, where? Auspicious Incantation, who, where, when? Same with WNWN. Who uses these skills? Necros with soul reaping? EMo's? Rt's? Epidemic is all nice, except I see this skill used so rarely on PvE rangers that I really don't understand what you're talking about. RRt splinter or something like that is far more popular but correct me if wrong.
Pdrain and wnwn are popular among heroes for their reflexes (as well as tease but i'd failed to mention that in my first post), channeling is a staple in any /me farming build, the echos are useful for nuking (pvx wiki is your friend for all of the SCs that have /me), auspicious is usually combined with deep freeze. Splinter is more popular than BHA, but that doesn't mean that BHA doesn't exist and isn't effective.

Quote:
Originally Posted by The Josip View Post
So seriously, if you want, we can go to ZM outposts few days in a row, and scout people there. Let's see how many have Me secondaries. Actually I will do that just now.
Make sure to ask everyone you meet their hero bars so you don't have a faulty survey for excluding "players." It also wouldn't hurt to stop by once in a while for elite areas and look around as well.

The Josip

The Josip

Wilds Pathfinder

Join Date: Aug 2009

Me/

Quote:
Originally Posted by Gill Halendt View Post
So, you opened a thread about something obvious as Earth being round.
It's obviously not obvious, otherwise mesmers would get buff not necros.

Quote:
Why should WE care about your absurd ideas of balance?
Why should I care about your inability to comprehend what I said regarding balance? I'm not a teacher.

Quote:
Of you failing HM Missions because you chose a class you can't play effectively?
Argumentum ad hominem, again.

If someone says class sucks and needs a buff instead of class X, he must be pathetic and can't do the mission. Dream on.

Quote:
Of your scientific demonstration that Mesmers indeed sucks?
Of course, instead of scientific demonstration I should be posting opinions on how mesmers are OK and impossible to buff anyway.

Quote:
Are you happy now that you've proved that Mesmers suck beyond repair?
The only thing I proved is your lack of comprehension.

Mesmers dont suck beyond repair, I proved lack of will to do repair.

Quote:
Do you really expect any developer to come here and read through the whole thread and buff your Mesmer with a magic wand overnight?
If you think Riverside and Sanitarium subforums are useless, contact gwguru admins not me.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

@Magma - i agree, mesmer mobs are annoying. but that's because they face a real player - up to some point, 'mobs play pvp' all the time. if they could prioritize interruptions and hexes and if changing a staff to a sword didn't make them cast empathy on mages, i think that groups of mesmer mobs were overpowered.
but it's all 'if'. and it's their side. too bad that it works the other way for 'people playing pve'.

@Gill - you miss the bigger picture.
yes, i have played an elementalist in pve. in normal mode, fire ele steamrolls everything. in hard mode, when i'm bored with the lowered damage, i can tank, heal, defend my party with wards or interrupt+kd mobs with maelstrom/meteor/meteor shower. i can even combine some of those, as maelstrom and meteor need no attribute investment to kd/rupt, so i could go into water/earth for wards.
i could also spam blindness. and spam snares.
i am one of those players that don't think "pve = damage", sorry. wrong arguments here.

non-spammable skills suck because you don't face one-two mobs at once, but five-ten. you have to be able to kill - or damage - or disable - or interrupt - or prot against - or blind - or weaken - or snare - either several targets at once or several targets in a short time.
this is when recharge times and the amount of synergised useful skills come. if you can cast only one backfire on one caster mob every two whole groups, something is wrong - you could just go /e and take one of several skills for even bigger, non-strippable, non-conditional DPS (even in hm).

sorry, i may be wrong, but i still get the feeling that you haven't played a mesmer in the end-game and your knowledge is wiki-based. mesmers look really decently on a paper, but in practice, well...
hexes are strippable. wastrel's worry is useful on proph/eotn bosses and abaddon, yes, but it gets stripped on regular mobs. three seconds is a lot of time to have that monk mob take it off with 1/4s or 1/2s spell. not to mention that a mob has THREE SECONDS to use ANY skill and wastrel's worry won't trigger. i loved to use it to fuel up CoP - cast worry first and then cast CoP to interrupt anything the mob might use in response to worry. worked great. too bad CoP got nerfed (i always voted to tone it down just a bit and tie with FC, as TNtF is tied to leadership) and worry lost it's synergy. especially that it's still hard to interrupt in hard mode, with CoP following worry or not.
other hexes are easily strippable/interruptable and usually based on health degen rather than direct damage.

