Lordhelmos

Lordhelmos

Wilds Pathfinder

Joined
Apr 2006
Guild
Sentients of Shadow (noir)
Profession
Me/E

Recent Posts

Jun 2, 2006 at 5:58 PM "Ready" Button

/signed /double signed /forged /double forged thread creator gets a cookie for simple genius.

Jun 2, 2006 at 8:19 AM New Class Concept: Engineer

I also decreased bomb damaging and up material cost with the idea of having too many engineers in the same group cheesing skills. Now an engineer...

Jun 2, 2006 at 7:09 AM New Class Concept: Engineer

Made some edits based on crits ^_^

Jun 2, 2006 at 6:13 AM New Class Concept: Engineer

Quote: Originally Posted by actionjack turrets can host archers and crossbow inside....

Jun 1, 2006 at 12:48 PM Should Illusiory Weapon be changed to a Weapon Spell?

I dont have a problem with how the skill is now. It would just be cool if the graphic was different. When they use the spell they bust out a giant...

Jun 1, 2006 at 12:39 PM Constructive Elementalist Ideas

As far as eles go I played 700 hrs of my game as an ele. I love the class enough to almost unlock every skill in the game as an ele primary. As...

Jun 1, 2006 at 12:01 PM New Class Concept: Engineer

Quote: Originally Posted by ShadowStorm OMG this class reminds me sooooooo much of MacGuyver. What the hell is this engineer class making all...

Jun 1, 2006 at 11:58 AM New Class Concept: Engineer

Quote: Originally Posted by Spoony First of all, the bombs are too overpowered. And Guild wars is set a bit in medieval times, so... turrets wont...

Jun 1, 2006 at 11:44 AM New Class Concept: Engineer

Quote: Originally Posted by NinjaKai I doubt ANet would create a skill that allows people to move 33% faster when skills like sprint only allow...

Jun 1, 2006 at 11:15 AM New Class Concept: Engineer

I was bored and running Kegs for the Ice Caves of Sorrows mission when I came up with this idea. ENGINEER: The engineer is a strategic class that...

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