Vinraith

Vinraith

Desert Nomad

Joined
Dec 2006

Recent Posts

Feb 5, 2007 at 9:37 PM Divide PvE and PvP Skills

Quote: Originally Posted by Deagol No way. That the skills are designed for (and balanced for) PvP is what makes PvE in Guild Wars so much better...

Feb 5, 2007 at 4:48 PM Rules to Play By

Basically you can either do all that or just not follow #5 and fill your party with heroes and henchmen when there aren't enough guildies and...

Feb 5, 2007 at 4:44 PM Do you change builds for different missions?

I change around, both because different circumstances call for different strategies and because always playing the same build all the time is dull.

Feb 2, 2007 at 6:28 AM Hard mode?

This sounds like an idea with awesome potential, and I'm content to give Anet a chance to do it right. Huzzah for free, massive content additions!

Feb 2, 2007 at 2:11 AM Divide PvE and PvP Skills

They'd still have to buff and nerf PvE skills just to keep things interesting or the gameplay would stagnate something awful. As it stands I...

Jan 31, 2007 at 6:37 AM Anet: A question about the future focus of PvE

Simply: is it your intention for the focus of PvE to be character development or account development? I don't want this to turn into an...

Jan 31, 2007 at 4:36 AM What do you miss?

Quote: Originally Posted by Lonesamurai Umm, apart from Elites, you can... I know that you can instantly buy a skill from the first trader you...

Jan 31, 2007 at 2:06 AM What do you miss?

I miss the old skill trader system, before you could buy anything that was unlocked on your account. I gather I'm virtually alone on that one,...

Jan 30, 2007 at 9:19 PM Rune trader -- a mess!

/signed A little organization there would go a long way towards making that window easier to use.

Jan 30, 2007 at 1:18 AM Account Based v. Character Based

Quote: Originally Posted by Aeon_Xin Re-read the original post thoroughly. Optional, requires that you ascend first. Many, nearly all, trolls in...

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