WasAGuest
Desert Nomad
Threads Started
Proposed change to the Challenge Missions
New idea for PvE faction gaining (Repeatable Quest)
Consider "double rewards" as the norm
Challenge Mission Payouts
Something missing from the event?
Sugestion: Town additions and a point to owning them.
Nice looking areas, but too small?
Release Dates on fixes
Dynamic Repeatable quest reward system
Co-op missions
Recent Posts
Quote: Originally Posted by Loviatar when they have restricted threads restricted to posts only by people who agree than you can bitch about it....
I like your way of thinking FexFX; I thought the same way... about 5 months ago. After awhile this community (in game and in this forum sometimes)...
Quote: Originally Posted by lacasner Although, surely I am 100% positive this AI change you speak of (to revert it back to how it was) is at least...
Quote: Originally Posted by natuxatu It didn't suddenly become boring from it's end. If you argue the AI, well it's not the first...
It's also a backwards way of thinking; unless Anet is trying to make GW into a fantasy CS or Quake. Casual players, or "fairweather...
Quote: Originally Posted by lunksunkunk If u would like a real good example of the aggro-system we have nowadays. Go to Ice Floe outside...
A lot of peolpe get fed up with the current support system at play in GW though. You have a valid issue, or concern and instead of having a direct...
Quote: Originally Posted by Hyunsai How is running after monster more boring than static battles we had before? Because they "statically"...
Quote: Originally Posted by stamenflicker I love the fact that monsters now behave more like player characters by running when their health gets...
For me the game is boring at this point for one reason; the current AI is no longer fun to combat against. It's like herding cattle, or...