you've made a point with overload. it's quite fun to run on lyssa's aura. still, it eats up an elite slot and you have nothing other than overload to fuel it up (unless you waste another slot for flare, but we're focusing on mesmers-only now, as i understand). also please note that the aura is strippable and has a long recharge itself.
and with no decent energy management, overload burns your own mana quickly. the main difference is that eles have loads of skills aiding their mana pool indirectly - just cast attunement and go on the killing spree. i won't even mention necro's SR. if you want to maintain your energy somehow as a mesmer, you have to invest points into inspiration and waste at least two slots (as one of the most useful skills for this, ether signet, has 45s - sic! - recharge time). i don't think it's worth 40 damage +50 conditional damage. it's fairly low even in normal mode, tbh.
another difference with eles here is that ele's e-management and nukes - or prots - are all synergised. you don't have to put 10 points in attribute other than fire to have your fire attunement giving you lots of energy, not to mention that your overall energy pool is high. now take a look at one of the most used hexes - as you've mentioned that skill type yourself - backfire. cost: 15e - that's high for indirect, conditional damage. recharge: 20s - it can't be maintained even on one target, not to mention casting it on several casters in a single group. cast time: 3s - cut it with FC - it's still interruptable by mobs. and it's still a hex - if it gets stripped, even dealing that 140 damage, you can't reapply it back or use on another target for 20s - most groups of mobs are long dead by that time.


edit: as i've said, i'm not into giving mesmers a damage buff. you've brought the damage up, i've just replied to show you that they're inferior to eles in the bigger picture - and that's how it should be. please refer to the linked post to see what i'm concerned about.

Lopezus

Frost Gate Guardian

Join Date: Mar 2007

MDD

D/W

Quote:
It's like talking to a wall and further discussion.. errr I mean opinionating is pointless.
Aye, because if someone has some decency and honesty and post here "Mesmers role in PvE is to suck" that would be at least be an opinion, instead here comes tons of obnoxious arguments like: "mesmer heroes are great at interupting so memers do fine in pve".

The Josip

The Josip

Wilds Pathfinder

Join Date: Aug 2009

Me/

Quote:
Originally Posted by The Drunkard
Pdrain and wnwn are popular among heroes for their reflexes
What does that prove, that there are bad players who use monk heroes? EMo NRt, those are healers. Pdrain and Wnwn are subpar options that some players use with subpar heroes. Which exactly proves my point.

Quote:
channeling is a staple in any /me farming build
Fair enough, but I'm not taking into consideration degenerative forms of gameplay but general PvE.

Quote:
auspicious is usually combined with deep freeze
Who uses Deep Freeze in general PvE (HM)? Especially with Auspicious? Out of 500 eles you're going to find what, 2 of them that use Auspicious? That's hardly super popular combination.

Quote:
Splinter is more popular than BHA, but that doesn't mean that BHA doesn't exist and isn't effective.
Of course, but it's a niche skill for some missions like Gate of Pain (was it?) and in no way epidemic candidates for popular skills.

reaper with no name

reaper with no name

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Join Date: Apr 2009

FaZ

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The reason why shutdown is effective against players (both in PvP and PvE) is because they have strategy and synergy. Their power primarily comes from their builds, the way they work together, and the way they use them. Hence, shutdown vastly decreases their effectiveness, because they've specialized themselves for doing something (even the most "general" of usable warrior builds is still specialized; the only warrior builds that are unspecialized enough to be truly "general" are crappy warriors who try to spam flare).

Moreover, shutdown also ruins a player's momentum and puts them into a situation different from the norm which they must now deal with. Now they have to change their playstyle in a way that is not as optimal as they would have liked, or suffer the consequences (whatever they may be).

