Vinraith

Vinraith

Desert Nomad

Joined
Dec 2006

Recent Posts

Nov 16, 2007 at 10:54 PM Remove the Timer from Soul Reaping

My main is a necro, so it pains me to say it, but I suspect that the "remove SR triggering from minions" angle is probably a good one. As...

Nov 16, 2007 at 6:58 PM Lets make a definition of "Grind" within Guild Wars!

Quote: Originally Posted by Crom The Pale For the most part you are correct, but it has never been limited to online games. The difference is that...

Nov 16, 2007 at 4:17 PM Lets make a definition of "Grind" within Guild Wars!

Grind is a sort of psychological disconnect in some gamers (generally victims of the "stuff is more important than gameplay" MMO...

Nov 16, 2007 at 6:40 AM /bonus

/signed The current method is a bit cumbersome. If a fix wasn't too difficult (and I don't see why it would have to be) it'd be quite...

Nov 15, 2007 at 11:50 PM New Character

Well, monking is the most vividly different playing experience than any of your other characters. It also makes you profoundly popular, if playing...

Nov 15, 2007 at 9:04 PM Guild Wars 2 thoughts.

I think GW1 proved rather handily that PvE players aren't fond of having their game experiences (be it access to elite areas or ability to use...

Nov 15, 2007 at 7:11 PM Remove the Timer from Soul Reaping

Quote: Originally Posted by Sleeper Service never had a problem with E management playing necro (when maxing out points in SR)...there IS however...

Nov 15, 2007 at 6:06 PM Request for a title "Adventurer" - earned by questing...

Having "completed" all the campaigns but still having a quest log the size of my forearm I have to agree that some incentive to go through...

Nov 15, 2007 at 8:14 AM So, will there ever be an iota of chance for a PvE/PvP split?

Quote: Originally Posted by arcanemacabre Completely agree with this. However, I also don't see any reason why a split would be a bad idea....

Nov 15, 2007 at 6:56 AM Should ArenaNet try to improve the GW community?

Social engineering through video games FTL. Most players don't have an interest in a "community," they just want a fun game to play...

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