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DarkNecrid

Furnace Stoker

Joined
Jul 2006

Recent Posts

Nov 1, 2008 at 10:11 PM ArenaNet Licenses Umbra for Guild Wars

Quote: I'm not convinced there's a Z-axis, instead of a map of "interconnected layers", meaning that the movement of the...

Nov 1, 2008 at 7:55 PM ArenaNet Licenses Umbra for Guild Wars

The Guild Wars engine is 3D actually, it does support the Z-axis (arrows do more damage if you're higher up, less damage if you're lower,...

Nov 1, 2008 at 3:44 PM Are conditions considered physical damage?

Quote: Originally Posted by Tyla Nope, there's nothing that will enhance the effect of a condition; skills will either spread it, remove it,...

Nov 1, 2008 at 9:16 AM Warning of a possible hack attempt

He probably thought you could CTRL+click it and tell people your FPS and ping, like you can only features...so what #2 said.

Nov 1, 2008 at 7:53 AM ArenaNet Licenses Umbra for Guild Wars

Quote: I smell sometihng very bad here. I tried to play UT3 on my ONE core p4 processor. It failed. Simply, if this game requires dual or more...

Nov 1, 2008 at 5:48 AM Halloween Masks!

I like the zombie mask more. I also liked MKT's new joke about Guild Wars 2: "I know you like knowing about future events, so here's a...

Oct 31, 2008 at 3:34 PM ArenaNet Licenses Umbra for Guild Wars

Quote: Originally Posted by MithranArkanere The only important thing is... Will they apply this engine improvement to GWO, like they did with...

Oct 31, 2008 at 1:45 PM Leeloof got r15

Quote: Originally Posted by RTSFirebat Maybe because I don't do HA and care little for it :/ don't blame you guy. Grats Leeloof

Oct 31, 2008 at 12:52 PM ArenaNet Licenses Umbra for Guild Wars

Quote: Originally Posted by Dr.Jones this is interesting. i have a feeling that guild wars 2 will not play anything like how guild wars 1 plays...

Oct 31, 2008 at 5:21 AM ArenaNet Licenses Umbra for Guild Wars

Quote: Originally Posted by Winterclaw Maybe they got the middleware because they were behind scheduel... They don't have a schedule (as in a...

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