Enigmatics
Jungle Guide
Threads Started
UW Nightmares' Health Question.
One Perfect, 20% Axe Grip of Enchanting For Sale.
Various Items: 20% Ench. Axe, 9% Furious Haft, 11% Chaos Axe w/ Stanced, etc.
Max Damage, 15%^50 Axe For Bid. Req 12.
WTS an Unmodded Perfect Handaxe.
R/W -Valid- Farming Build.
A Howl's Moving Castle Fic.
Fanfiction-Angst WITH Prose!??! NO WAY
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Recent Posts
No Channeling?
Quote: Originally Posted by Eonwe Do you know how to speak english chief? Considering he's from Luxembourg, his english is commendable. But...
Quote: Originally Posted by entropy I'm not sure what a good secondary to this is. W/E's aftershock isn't as great as it sounds. The...
Quote: Originally Posted by username are you sure that the breeze keeper is always an elementalist?? For some reason I remember them as being...
And meteor shower would be better if it's casting time was 1 second. Anyway, Bamstring is also 15 energy, and warriors rarely complain about...
Disenchants=useless IW mesmer.
What?! as in, a planned prank from the devs resulting in the genocide of the intelligent GW characters? Or was it a glitch?
Quote: Originally Posted by PieXags I just beat it with henchies whenever I do it, I let the dwarves die. And I always play as a necro, henchies...
Really, I know that all theory, paperbound and otherwise, points out that Mesmers should be able to hold their own in pve groups. Whether because...
Wait for me! edit: is anyone going to grotto, or shall I wait o'er here and freeze.
