Brian the Gladiator

Brian the Gladiator

Krytan Explorer

Joined
May 2006
Location
Michigan, USA
Guild
Us Are Not [leet]
Profession
E/

Recent Posts

Mar 31, 2011 at 8:57 PM Have HA/GvG Players Drop Loot Like Monsters in PvE

Quote: Originally Posted by Elnino The rewards aren't what makes pvp fun. Besides, the OP's suggestion will make option 2 worse,...

Mar 29, 2011 at 11:17 PM Have HA/GvG Players Drop Loot Like Monsters in PvE

Quote: Originally Posted by kajusbonus /notsigned kind of obvious why. terrabad idea, sorry. Yeah... it's such a bad idea that A-Net has...

Mar 29, 2011 at 10:30 PM examining shatter hex and hex eater vortex

Hex Eater Vortex: Functionality changed to; "Elite Spell. Remove a hex from target ally. If a hex is removed in this way, foes near that ally...

Mar 29, 2011 at 4:00 PM Ranger skill revamp - on the way?

Quote: Originally Posted by Mashiyu What type of PvP? I thought in so-called "real PvP" rangers use crip shot/mel shot... (correct me if...

Mar 29, 2011 at 3:57 PM Name the dumbest thing you've done in GW.

I bought 2 FoW helms for my warrior (1 sword and 1 axe) when I should have just bought 1 FoW helm (strength).... fail.

Mar 29, 2011 at 3:52 PM What do you think is the best update to GW1?

Sorrow's Furnace! It has been all down hill since then.

Mar 29, 2011 at 3:50 PM Very Sad

How does somebody get their account hacked? I don't understand how hackers get the information required to hack you. Does anyone know ways of...

Mar 29, 2011 at 3:43 PM Guild Wars: Imbalanced as Ever!

Quote: Originally Posted by awry What do you think about more conditional blocks? Block only if enchanted or block only if in stance, block only...

Mar 29, 2011 at 5:50 AM Guild Wars: Imbalanced as Ever!

Quote: Originally Posted by emuking Its not an easy solution to completely overhaul the game damg/healing ratio because of the amount of time it...

Mar 28, 2011 at 8:02 AM Guild Wars: Imbalanced as Ever!

Quote: Originally Posted by tealspikes Wards are a better form of passive defense because they are placed at smaller static locations,...

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