Against monsters in PvE, none of these factors exist. Monsters have crappy builds full of useless skills, predictable AI, little synergy with one another, and no true teamwork. Their power comes almost entirely from their insane levels. Hence, the only thing shutdown accomplishes in PvE is preventing damage. But there are far better options for that, especially considering the various passive defenses monsters have against certain forms of shutdown (such as energy denial).

It is for this reason that the mesmer is less than optimal for PvE, despite it's prominent place in PvP. There's really no if's, and's, or but's about it. As long as we take as true the assumption that shutdown prevents less damage than other, more direct methods (and I'd have to ask one what they were smoking if they didn't), then mesmers as they are currently designed will not be anywhere near as effective in PvE as the ones that dominate the meta.

Are mesmers useless? No, I'd stop short of saying that. They can spam EVAS better than anyone else, for example (the only other profession combo that can compete there is A/Me, and even then, Mesmers can either take Mindbender in addition to FC or just take FC and leave themselves a free PvE slot to work with).

That does not mean, however, that mesmers don't need a buff. There's really no question that they need one. The question is, how to go about it? What skills/monsters/whatever need to be changed (and in what way) in order to facilitate mesmers becoming more useful in PvE?

There have been a lot of good ideas so far, and it's that direction I think we need to continue in (I'll stay on the sidelines, though; I prefer to make suggestions about professions I actually know something about ).

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by The Josip View Post
If someone says class sucks and needs a buff instead of class X, he must be pathetic and can't do the mission. Dream on.
No, sorry, it's you saying that Mesmer take 5 minutes to kill anything in Vizuna HM. If that's what you've experimented while playing your Mesmer, you're obviously doing something extremely wrong.

Quote:
Originally Posted by The Josip View Post
Mesmers dont suck beyond repair, I proved lack of will to do repair.
Yep, you dished very reasonable suggestions, such as shared imbalance to have all the classes equally overpowered. And you call that a repair? Pfff...

Quote:
Originally Posted by The Josip View Post
If you think Riverside and Sanitarium subforums are useless, contact gwguru admins not me.
If you think you know how to fix the game, there's a suggestion page on the wiki. Sorry, devs don't waste their time reading everthing on fansites, expecially threads like this that scream "childish squabble" from the very title.

This thread isn't suggesting anything, it's just a rant.

Shriketalon

Lion's Arch Merchant

Join Date: May 2007

Quote:
Originally Posted by Gill Halendt View Post
Does this change the state of the game? No. Does this speed up improvements? No. Do you really expect any developer to come here and read through the whole thread and buff your Mesmer with a magic wand overnight? It's just a rant. A mindless rant, and it's getting irritating. What's the point of this thread then?
So what do you want threads to do, give everyone a pony?

We can't change the state of the game. All we can do is call attention to problem areas. Mesmers being flat out ineffective as compared to anything else is a problem area. Therefore, threads like these call attention to it.

What's the point of any thread on this forum? Is this discussion less worthy than people complaining about the XTH going down, or the discourse on the stupidest thing heard in all-chat? This is a discussion. We are discussing. That's what forums are all about.

If you don't like the thread, don't post in it, because it certainly isn't doing anyone any harm.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Shriketalon View Post
What's the point of any thread on this forum? Is this discussion less worthy than people complaining about the XTH going down, or the discourse on the stupidest thing heard in all-chat? This is a discussion. We are discussing. That's what forums are all about.
Indeed, threads are for discussing, not for ranting or to unleash sterile polemics, or for Josip to bash anyone not agreeing with him/her. The discussion here pretty much died on... page 1?

cthulhu reborn

cthulhu reborn

Wilds Pathfinder

Join Date: Jan 2007

the Netherlands

W/Mo

Mesmer mobs are worse because they are generally with more than one and have a higher level. So they have a lot more HP and their skills do more damage. A player mesmer can never keep up with that.
In general monsters have a lot more of everything so attacking their energy is pointless cause you can't get em to run out really. Interrupts, well they do run out and the monster's still standing casting spells or monster skills so PB doesn't kill all their skills either. Bosses are even worse because of hexes lasting half the time on them, so that's PvE.
But then PvP is entirely different because you do have level 20 enemies so as soon as you nerf a skill PvE gets screwed and if you buff it PvP gets screwed. For Mesmers I think that problem is the most acute and noticeable. Mesmers probably need the changes more, but I have little faith that Mesmers can be fixed because any change is too noticeable in either side of the game (PvE or PvP).

