Vinraith

Vinraith

Desert Nomad

Joined
Dec 2006

Recent Posts

Sep 20, 2007 at 5:30 AM PC -50HP Cesta

Would like to pick up one of the -50HP Cestas from the "Cities of Ascalon" quest but don't really fancy running a new character...

Sep 19, 2007 at 3:09 PM Cinematic Trailers for GWNF + GWEN

We've been through this before. Cinematics are expensive and time consuming, and that money and work is far better spent on things that...

Sep 19, 2007 at 3:52 AM Gaile in Gunnars

Quote: Originally Posted by Redfeather1975 What's going on. I'm confused. So is everyone else including, from the sounds of it, Gaile...

Sep 18, 2007 at 2:51 PM Henchmen Appreciation thread!!

Henchmen and heroes are lovely, I wouldn't play the game without them, but right now they're bugged. Several of them ignore flags, ignore...

Sep 18, 2007 at 1:28 AM Hero/henchie AI bites...

There's a glitch (since GWEN) that causes heroes and henchmen to sometimes ignore flags (and disposition instructions in the case of heroes)...

Sep 17, 2007 at 7:42 PM Mouseclick Pathfinding going down-hill.

Quote: WoW has very limited click to move functionality. You can click a spot on the ground, and move there. But, should you activate a skill,...

Sep 17, 2007 at 7:41 PM Why is cartography still this way even after years of doing it in other games.

The edge hugging thing IS a little silly IMO, but it's manageable. In an ideal world, though, a cartography title would be about having been...

Sep 17, 2007 at 5:31 PM So is the hench AI every going to get fixed?

Quote: I think it would be fun if they removed H/H for a weekend, just to see how the game changes. Well, for me that'd just mean a weekend...

Sep 17, 2007 at 2:59 PM The matter of "ease" or "difficulty" in PvE.

Too easy makes the game boring. Having to impose artificial restrictions on yourself to make a game challenging is fundamentally unsatisfying....

Sep 17, 2007 at 2:54 PM Touchy Topic ACCOUNT TITLES!

/not signed Character achievements are just that, achievements for a given CHARACTER. Nothing is served by obliterating the replay value of the...

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