Plague

Plague

Krytan Explorer

Joined
Aug 2005
Profession
N/E

Recent Posts

Aug 19, 2005 at 12:33 AM No one runs Iron Mines anymore....

People still do it, the people you were with are just stupid. I'm glad they enjoyed fighting the next one and a half hours through that whole...

Aug 18, 2005 at 4:26 AM A Group Based Game That's Unfriendly To Groups?

1) Being able to form parties cross-district is fine by me. Adding people that don't know what's going on would be my only problem. You...

Aug 17, 2005 at 2:11 PM Observer mode for Hall of Heroes

My main concern, if you want to call it that, is that there will be so many people wanting to watch these top rated matches, out of curiosity,...

Aug 17, 2005 at 2:06 PM A Non-Stealth Ninja Idea

It seems to me that the threads with the most posts in regard to classes are often the worst ideas. People stop by to make fun of the obvious. If...

Aug 17, 2005 at 1:59 PM W/Mo and I don't care

People tend to insult W/Mos because they're well-known for being self sufficient, so you encounter them debatedly more than any other build....

Aug 17, 2005 at 12:46 PM sort out the expert salvages

I think I've only been unsuccessful about... twice. Then again I never find anything worth salvaging.

Aug 17, 2005 at 11:51 AM Petition to remove Demitros the Enduring from Thunderhead Keep

Sounds like you had the right classes with the wrong skills. But have you ever noticed, that the only thing that really makes a boss a boss is...

Aug 15, 2005 at 6:27 PM Health/Energy Heads-up

Personally I think it'd work better if your cast animations began to turn color in mid-cast, or something to that effect. Something visual.

Aug 15, 2005 at 6:25 PM New Class Idea - This is Realistic

One inhibiting factor in all skills is that they have to be balanced for PvP. If it was just PvE, you'd probably see a lot more skills that...

Aug 15, 2005 at 4:55 PM A couple class ideas.

Guess I'll post at least one skill example for each class, seeing as how popular these were. Chronographer: Overwhelming Instance, 2 second...

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