Enigmatics
Jungle Guide
Threads Started
UW Nightmares' Health Question.
One Perfect, 20% Axe Grip of Enchanting For Sale.
Various Items: 20% Ench. Axe, 9% Furious Haft, 11% Chaos Axe w/ Stanced, etc.
Max Damage, 15%^50 Axe For Bid. Req 12.
WTS an Unmodded Perfect Handaxe.
R/W -Valid- Farming Build.
A Howl's Moving Castle Fic.
Fanfiction-Angst WITH Prose!??! NO WAY
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Gates -A short journey of discovery. It's Enigmatics' Crack!Angst stories!
Recent Posts
You'd have 40 energy default, more for mesmers with enchanters armor. And elementalists get 70 energy with level 10 energy storage (most...
Elementalist armor... 1.5k armor has 60 defence, which is superior to that of desert armor. Looks exactly the same as desert armor. 15k armor has...
It's after ascension... if you havn't gotten that far you shouldn't even be worrying about elites, because you can't get any....
Yes they do transfer to your pvp only characters. You find them by using an expert salvage kit on a weapon with an upgrade on it already. If the...
Exactly like a forked sword with mediocore damage.
Riverside owns this form of farming... or it used to. I was finding 8 sup runes a day. Now that sup vigors and absorbs are down, I started...
Lingering curse or plague touch -i've only tried necro for a warrior secondary.
Fast cast is nothing compared to energy storage. Even with energy leech you're fast cast'll make you spam like crazy -and not be able to...
Knights reduces 1` damage melee, no matter how many pieces you have. Use platemail for superior defence (or wyvren if you're cheap like that)...
Counter Smiting works against smites.. because it isn't an element. "Light damage" is different from "holy damage".