Snark Is Dead

Ascalonian Squire

Join Date: Feb 2010

NY

P/Me

Quote:
Originally Posted by The Josip View Post
PS: Something else that's funny. I go to Consular Docks and interview people with mesmer secondaries. Turns out NO ONE used a single mesmer skill, except 1 guy who took assassin farming build from pvxwiki and had it in that mission area. That's called Empiric Data showing that mesmers are for show. Popular secondaries, right.
Is that so? I was one of the people you had an exchange with. When I told you I used Arcane Echo, Fragility and Cry of Pain and Auspicious Incantation in my monk's RoJ PvE build you rapid fire pm'd: "CoP is PvE only" "So you use it to RoJ farm?" I respond that I don't farm and got this: "Most people use Sin for better farming. I see X/Me it's for show." "Thx, bye". And you logged.

The only issue is that Mesmer primary should have been receiving the buff even if it meant that the necromancer didn't get a Blood Magic buff. Trying to agruging that Mesmer is not used as a secondary is auto-lose but it provides great utility for other primaries (para, necro, ele, rt, monk, ranger etc) but fails as a primary in PvE.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by Snark Is Dead View Post
Is that so? I was one of the people you had an exchange with. When I told you I used Arcane Echo, Fragility and Cry of Pain and Auspicious Incantation in my monk's RoJ PvE build you rapid fire pm'd: "CoP is PvE only" "So you use it to RoJ farm?" I respond that I don't farm and got this: "Most people use Sin for better farming. I see X/Me it's for show." "Thx, bye". And you logged.

The only issue is that Mesmer primary should have been receiving the buff even if it meant that the necromancer didn't get a Blood Magic buff. Trying to agruging that Mesmer is not used as a secondary is auto-lose but it provides great utility for other primaries (para, necro, ele, rt, monk, ranger etc) but fails as a primary in PvE.
Oh wow, i guess your evidence is so credible isn't it Josip?

Turbo Ginsu

Turbo Ginsu

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Quote:
Originally Posted by Dzjudz View Post
Another weak point of mesmer heroes is that both of the primary functions of most mesmer builds (hexing and interrupting) are executed terribly by heroes. They don't know what hex to cast on which foe and which interrupt to use when.
Sort of have to agree on that. Ever notice that even a Shadowsong Spirit targets the right thing, i.e. anything that isn't already blind? That makes that spirit smarter than most ai mesmers.

trankle

trankle

Lion's Arch Merchant

Join Date: Oct 2005

BloodBath & Beyond

Rt/

Quote:
Originally Posted by The Josip View Post
What does that prove, that there are bad players who use monk heroes? EMo NRt, those are healers. Pdrain and Wnwn are subpar options that some players use with subpar heroes. Which exactly proves my point.
It's good to hear your opinion on this matter.

Quote:
Originally Posted by The Josip View Post
Fair enough, but I'm not taking into consideration degenerative forms of gameplay but general PvE.
It's good to hear your opinion on this matter.

Quote:
Originally Posted by The Josip View Post
Who uses Deep Freeze in general PvE (HM)? Especially with Auspicious? Out of 500 eles you're going to find what, 2 of them that use Auspicious? That's hardly super popular combination.
It's good to hear your opinion on this matter.

Quote:
Originally Posted by The Josip View Post
Of course, but it's a niche skill for some missions like Gate of Pain (was it?) and in no way epidemic candidates for popular skills.
It's good to hear your opinion on this matter.

Keep up the arguments based on opinion, not "facts, evidents [sic], data". If you want to make your opinions seem even more valid, try labeling them as "empiric data". It sounds very official.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by trankle View Post
I
Keep up the arguments based on opinion, not "facts, evidents [sic], data". If you want to make your opinions seem even more valid, try labeling them as "empiric data". It sounds very official.
Give him a break, he obviously doesn't have any real evidence, so opinion is his only option.

