Racthoh

Racthoh

Did I hear 7 heroes?

Joined
May 2005
Guild
Scars Meadows [SMS], Guild Leader (Not Recruiting)

Recent Posts

Feb 5, 2008 at 9:59 PM Best Adrenaline Building Skills

You said yourself you are using the monk heroes, but if they're just doing what the henchmen can do why are you using them? Also Life Bond is...

Feb 5, 2008 at 9:33 PM Best Adrenaline Building Skills

Quote: Originally Posted by Captain Miken Calling him bad would be a more reasonable conclusion. Not using SY by no means makes someone bad....

Feb 5, 2008 at 8:54 PM Best Adrenaline Building Skills

Quote: Originally Posted by Bobby2 @ Racthoh: [skill]life bond[/skill], to name something random I take it you don't play with SY then?

Feb 5, 2008 at 7:22 AM Are all the proffessions equal in pve pugs?

Quote: Originally Posted by lutz An 8-man group with 1 monk, no matter how defensive your other characters are (unless you have hexes, or some...

Feb 5, 2008 at 6:20 AM Best Adrenaline Building Skills

In which case I will ask what does your hero monk bring to the fight that the henchmen monks don't?

Feb 5, 2008 at 6:18 AM Slaver's Paragon

Quote: Originally Posted by Horseman Of War I stopped using Save Yourselves!@ a long time ago.... Its really not THAT great people. A well played...

Feb 5, 2008 at 5:06 AM Best Adrenaline Building Skills

Quote: Originally Posted by Kale Ironfist Overall, it'd be cheaper to slap on Protective Spirit or some other prot on the Paragon and have him...

Feb 4, 2008 at 11:23 PM Best Adrenaline Building Skills

I'd rather drop the condition removal than Aggressive Refrain. If I'm facing a lot of dazed, blind, or weakness (conditions that matter)...

Feb 4, 2008 at 10:32 PM Domain of Anguish Mission

Basically yeah you're going to need a high ranked Ursan to have any hope of getting into a group for DoA. That or hope you have a good...

Feb 4, 2008 at 9:02 PM Are all the proffessions equal in pve pugs?

Quote: Originally Posted by deadlynoob i wonder how many times you used this argument lol It's rather hard to notice if a player is getting...

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