Kinn

Kinn

Frost Gate Guardian

Joined
Apr 2007
Location
Englandshire, England.
Guild
The International Association of Mending Wammos
Profession
R/

Recent Posts

Aug 23, 2008 at 7:51 PM 3 elite tomes out of 1 loccked chest open

My first ever black dye drop was followed five minutes later by my second black dye drop. Happened when soloing undead in Kryta. I was pretty...

Aug 6, 2008 at 7:03 PM Most Horrific/Unappealing Profession

Quote: Originally Posted by Dr Strangelove Counterpoint: I'd say that's a couple of counterpoints actually.

Jul 30, 2008 at 9:20 PM Dedicating weapons not customize

All customisation should be account-based really. It's just way too annoying otherwise. I have a lot of expensive/rare wands that are useful...

Jul 30, 2008 at 8:51 PM Make all grind-based titles account based.

its pretty clear to me that for certain titles, there needs to be a way to accelerate the points accumulation for other characters, once...

Jul 25, 2008 at 7:39 PM Overly complex skills Vs No more skils or what??

Quote: Originally Posted by pumpkin pie What happens if you use this skill while jumping, or that one while surrounded by monsters? Who knows?...

Jul 24, 2008 at 10:08 PM what would you rather be

Title king. A lot of the time, being rich but nothing else just means you're an ebay customer.

Jul 20, 2008 at 1:46 AM Option to remove "in-fights" music

An option to disable battle music would be trivial to Anet to implement, so I don't see why not. I prefer the exploration music and would...

Jul 17, 2008 at 7:58 PM Did you like Eye of The North?

Eye of the North is the weakest entry in the series, in my opinion. It is much shallower than the other campaigns, as it revolves around...

Jul 14, 2008 at 9:34 PM A new challenge. Destroy staleness in PVE. EXTREME MODE.

The programming cost of the OP's suggestion is far too expensive to do properly considering how many programmers Anet are going to be keeping...

Jul 13, 2008 at 1:09 PM An examination of PUG and Hero/Hench gameplay.

The problem with heroes is that Guild Wars was designed to be a multiplayer game. With a party of 8, roughly speaking, each human player can be...

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