Zahr Dalsk
Grotto Attendant
Threads Started
WTS Unded Minis
Thinking about playing again, need class advice
Option to toggle Guild Hall between PvP and PvE area.
Revert Holy Wrath and Spell Breaker
Increasing Gains for Offensive Spirits at Higher Attributes
Anyone else's Texmod not working?
Higher Meditations [Medi]
Bottomless Ale Tankard.
Air of Superiority - Smooth it out.
Observation: Why Zaishen Quests revitalize missions.
Recent Posts
Quote: Originally Posted by fenix because they were worried about hurting PvE players' feelings Except they weren't. Quote: Originally...
Quote: Originally Posted by fenix This is because before PvE skills and the PvE/PvP split, when ANet balanced skills they didn't want to make...
Quote: Originally Posted by Arduin Because the only way for you as a player to elevate you from the scrubs, is by means of rare skins. The scrubs...
My favourite time was early to mid 2007. Lots of cool people. The good Kurzicks were still playing, the Luxons were all mobbing, and AB was fun...
Shadow Sanctuary is a brilliant skill for use by secondaries. A monk or ritualist, for example, could carry it as an emergency in case of extreme...
Quote: Originally Posted by The Josip I'd like to play this game too. Then cast your support for seven-hero parties. I used to play Ritualist,...
Quote: Originally Posted by darkknightkain IMO, the issue with Dagger Sins are not the damage, but the survivability (survivability outside of SF)...
Leave it as it is. 1 - What you want to turn it into is a pointless skill. 2 - Making it into a PvE version of Death's Charge is redundant....
Storyline NPC: Guild Wars. Storyline. I lol'd. Heroes: All of them, because they are >>>>> humans. Town NPCs: All of them,...
Quote: Originally Posted by Chocobo1 I have no idea why people are looking at the actual damge of the Daggers Because they have no bloody idea how...
