N

Nightwish

Krytan Explorer

Joined
Jul 2005

Recent Posts

Nov 19, 2005 at 9:28 AM My ideal Engineer - Gunpower, Catapult and Medicinal Masteries

Here is my take on how engineers might perform their task if such a new class ever going to exist: Basically, here are the general concept: The...

Nov 18, 2005 at 5:29 PM New profession: Chronomancer

If there is enough skills available for this class, I think this idea is quite good. On first impression, it seems not many skills can be obtained...

Nov 18, 2005 at 2:21 PM CONFIRMED 1st New Class Information from Ch. 2: The Assassin

Whether the new class is a plumber, a bard, an IT technician or others, I'll welcome it as long as the class offers solid, unique skills and...

Nov 18, 2005 at 7:07 AM Hypothetical Scenario: What If ANet Implemented This AI Change Next?

Or maybe Mursaat Elementalists time together to do spikings :P Ettins using knockdown chains XD Interrupting/distracting shot by Jade Bows

Nov 18, 2005 at 4:48 AM CONFIRMED 1st New Class Information from Ch. 2: The Assassin

Quote: Originally Posted by Align Considering the uncountable options, this was definitely among the less original professions to put into the...

Nov 17, 2005 at 10:00 AM CONFIRMED 1st New Class Information from Ch. 2: The Assassin

No matter what the new contents are going to be, there will be complains -100%. Its just one of the facts of life :P

Nov 9, 2005 at 2:45 PM w/mo griff farm with sword???

kvndoom, do you use an invinci-monk equivalent build on your warrior? Thats the only way that I manage to see being able to survive using healing...

Nov 9, 2005 at 5:41 AM Monks, most valuable classes?

My weird way of looking at Anet design regarding monks: Monks: Pros: Effective healing/protecting Cons: Less attractive playstyle So, I think Anet...

Nov 9, 2005 at 5:29 AM Arena Whammo Build!

Eviscerate Executioner Swift Chop Sprint Mend Ailment Smite Hex [Skill of choice - adrenaline boosting skills/other stances/melee interrupts] Res...

Nov 6, 2005 at 10:54 AM the hulking hunk - a class

Nice idea...maybe can add in some grappling/wrestling combos that can be chained together for high damage /no1

Page 15 of 30