Mandy Memory

Mandy Memory

Desert Nomad

Joined
Mar 2005
Location
USA
Guild
Xen of Sigils [XoO]
Profession
W/

Recent Posts

Sep 13, 2005 at 10:20 PM Henchmen Hassles? What If... (New feature?)

i would love this, so much for waiting forever...just play as stephan!

Sep 13, 2005 at 10:02 PM Fixed Balthazar's Aura / Zealot's Fire / Holy Wrath

i dissagree with the first 2, as every class can heal itself with a few skills, and attack with a lot...the monk can heal with a lot of skills,...

Sep 13, 2005 at 9:58 PM henchmen drops

people always complain that henchmen steal drops and what not... i think the henchmen drops should be shown and reserved just like a players items...

Sep 13, 2005 at 9:52 PM Please, get those Green items out!

...they are so amazing </sarcasm> they are equivalent to a gold weapon THAT YOU CANT CHANGE

Sep 13, 2005 at 9:49 PM Party members dialog. This would be sweet!

/signed on second /SIGNED ON THE SECOND! that is an amzing idea...and its not like its anything that will break the game or anything....maybe...

Sep 13, 2005 at 9:30 PM Obsidian Flesh vs Illusionary Weaponry

cripple and run is your absolute best bet if your a warrior....which is the main target of IW builds otherwise...just run and hit them

Sep 13, 2005 at 5:04 AM Skills - Healing Signet

I use it with gladiators defence, or signet of judgement, anything to lower the amount of hits you take makes it a useful heal

Sep 13, 2005 at 4:57 AM Smiting Lacks a "Vision" and thus Continuity

why not fix fire etc instead? smiting is a great line...why fix what isnt broken.....but the elements are way underpowered....i laugh and kill...

Sep 13, 2005 at 4:35 AM Henchmen are overpowered!

sadly, using hench, i was able to complete all the missions before most players had heard of them

Sep 11, 2005 at 7:37 PM Message to Arenanet; calling on all forum lurkers to post

Who cares about changes that need to be made....that has nothing to do with this specific update This update is amazing, and brought the game up...

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