K

Killed u man

Forge Runner

Joined
Feb 2006

Recent Posts

Jul 30, 2011 at 6:54 PM [Spoiler] Upcoming Fluxes

Quote: Originally Posted by Iuris Am I reading Solidarity right? If you're alone, enemy can only inflict 20 DPS at most, and if you're...

Jul 27, 2011 at 2:11 PM Update - Friday, July 22, 2011

Quote: Originally Posted by Ensign I don't understand why Shielding Hands is a core untouchable Prot skill in PvP, and I don't understand...

Jul 25, 2011 at 9:14 PM Update - Friday, July 22, 2011

I think people are forgetting that against any form of trip melee, this skill will be a guaranteed 90-120 party heal with a reasonable chance to...

Jul 24, 2011 at 3:01 PM Update - Friday, July 22, 2011

Putting more skills into the game degenerates client performance? Or atleast that's what has been told. Either way, it's pretty obvious to...

Jul 23, 2011 at 8:40 PM Update - Friday, July 22, 2011

Heal should depend on divine favor, for obvious reasons...

Jul 23, 2011 at 2:39 PM Update - Friday, July 22, 2011

This skill could potentially fuel a shitload of spike builds which "disappeared" with the change to Aegis. I'm thinking Bloodspike...

Jul 3, 2011 at 2:35 PM JQ bugs getting out of hand

Well, AI have different 'modes' randomly getting picked upon loading in. I think I posted proof like 3 years ago when everyone ran...

Jul 1, 2011 at 12:06 PM Flux - July 2011

I would love to see an Invokespike against an Invokespike in GvG. TROLOLOLOLOLOLOLO

Jun 29, 2011 at 6:38 PM Bug? Important notice about armor stacking (especially for PvP'ers)

IAU already bypasses the armor cap, so with this glitch in mind, it shouldn't affect the shields. However, as additional testing with cracked...

Jun 24, 2011 at 1:06 AM Do you think Fort Aspenwood will ever be rebalanced?

The problem is that the curses line is pretty awefull when not teambuilded around it. In other words, as long as JQ/FA are random (teams), the...

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