Enigmatics
Jungle Guide
Threads Started
UW Nightmares' Health Question.
One Perfect, 20% Axe Grip of Enchanting For Sale.
Various Items: 20% Ench. Axe, 9% Furious Haft, 11% Chaos Axe w/ Stanced, etc.
Max Damage, 15%^50 Axe For Bid. Req 12.
WTS an Unmodded Perfect Handaxe.
R/W -Valid- Farming Build.
A Howl's Moving Castle Fic.
Fanfiction-Angst WITH Prose!??! NO WAY
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Recent Posts
Without poison, you really can't expect to do much damage with trappers. Even the 4 traps, one after the other, your target'll still be...
Never mind, it is 3 pips. I just tested it.
Oath shot's got a 20 second recharge, and Whirling Defence lasts around 20 seconds at higher levels.
QZ will ruin your Quick Shot's spammability, and more than likely it'll cause problems for your team.
Divine Favor is generally more useful than Fast Casting in smiting builds. If you insist, you can still spam Divine Boon with Channeling, but the...
Vigorous spirit has the same effect (not the exact same break points, but close) as Live Vicariously, and it's not maintained.
Quote: Originally Posted by Winterclaw Yukito, if you still care about that first build you mentioned, I think you should switch out aftershock...
The average QS ranger will pack attack skills, TF, buffs, and Troll Unguent. It's quite effective in arenas. For GvG and the HoH, the point...
Edge of Extinction wouldn't be as effective if you were aiming to kill all the monsters at once. Namely with Barrage.
Using Battle Rage effectively makes for spamming high-adrenal attack skills; you'll do more damage using it with Dismember then spamming...