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

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Quote:
Originally Posted by Gill Halendt View Post
Indeed, threads are for discussing, not for ranting or to unleash sterile polemics, or for Josip to bash anyone not agreeing with him/her. The discussion here pretty much died on... page 1?
Than why are you still following this? We are not in a political debate. You admit to be sharpening the knives here for the coming Q-Q SF nerf thread. Well don't. And stop calling this a rant. There are people out here who honestly like to discuss skills. If you like to participate than come with solutions.

Interrupts in HM are indeed broken for human players. Simply because you need time to react. But heroes can do a fine job. Especially if you give them more interrupts and quickly cycle target when engaging a mob. The clue is not to let them spend everything on the first target...

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Pandora's box View Post
Than why are you still following this? We are not in a political debate. You admit to be sharpening the knives here for the coming Q-Q SF nerf thread. Well don't. And stop calling this a rant. There are people out here who honestly like to discuss skills. If you like to participate than come with solutions.
Because I keep on being quoted by OP and still find reasons to reply, but admitedly, there was little point in this thread - not really a thread to discuss Mesmers, but just a thread to express disappointment for some buff not happening - and it soon vanished.

I also honestly like to discuss skills. I'm an active Mesmer player. Yet we didn't really get a chance of "discussing skills" with Josip quoting anyone not gratuitously bashing the Mesmer for being ineffective - with abundant doses of sarcasm that caused high pitched replies - while relentlessly trying to demonstrate that Mesmers "suck". As he/she said, this is no place for opinions, it's just a "join the bandwagon of complaints or die" thing. I won't call this a rant, but you can't even call this a discussion when any opinion is banished from the thread.

About solutions... Well, as I said, you can't just put suggestions to rework a profession in a generic topic like this. We can chat about issues and agree on weak and strong point of each class, but that's it. Suggestion must be focused, well explained, on specific issues. "Buff the Mesmer, not the Necro" is not a suggestion, expecially since the update is pretty much finalized now. It's a rant, however you look at it. There are also much better places to suggest changes - the Feedback page on the Wiki, for example - , while you have no guarantee this thread will ever be considered.

Also, the QQ-fest thing was a joke, I was trying to ease up things, since this thread was obviously going over the top and the update hasn't even gone live yet...

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Quote:
Originally Posted by Cuilan View Post
Mesmers don't have the massive amount of team synergy that is still be pushed in the updates.
No synergy with existing PvE meta...true, but you can be creative and develop a team build that does synergize.

Quote:
Originally Posted by Cuilan View Post

They are incapable of any real disruption using mesmer skills.
Humans, true. Heroes, not.

Quote:
Originally Posted by Cuilan View Post

Mesmers have spike builds that require a tank that work (see SoS, Ob, SF, and 600 nerfs), but it's spike because they are unable to handle both energy, decent level of damage, and recharge in the same build. Necromancers can have their cake and eat it too. And your friend's cake.
CoP, VoR aren't the only builds a mesmer should run...

Quote:
Originally Posted by Cuilan View Post

Fevered Dreams could have been a game changing build (aka something worth using) for them, however the lack of energy over shadows the advantage of getting conditions up faster and blind from having an elementalist secondary.
FD is an excellent elite. However, people didn't receive the memo. Again, it synergizes well if you dump discord/sab and crate a nice team build that WORKS with it. And lastly, blind isn't a necessity...but it helps.

uby

uby

Frost Gate Guardian

Join Date: Dec 2005

P/

my suggestions on how to buff mesmer:

1) Fast Casting + Spell Cast Times
Increase Mesmer skill cast times across the board by 50%.
Increase the effect of Fast Casting by 50%.
Net result: Primary Mesmers can cast their spells just as fast, but Secondary Mesmers lose some utility on long cast time spells.
Purpose: Allows for buffing Mesmer skills without overpowering classes taking Mesmer skills as a Secondary profession.

2) Synergies
Increase the synergies among the Mesmer attribute skillsets. For example, increase the effect of some Domination hex spell effects while target foe is under the effect of an Illusion hex. For example, Overload currently reads "Target foe takes 5...33 damage. If that foe was casting a spell, you deal +5...41 damage." This could easily be changed to "Target foe takes 5...33 damage. If that foe was under the effect of an Illusion hex, target takes +5...41 damage."
Purpose: Encourages Mesmers to invest in multiple attributes while increasing potency of some skills.

3) "Spell steal" effect
Modify these spells to disable the corresponding spell from the target foe, lowering the duration to compensate OR provide some means of controlling which spell is stolen (ie - the NEXT spell is stolen, or a dialogue box comes up similar to skill caps)
Purpose: Spell/skill disabling is a vital part of opponent shutdown. Spell stealing is a novelty, but without control of what you get it is ultimately a liability. These modifications could help make these spells more useful.

4) Interrupts
The mesmer has a LOT of interrupts, probably more than it needs. Most interrupts are not used in PvE due to fast monster cast times and reaction/latency issues (many are useful, obviously, but we use less than half of what we have available is all I'm getting at). Giving the mesmer more 'look ahead' interrupts with more varied effects would be incredibly useful (ie - more like Clumsiness).

These, along with modifications to skill recharges and energy costs, would make the Mesmer more competitive in PvE.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

Quote:
Because I keep on being quoted by OP and still find reasons to reply, but admitedly, there was little point in this thread - not really a thread to discuss Mesmers, but just a thread to express disappointment for some buff not happening - and it soon vanished.
hello, capt'n obvious. if you didn't know it at the very beginning of the thread, well, blame yourself.

Quote:
No synergy with existing PvE meta...true, but you can be creative and develop a team build that does synergize.
have you done so?
i have. numerous times. and i'm still better with paragon + h/h in pve.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Del View Post
i said everywhere but pve. FA IS pve.

Just because it's not relevant PvP, doesn't make it PvE.
Unless you want to argue that Balthy Faction is a PvE reward also? In which case, let's have raptors give it.

Lopezus

Frost Gate Guardian

Join Date: Mar 2007

MDD

D/W

Quote:
FD is an excellent elite.
Of course it isn't, it just useful in PvE which is pretty exeptional from mesmers elites but if you move this skill to necro skill line, let's say curses, no one would say it is excellent.

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

This thread is well on it's way to getting closed... Keep on topic, and attack the argument (or opinion), not the poster. This goes for everyone. Thanks.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Quote:
Originally Posted by Earth View Post
This thread is well on it's way to getting closed... Keep on topic, and attack the argument (or opinion), not the poster. This goes for everyone. Thanks.
Sadly that's how a load of threads end on this and other forums.

There are those who know that the Mods will close a thread that degenerates into a morass of personal insults and counter insults.
Any thread that starts going in a direction they don't like and they subvert it with pointless innuendo.

Anyway back to topic.
Yes Mesmers could be buffed as could Necros but do they need it.
There are changes I could wish for with mesmers but I doubt they will happen we will just get a few tweaks.

I try to work within the framework that is pve
Ok so monsters can outshoot a lot of the time me and energy denial is pointless a because they have unlimited energy.
They have to have a huge energy pool because the AI cannot do decent energy management I worked that out very early on.

That said I am not worried about their energy pool or their faster interrupt capability I stick to removing skills from their arsenal denying their use of dangerous and usually slow casting skills and punishing them for attacking using or not using skills.

All I am interested in this game is making the parties job go easier and I can do that pretty well.

The Josip

The Josip

Wilds Pathfinder

Join Date: Aug 2009

Me/

Quote:
Originally Posted by Snark Is Dead View Post
Is that so? I was one of the people you had an exchange with. When I told you I used Arcane Echo, Fragility and Cry of Pain and Auspicious Incantation in my monk's RoJ PvE build you rapid fire pm'd: "CoP is PvE only" "So you use it to RoJ farm?" I respond that I don't farm and got this: "Most people use Sin for better farming. I see X/Me it's for show." "Thx, bye". And you logged.
1. You used Me secondary sometimes but were not using it at the moment I interviewed you. You admit that yourself. Where is a problem then? I was making empiric data on who is using at a given time mesmer secondary skills. Not who ever used for something in the history of GW mesmer secondary skills. Do you disagree that you did not have Mesmer skills when I talked to you?

2. You, like everyone else in the outpost where I was collecting data, did not use mesmer skills except As who took pvx farming build. Do you have contrary evidence? If not, I proved, in that particular case, that mesmer secondary was not only not popular, but also non-existent.

3. "Most people use Sin for better farming. I see X/Me it's for show." I never said this. I commented on the use of mes secondary skills of the sin who took pvxwiki farming build to pve ZM. At no point did we discuss who or what is better for farming.


If you have counterargument or counterdata, go and collect it.

Quote:
Originally Posted by Del
Oh wow, i guess your evidence is so credible isn't it Josip?
You're trying so hard to be 'right' that you're ready to neglect everything and just blindly go with "you're wrong you're wrong". I at least use arguments and empiric data. You people laugh at empiric data, facts, logic and arguments, but hey, that's not my problem.

My evidence is credible, see reply to this guy above.


In short:

1. Mesmers are underused (empiric data)
2. Mesmer secondaries (skills, not show) are underused or barely used in comparison to other secondary skills (empiric data)
3. Mesmer needed buff more than necro
4. Mesmer is less wanted in PuGs than necro (empiric data)


Quote:
Originally Posted by trankle
If you want to make your opinions seem even more valid, try labeling them as "empiric data". It sounds very official.
Ironic. A guy with no contribution in this thread is complaining how I dared to go to PvE outpost to collect empiric data (as proven above by that guy) and then use it in a debate to prove a point.


Forgive me father for I have sinned, I used arguments and empiric data and people are mocking them.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

i don't agree, Josip. mesmer secondaries are oftenly used. for three-four skill total, but still. eles with echoes, monks with mor, necros with echo, casters with inspiration line, x/me farming, sins on echo and ether nightmare...
it's endless. just a few skills are used, but by no doubt mesmer secondary is one of the most popular. it's one part of the problem, too - mesmers have no real primairy power, even if you are a mesmer, you have to rely fully on your secondary, not letting it aid your primairy skills, while x/me can reap mesmer of his useful skills due to his primairy superiority.

Snark Is Dead

Ascalonian Squire

Join Date: Feb 2010

NY

P/Me

Hai The Josip. Is this the part where I have to post the screenshots I had a feeling I should take just in case? Must I really?

You and the others won the internet when your argument was that Mesmer needed/should've received the buff even if it meant that War, Rt and/or Necros didn't get one in order to tie up loose-ends in those professions.

You became mock fodder when you claimed that even as a secondary, Mesmer skills are useless and underused in PvE outside of an Assassin farm build. When not using my Mesmer, I use Mesmer skills the most for secondary but I still wouldn't call it data against your claim. 'Cause you know I'd have to actually set up a proper method to test whether what I *feel* is actual *facts*. Something you didn't do when we had the exchange.

Silmar Alech

Silmar Alech

Lion's Arch Merchant

Join Date: Aug 2009

Europe

Tom Son [TS]

E/

I don't feel Mesmers in PvE are underpowered. Necros are probably a bit overpowered, but there has to be someone who deals the area damage.

Buff Mesmers? Nah, would be nice, but it's not mandatory. Mesmers weak? No. They may have no place in these highly specialized current standard SC or farming builds, but in normal PUG play for missions, or in vanquishs with guild or PUG, they have a place and a role to play. It's not always AoE damage dealing. If you don't see your role here, Mesmer may not be your dream profession, so switch to another one - there are 9 others.

But let me tell you this: You put a hex here, an interrupt there, some kiting, the help of EVAS, and this invincible enemy is finished single-handedly while the rest of the party is on the ground dead and watches. Pick that dust fuzz from your vest, /bow and resurrect party. (just a little exaggeration, but you get the point)

According to the post counts in web forums, Mesmer is the least played class (together with the Paragon). But that doesn't mean this class is weak. It is only that many people cannot think of how to play it, since it requires experience, a good understanding of the game mechanics and field overview. It's not about brutally bashing the enemy until it's dead. It's more like saying: "You're dead, you just don't know it yet".